
50.8% Win Rate
2.4% Pick Rate
5.4% Ban Rate
1.66 KDA
7.8 CS/min
427.9 Gold/min
832.2 DMG/min
982 Games
Rune Page
Strength
99.4% 51.6%
Demolish Strength Your third attack against turrets deals bonus damage.
0.4% 50.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.2% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
5.2% 34.6%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
31.5% 53.2%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
63.3% 52.1%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
84.2% 51.4%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
8.0% 45.0%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
7.8% 59.0%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Heroism
1.0% 0.0%
Absorb Life Heroism Killing a target heals you.
4.4% 38.5%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
91.2% 50.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
3.4% 40.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
4.4% 69.2%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
87.4% 49.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
1.7% 40.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
2.4% 57.1%
Cut Down Combat Deal more damage to high health enemy champions.
4.1% 33.3%
Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
8.0% 60.0%
Adaptive Force Offense +9 Adaptive Force
87.4% 51.1%
Attack Speed Offense +10% Attack Speed
4.6% 43.5%
Ability Haste Offense +8 Ability Haste
Flex
89.4% 50.9%
Adaptive Force Flex +9 Adaptive Force
3.2% 62.5%
Move Speed Flex +2.5% Move Speed
7.4% 54.1%
Health Scaling Flex +10-180 Health (based on level)
Defense
25.0% 53.6%
Health Defense +65 Health
5.2% 46.2%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
69.9% 51.1%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 35.7% 42 games order not measured
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 42.3% 52 games
› 2nd Item
Spear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin 42.9% 21 games
› 3rd Item
Serylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.Serylda's Grudge 42.9% 7 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 35.7% 42 games order not measured
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 42.3% 52 games
› 2nd Item
Spear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin 42.9% 21 games
› 3rd Item
Sterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 75.0% 4 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 35.7% 42 games order not measured
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 42.3% 52 games
› 2nd Item
Hullbreaker 3000 +40 Attack Damage+500 Health+4% Move Speed SkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and super minions gain Armor and Magic Resist.Hullbreaker 50.0% 12 games
› 3rd Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 0.0% 2 games
Later Items situational, after the core
Full Build Win Rate
47.6% with 6 completed items
All champions 57.9%
Difference (pp) -10.2
Games reaching full build 6.0% (63)
Win rate by completed items
138.0% 50
235.2% 128
348.0% 302
460.8% 329
552.3% 155
647.6% 63
Best Duos
TOP · All RanksJNG
WR Δ n
MID
WR Δ n
BOT
WR Δ n
SUP
WR Δ n