Lane
0.0% Win Rate
0.0% Pick Rate
4.9% Ban Rate
1.75 KDA
1.3 CS/min
253.5 Gold/min
426.6 DMG/min
1 Games

Rune Page

45.1% 82 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.7% 100.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.7% Win Rate100.0% 2 games
Conqueror 32.0% 46.1% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate32.0% Win Rate46.1% 89 games
Heroism
Absorb Life 1.1% 100.0% Absorb Life Heroism Killing a target heals you. Pick Rate1.1% Win Rate100.0% 1 games
Triumph 79.8% 47.9% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate79.8% Win Rate47.9% 71 games
Presence of Mind 19.1% 35.3% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate19.1% Win Rate35.3% 17 games
Legend
Legend: Alacrity 15.7% 50.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate15.7% Win Rate50.0% 14 games
Legend: Haste 12.4% 45.5% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate12.4% Win Rate45.5% 11 games
Legend: Bloodline 71.9% 45.3% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate71.9% Win Rate45.3% 64 games
Combat
Coup de Grace 5.6% 40.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate5.6% Win Rate40.0% 5 games
Cut Down 10.1% 33.3% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate10.1% Win Rate33.3% 9 games
Last Stand 84.3% 48.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate84.3% Win Rate48.0% 75 games
Resolve
Strength
Demolish 80.5% 40.9% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate80.5% Win Rate40.9% 66 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 1.2% 100.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate1.2% Win Rate100.0% 1 games
Resistance
Conditioning 3.7% 33.3% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate3.7% Win Rate33.3% 3 games
Second Wind 8.5% 42.9% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate8.5% Win Rate42.9% 7 games
Bone Plating 76.8% 47.6% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate76.8% Win Rate47.6% 63 games
Vitality
Overgrowth 8.5% 57.1% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate8.5% Win Rate57.1% 7 games
Revitalize 8.5% 42.9% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate8.5% Win Rate42.9% 7 games
Unflinching 12.2% 50.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate12.2% Win Rate50.0% 10 games
Stat Shards
Offense
Adaptive Force 9.0% 37.5% Adaptive Force Offense +9 Adaptive Force Pick Rate9.0% Win Rate37.5% 8 games
Attack Speed 89.9% 46.2% Attack Speed Offense +10% Attack Speed Pick Rate89.9% Win Rate46.2% 80 games
Ability Haste 1.1% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate1.1% Win Rate100.0% 1 games
Flex
Adaptive Force 91.0% 46.9% Adaptive Force Flex +9 Adaptive Force Pick Rate91.0% Win Rate46.9% 81 games
Move Speed 4.5% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate4.5% Win Rate50.0% 4 games
Health Scaling 4.5% 25.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate4.5% Win Rate25.0% 4 games
Defense
Health 20.2% 61.1% Health Defense +65 Health Pick Rate20.2% Win Rate61.1% 18 games
Tenacity and Slow Resist 6.7% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate6.7% Win Rate0.0% 6 games
Health Scaling 73.0% 46.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate73.0% Win Rate46.2% 65 games

Skill Order

Q Last Rites Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. W Dark Procession Dark Procession W Cost70 Cooldown20/18/16/14/12 Range600 Yorick summons a destructible wall at target location that will block enemy movement. E Mourning Mist Mourning Mist E Cost50/55/60/65/70 Cooldown12/11/10/9/8 Range700 Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. R Eulogy of the Isles Eulogy of the Isles R Cost100 Cooldown160/130/100 Range600 Yorick summons the Maiden of the Mist that causes Yorick's attacks against the Maiden's target to deal bonus damage. The Maiden will also automatically raise Walkers from dead enemies.

Max priority

Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug.› Mourning Mist E Mourning Mist E Cost50/55/60/65/70 Cooldown12/11/10/9/8 Range700 Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.› Dark Procession W Dark Procession W Cost70 Cooldown20/18/16/14/12 Range600 Yorick summons a destructible wall at target location that will block enemy movement. 83.3% 60.0% 20
Mourning Mist E Mourning Mist E Cost50/55/60/65/70 Cooldown12/11/10/9/8 Range700 Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets.› Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug.› Dark Procession W Dark Procession W Cost70 Cooldown20/18/16/14/12 Range600 Yorick summons a destructible wall at target location that will block enemy movement. 12.5% 66.7% 3

First 5 points

Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. Mourning Mist E Mourning Mist E Cost50/55/60/65/70 Cooldown12/11/10/9/8 Range700 Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. Dark Procession W Dark Procession W Cost70 Cooldown20/18/16/14/12 Range600 Yorick summons a destructible wall at target location that will block enemy movement. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. 71.4% 75.0% 20
Mourning Mist E Mourning Mist E Cost50/55/60/65/70 Cooldown12/11/10/9/8 Range700 Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. Dark Procession W Dark Procession W Cost70 Cooldown20/18/16/14/12 Range600 Yorick summons a destructible wall at target location that will block enemy movement. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. 17.9% 20.0% 5
Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. Mourning Mist E Mourning Mist E Cost50/55/60/65/70 Cooldown12/11/10/9/8 Range700 Yorick throws a globule of Black Mist that reduces armor, damages, slows and marks enemies. Summoned units gain move speed when moving towards marked targets. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. Dark Procession W Dark Procession W Cost70 Cooldown20/18/16/14/12 Range600 Yorick summons a destructible wall at target location that will block enemy movement. Last Rites Q Last Rites Q Cost20 Cooldown6/5.5/5/4.5/4 Yorick deals bonus damage on his next attack and heals himself. If the target is a champion or large monster or if the target dies, a grave will be dug. 10.7% 33.3% 3

Build Order

Percentages are the win rate of players who bought that item.
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
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2nd ItemHullbreakerHullbreaker 3000 +40 Attack Damage+500 Health+4% Move Speed SkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and super minions gain Armor and Magic Resist.Hullbreaker
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3rd ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin
1st ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword
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2nd ItemBastionbreakerBastionbreaker 3000 +55 Attack Damage+18 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 25000 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.Bastionbreaker
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3rd ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade
1st ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse
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2nd ItemSerpent's FangSerpent's Fang 2500 +55 Attack Damage+15 Lethality Shield ReaverDamaging an enemy champion reduces Shields they gain by % for 3 seconds.If they were not already affected byShield Reaver, reduce Shields on them by %.Serpent's Fang
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3rd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver