Lane
0.0% Win Rate
0.0% Pick Rate
9.4% Ban Rate
0.90 KDA
2.0 CS/min
292.0 Gold/min
441.2 DMG/min
3 Games

Rune Page

51.2% 2711 champions
Precision
Press the Attack 0.1% 20.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate0.1% Win Rate20.0% 5 games
Lethal Tempo 79.1% 51.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate79.1% Win Rate51.0% 2788 games
Fleet Footwork 18.2% 50.4% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate18.2% Win Rate50.4% 643 games
Conqueror 1.5% 43.4% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate1.5% Win Rate43.4% 53 games
Heroism
Absorb Life 76.9% 50.5% Absorb Life Heroism Killing a target heals you. Pick Rate76.9% Win Rate50.5% 2144 games
Triumph 23.1% 52.6% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate23.1% Win Rate52.6% 644 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 98.3% 51.1% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate98.3% Win Rate51.1% 2740 games
Legend: Haste 0.0% 100.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.0% Win Rate100.0% 1 games
Legend: Bloodline 1.7% 42.6% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate1.7% Win Rate42.6% 47 games
Combat
Coup de Grace 3.5% 55.1% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate3.5% Win Rate55.1% 98 games
Cut Down 10.9% 48.8% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate10.9% Win Rate48.8% 303 games
Last Stand 85.6% 51.1% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate85.6% Win Rate51.1% 2387 games
Resolve
Strength
Demolish 1.5% 52.4% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.5% Win Rate52.4% 42 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 19.6% 50.4% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate19.6% Win Rate50.4% 532 games
Resistance
Conditioning 1.9% 57.7% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.9% Win Rate57.7% 52 games
Second Wind 58.9% 49.4% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate58.9% Win Rate49.4% 1598 games
Bone Plating 35.7% 53.3% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate35.7% Win Rate53.3% 967 games
Vitality
Overgrowth 70.1% 51.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate70.1% Win Rate51.0% 1901 games
Revitalize 3.6% 58.2% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate3.6% Win Rate58.2% 98 games
Unflinching 8.6% 53.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate8.6% Win Rate53.0% 232 games
Stat Shards
Offense
Adaptive Force 0.3% 37.5% Adaptive Force Offense +9 Adaptive Force Pick Rate0.3% Win Rate37.5% 8 games
Attack Speed 99.7% 51.0% Attack Speed Offense +10% Attack Speed Pick Rate99.7% Win Rate51.0% 2780 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 98.8% 51.2% Adaptive Force Flex +9 Adaptive Force Pick Rate98.8% Win Rate51.2% 2754 games
Move Speed 0.4% 36.4% Move Speed Flex +2.5% Move Speed Pick Rate0.4% Win Rate36.4% 11 games
Health Scaling 0.8% 34.8% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.8% Win Rate34.8% 23 games
Defense
Health 34.8% 53.7% Health Defense +65 Health Pick Rate34.8% Win Rate53.7% 971 games
Tenacity and Slow Resist 2.2% 57.4% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.2% Win Rate57.4% 61 games
Health Scaling 63.0% 49.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate63.0% Win Rate49.3% 1756 games

Skill Order

Q Mortal Steel Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. W Spirit Cleave Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. E Soul Unbound Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. R Fate Sealed Fate Sealed R Cooldown120/100/80 Range1000 Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.

Max priority

Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. 96.5% 48.9% 278
Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. 3.5% 60.0% 10

First 5 points

Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. 87.6% 50.6% 261
Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. 10.7% 50.0% 32
Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. 1.7% 40.0% 5

Build Order

Percentages are the win rate of players who bought that item.
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King
2nd ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King
2nd ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King
2nd ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow
3rd ItemMortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Mortal Reminder

Full Build Win Rate

58.2% with 6 completed items
All champions 57.9%
Difference (pp) +0.3
Games reaching full build 3.1% (110)
Win rate by completed items
1
34.2% 275
2
44.2% 740
3
50.4% 1165
4
58.4% 815
5
61.4% 373
6
58.2% 110