
49.7% Win Rate
2.7% Pick Rate
1.0% Ban Rate
3.40 KDA
6.3 CS/min
419.1 Gold/min
602.7 DMG/min
823 Games
Rune Page
Strength
5.0% 45.8%
Demolish Strength Your third attack against turrets deals bonus damage.
94.6% 53.1%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.4% 50.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
90.0% 52.6%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
5.0% 54.2%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
5.0% 54.2%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
4.4% 57.1%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
94.4% 52.8%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
1.3% 33.3%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Heroism
0.2% 0.0%
Absorb Life Heroism Killing a target heals you.
94.4% 51.7%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.0% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
0.5% 0.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
97.1% 52.3%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.0% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
0.5% 50.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
0.7% 33.3%
Cut Down Combat Deal more damage to high health enemy champions.
6.6% 74.1%
Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
3.8% 55.6%
Adaptive Force Offense +9 Adaptive Force
5.9% 57.1%
Attack Speed Offense +10% Attack Speed
90.4% 52.3%
Ability Haste Offense +8 Ability Haste
Flex
81.4% 53.5%
Adaptive Force Flex +9 Adaptive Force
0.4% 0.0%
Move Speed Flex +2.5% Move Speed
18.2% 50.6%
Health Scaling Flex +10-180 Health (based on level)
Defense
18.0% 48.8%
Health Defense +65 Health
4.0% 47.4%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
78.0% 53.9%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 58.6% 29 games order not measured
1st Item
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 42.9% 28 games
› 2nd Item
Sunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis 33.3% 24 games
› 3rd Item
Spirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 50.0% 20 games
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 58.6% 29 games order not measured
1st Item
Sunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis 52.4% 42 games
› 2nd Item
Spirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 53.8% 26 games
› 3rd Item
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 40.0% 10 games
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 58.6% 29 games order not measured
1st Item
Sunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis 52.4% 42 games
› 2nd Item
Spirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 53.8% 26 games
› 3rd Item
Unending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 60.0% 5 games
Later Items situational, after the core
Full Build Win Rate
52.2% with 6 completed items
All champions 57.7%
Difference (pp) -5.6
Games reaching full build 5.9% (69)
Win rate by completed items
131.4% 35
239.1% 110
342.9% 326
453.2% 393
558.1% 222
652.2% 69
Jungle opening
176 games18.0 Avg. CS at 3:00
Blue side
Red side
Best Duos
JNG · All RanksTOP
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MID
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BOT
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SUP
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