Lane
50.8% Win Rate
2.4% Pick Rate
5.4% Ban Rate
1.66 KDA
7.8 CS/min
427.9 Gold/min
832.2 DMG/min
982 Games

Rune Page

49.0% 294 champions
Resolve
Grasp of the Undying 47.9% 51.5% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate47.9% Win Rate51.5% 501 games
Aftershock 0.0% 0.0% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Guardian 0.0% 0.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Strength
Demolish 99.4% 51.6% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate99.4% Win Rate51.6% 498 games
Font of Life 0.4% 50.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate0.4% Win Rate50.0% 2 games
Shield Bash 0.2% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.2% Win Rate0.0% 1 games
Resistance
Conditioning 5.2% 34.6% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate5.2% Win Rate34.6% 26 games
Second Wind 31.5% 53.2% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate31.5% Win Rate53.2% 158 games
Bone Plating 63.3% 52.1% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate63.3% Win Rate52.1% 317 games
Vitality
Overgrowth 84.2% 51.4% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate84.2% Win Rate51.4% 422 games
Revitalize 8.0% 45.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate8.0% Win Rate45.0% 40 games
Unflinching 7.8% 59.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate7.8% Win Rate59.0% 39 games
Precision
Heroism
Absorb Life 1.0% 0.0% Absorb Life Heroism Killing a target heals you. Pick Rate1.0% Win Rate0.0% 3 games
Triumph 4.4% 38.5% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate4.4% Win Rate38.5% 13 games
Presence of Mind 91.2% 50.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate91.2% Win Rate50.0% 268 games
Legend
Legend: Alacrity 3.4% 40.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate3.4% Win Rate40.0% 10 games
Legend: Haste 4.4% 69.2% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate4.4% Win Rate69.2% 13 games
Legend: Bloodline 87.4% 49.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate87.4% Win Rate49.0% 257 games
Combat
Coup de Grace 1.7% 40.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate1.7% Win Rate40.0% 5 games
Cut Down 2.4% 57.1% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate2.4% Win Rate57.1% 7 games
Last Stand 4.1% 33.3% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate4.1% Win Rate33.3% 12 games
Stat Shards
Offense
Adaptive Force 8.0% 60.0% Adaptive Force Offense +9 Adaptive Force Pick Rate8.0% Win Rate60.0% 40 games
Attack Speed 87.4% 51.1% Attack Speed Offense +10% Attack Speed Pick Rate87.4% Win Rate51.1% 438 games
Ability Haste 4.6% 43.5% Ability Haste Offense +8 Ability Haste Pick Rate4.6% Win Rate43.5% 23 games
Flex
Adaptive Force 89.4% 50.9% Adaptive Force Flex +9 Adaptive Force Pick Rate89.4% Win Rate50.9% 448 games
Move Speed 3.2% 62.5% Move Speed Flex +2.5% Move Speed Pick Rate3.2% Win Rate62.5% 16 games
Health Scaling 7.4% 54.1% Health Scaling Flex +10-180 Health (based on level) Pick Rate7.4% Win Rate54.1% 37 games
Defense
Health 25.0% 53.6% Health Defense +65 Health Pick Rate25.0% Win Rate53.6% 125 games
Tenacity and Slow Resist 5.2% 46.2% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate5.2% Win Rate46.2% 26 games
Health Scaling 69.9% 51.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate69.9% Win Rate51.1% 350 games

Skill Order

Q Last Rites Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. W Dark Procession Dark Procession W Cost70 Cooldown20/18/16/14/12 Range600 Yorick summons a destructible wall at target location that will block enemy movement. E Mourning Mist Mourning Mist E Cost50/55/60/65/70 Cooldown12/11/10/9/8 Range700 Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. R Eulogy of the Isles Eulogy of the Isles R Cost100 Cooldown160/130/100 Range600 Yorick summons the Maiden of the Mist that causes Yorick's attacks against the Maiden's target to deal bonus damage. The Maiden will also automatically raise Walkers from dead enemies.

Max priority

Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. Mourning Mist E Mourning Mist E Cost50/55/60/65/70 Cooldown12/11/10/9/8 Range700 Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. Dark Procession W Dark Procession W Cost70 Cooldown20/18/16/14/12 Range600 Yorick summons a destructible wall at target location that will block enemy movement. 92.0% 46.4% 69
Mourning Mist E Mourning Mist E Cost50/55/60/65/70 Cooldown12/11/10/9/8 Range700 Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. Dark Procession W Dark Procession W Cost70 Cooldown20/18/16/14/12 Range600 Yorick summons a destructible wall at target location that will block enemy movement. 5.3% 50.0% 4

First 5 points

Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. Mourning Mist E Mourning Mist E Cost50/55/60/65/70 Cooldown12/11/10/9/8 Range700 Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. Dark Procession W Dark Procession W Cost70 Cooldown20/18/16/14/12 Range600 Yorick summons a destructible wall at target location that will block enemy movement. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. 88.0% 42.4% 66
Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. Mourning Mist E Mourning Mist E Cost50/55/60/65/70 Cooldown12/11/10/9/8 Range700 Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. Dark Procession W Dark Procession W Cost70 Cooldown20/18/16/14/12 Range600 Yorick summons a destructible wall at target location that will block enemy movement. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. 8.0% 0.0% 6
Mourning Mist E Mourning Mist E Cost50/55/60/65/70 Cooldown12/11/10/9/8 Range700 Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. Dark Procession W Dark Procession W Cost70 Cooldown20/18/16/14/12 Range600 Yorick summons a destructible wall at target location that will block enemy movement. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. 4.0% 100.0% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 35.7% 42 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 42.3% 52 games
2nd ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin 42.9% 21 games
3rd ItemSerylda's GrudgeSerylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.Serylda's Grudge 42.9% 7 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 35.7% 42 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 42.3% 52 games
2nd ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin 42.9% 21 games
3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 75.0% 4 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 35.7% 42 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 42.3% 52 games
2nd ItemHullbreakerHullbreaker 3000 +40 Attack Damage+500 Health+4% Move Speed SkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and super minions gain Armor and Magic Resist.Hullbreaker 50.0% 12 games
3rd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 0.0% 2 games
Later Items situational, after the core
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.83.3% 6
Serylda's GrudgeSerylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.33.3% 3
Spear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).50.0% 2
Black CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.50.0% 2
Spirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.50.0% 2
Jak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.100.0% 1
EclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.0.0% 1
Serpent's FangSerpent's Fang 2500 +55 Attack Damage+15 Lethality Shield ReaverDamaging an enemy champion reduces Shields they gain by % for 3 seconds.If they were not already affected byShield Reaver, reduce Shields on them by %.0.0% 1

Full Build Win Rate

47.6% with 6 completed items
All champions 57.9%
Difference (pp) -10.2
Games reaching full build 6.0% (63)
Win rate by completed items
1
38.0% 50
2
35.2% 128
3
48.0% 302
4
60.8% 329
5
52.3% 155
6
47.6% 63

Best Duos

TOP · All Ranks

JNG

WR Δ n
Qiyana 53.1% +1.4 36
Talon 51.3% +0.1 33
Graves 49.0% -1.0 38
Wukong 49.2% -2.0 33
Sylas 48.3% -2.6 55

MID

WR Δ n
Akali 52.7% +3.7 30
Yasuo 52.3% +2.9 35
Syndra 54.8% +2.7 39
Viktor 52.9% +2.1 43
Locke 51.9% +1.3 39

BOT

WR Δ n
Ezreal 50.8% +3.4 61
Tristana 54.6% +2.0 40
Lucian 52.2% +1.8 42
Caitlyn 51.7% +0.9 57
Jhin 49.4% -0.8 90

SUP

WR Δ n
Milio 56.2% +3.3 41
Thresh 54.1% +2.2 66
Nautilus 51.5% +2.0 56
Seraphine 53.4% +1.2 38
Karma 49.3% -0.2 47

All duo partners →

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