Lane
49.7% Win Rate
2.7% Pick Rate
1.0% Ban Rate
3.40 KDA
6.3 CS/min
419.1 Gold/min
602.7 DMG/min
823 Games

Rune Page

52.4% 410 champions
Resolve
Grasp of the Undying 13.0% 47.4% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate13.0% Win Rate47.4% 152 games
Aftershock 40.9% 52.7% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate40.9% Win Rate52.7% 478 games
Guardian 0.1% 100.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate0.1% Win Rate100.0% 1 games
Strength
Demolish 5.0% 45.8% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate5.0% Win Rate45.8% 24 games
Font of Life 94.6% 53.1% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate94.6% Win Rate53.1% 452 games
Shield Bash 0.4% 50.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.4% Win Rate50.0% 2 games
Resistance
Conditioning 90.0% 52.6% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate90.0% Win Rate52.6% 430 games
Second Wind 5.0% 54.2% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate5.0% Win Rate54.2% 24 games
Bone Plating 5.0% 54.2% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate5.0% Win Rate54.2% 24 games
Vitality
Overgrowth 4.4% 57.1% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate4.4% Win Rate57.1% 21 games
Revitalize 94.4% 52.8% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate94.4% Win Rate52.8% 451 games
Unflinching 1.3% 33.3% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate1.3% Win Rate33.3% 6 games
Precision
Heroism
Absorb Life 0.2% 0.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.2% Win Rate0.0% 1 games
Triumph 94.4% 51.7% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate94.4% Win Rate51.7% 387 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 0.5% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate0.5% Win Rate0.0% 2 games
Legend: Haste 97.1% 52.3% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate97.1% Win Rate52.3% 398 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 0.5% 50.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate0.5% Win Rate50.0% 2 games
Cut Down 0.7% 33.3% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate0.7% Win Rate33.3% 3 games
Last Stand 6.6% 74.1% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate6.6% Win Rate74.1% 27 games
Stat Shards
Offense
Adaptive Force 3.8% 55.6% Adaptive Force Offense +9 Adaptive Force Pick Rate3.8% Win Rate55.6% 18 games
Attack Speed 5.9% 57.1% Attack Speed Offense +10% Attack Speed Pick Rate5.9% Win Rate57.1% 28 games
Ability Haste 90.4% 52.3% Ability Haste Offense +8 Ability Haste Pick Rate90.4% Win Rate52.3% 432 games
Flex
Adaptive Force 81.4% 53.5% Adaptive Force Flex +9 Adaptive Force Pick Rate81.4% Win Rate53.5% 389 games
Move Speed 0.4% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate0.4% Win Rate0.0% 2 games
Health Scaling 18.2% 50.6% Health Scaling Flex +10-180 Health (based on level) Pick Rate18.2% Win Rate50.6% 87 games
Defense
Health 18.0% 48.8% Health Defense +65 Health Pick Rate18.0% Win Rate48.8% 86 games
Tenacity and Slow Resist 4.0% 47.4% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.0% Win Rate47.4% 19 games
Health Scaling 78.0% 53.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate78.0% Win Rate53.9% 373 games

Skill Order

Q Stretching Strikes Stretching Strikes Q Cooldown14/12.5/11/9.5/8 Range800 Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other. W Unstable Matter Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. E Elastic Slingshot Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. R Let's Bounce! Let's Bounce! R Cooldown120/105/90 Range300 Zac bounces four times, knocking up enemies hit and slowing them.

Max priority

Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. Unstable Matter W Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. Stretching Strikes Q Stretching Strikes Q Cooldown14/12.5/11/9.5/8 Range800 Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other. 85.1% 54.1% 74
Unstable Matter W Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. Stretching Strikes Q Stretching Strikes Q Cooldown14/12.5/11/9.5/8 Range800 Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other. 12.6% 63.6% 11

First 5 points

Unstable Matter W Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. Stretching Strikes Q Stretching Strikes Q Cooldown14/12.5/11/9.5/8 Range800 Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. 69.6% 53.1% 64
Unstable Matter W Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. Stretching Strikes Q Stretching Strikes Q Cooldown14/12.5/11/9.5/8 Range800 Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. 21.7% 50.0% 20
Unstable Matter W Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. Stretching Strikes Q Stretching Strikes Q Cooldown14/12.5/11/9.5/8 Range800 Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. Unstable Matter W Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. Unstable Matter W Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. 8.7% 50.0% 8

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 58.6% 29 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 42.9% 28 games
2nd ItemSunfire AegisSunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis 33.3% 24 games
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 50.0% 20 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 58.6% 29 games order not measured
1st ItemSunfire AegisSunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis 52.4% 42 games
2nd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 53.8% 26 games
3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 40.0% 10 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 58.6% 29 games order not measured
1st ItemSunfire AegisSunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis 52.4% 42 games
2nd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 53.8% 26 games
3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 60.0% 5 games
Later Items situational, after the core
Jak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.40.0% 5
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.25.0% 4
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.0.0% 4
RiftmakerRiftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.66.7% 3
Frozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.50.0% 2
Spirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.50.0% 2
Unending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.0.0% 1
Hextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.0.0% 1

Full Build Win Rate

52.2% with 6 completed items
All champions 57.7%
Difference (pp) -5.6
Games reaching full build 5.9% (69)
Win rate by completed items
1
31.4% 35
2
39.1% 110
3
42.9% 326
4
53.2% 393
5
58.1% 222
6
52.2% 69

Jungle opening

176 games
18.0 Avg. CS at 3:00
Blue side
Red side

Best Duos

JNG · All Ranks

TOP

WR Δ n
Yone 52.5% +4.2 39
Jayce 42.1% -6.5 33

MID

WR Δ n
Viktor 52.1% +2.9 35
Yasuo 49.6% +2.0 50
Syndra 52.4% +1.3 31
Ahri 49.4% +0.4 38
Yone 49.5% +0.3 36

BOT

WR Δ n
Tristana 56.8% +5.5 47
Ezreal 48.0% +2.5 49
Jhin 50.3% +1.3 84
Jinx 52.3% +1.2 56
Yunara 51.3% +0.8 75

SUP

WR Δ n
Milio 58.1% +5.9 37
Nami 53.0% +2.8 44
Lulu 52.5% +1.7 78
Thresh 52.4% +1.6 44
Seraphine 50.9% -0.5 32

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