Yone

Yone ARAM Build

Runes, items and win rate Patch 26.18
All champion stats Counters Pro builds Best Yone players
62.5% Win Rate
7.1% Pick Rate
2.54 KDA
3.1 CS/min
740.8 Gold/min
1753.2 DMG/min
176 Games

Rune Page

68.2% 88 champions
Precision
Press the Attack 13.1% 56.5% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate13.1% Win Rate56.5% 23 games
Lethal Tempo 58.0% 68.6% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate58.0% Win Rate68.6% 102 games
Fleet Footwork 1.7% 66.7% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate1.7% Win Rate66.7% 3 games
Conqueror 25.0% 50.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate25.0% Win Rate50.0% 44 games
Heroism
Absorb Life 2.0% 100.0% Absorb Life Heroism Killing a target heals you. Pick Rate2.0% Win Rate100.0% 2 games
Triumph 98.0% 68.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate98.0% Win Rate68.0% 100 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 96.1% 67.3% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate96.1% Win Rate67.3% 98 games
Legend: Haste 1.0% 100.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate1.0% Win Rate100.0% 1 games
Legend: Bloodline 2.9% 100.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate2.9% Win Rate100.0% 3 games
Combat
Coup de Grace 94.1% 66.7% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate94.1% Win Rate66.7% 96 games
Cut Down 1.0% 100.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate1.0% Win Rate100.0% 1 games
Last Stand 4.9% 100.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate4.9% Win Rate100.0% 5 games
Domination
Malice
Cheap Shot 1.1% 100.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate1.1% Win Rate100.0% 1 games
Taste of Blood 95.5% 69.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate95.5% Win Rate69.0% 84 games
Sudden Impact 3.4% 33.3% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate3.4% Win Rate33.3% 3 games
Tracking
Sixth Sense 0.0% 0.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly Mementos 0.0% 0.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 94.3% 68.7% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate94.3% Win Rate68.7% 83 games
Relentless Hunter 0.0% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
Ultimate Hunter 5.7% 60.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate5.7% Win Rate60.0% 5 games
Stat Shards
Offense
Adaptive Force 0.0% 0.0% Adaptive Force Offense +9 Adaptive Force
Attack Speed 100.0% 68.6% Attack Speed Offense +10% Attack Speed Pick Rate100.0% Win Rate68.6% 102 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.0% 68.3% Adaptive Force Flex +9 Adaptive Force Pick Rate99.0% Win Rate68.3% 101 games
Move Speed 1.0% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate1.0% Win Rate100.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 2.0% 100.0% Health Defense +65 Health Pick Rate2.0% Win Rate100.0% 2 games
Tenacity and Slow Resist 2.0% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.0% Win Rate100.0% 2 games
Health Scaling 96.1% 67.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate96.1% Win Rate67.3% 98 games

Skill Order

Q Mortal Steel Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. W Spirit Cleave Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. E Soul Unbound Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. R Fate Sealed Fate Sealed R Cooldown120/100/80 Range1000 Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.

Max priority

Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. 77.4% 65.5% 113
Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. 21.9% 62.5% 32

First 5 points

Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. 95.6% 61.4% 153
Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. 2.5% 100.0% 4
Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. 1.9% 66.7% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 62.0% 150 games order not measured
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 65.3% 121 games
2nd ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow 63.2% 95 games
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 69.7% 66 games
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 62.0% 150 games order not measured
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 65.3% 121 games
2nd ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow 63.2% 95 games
3rd ItemWit's EndWit's End 2800 +50% Attack Speed+45 Magic Resist+20% Tenacity FrayAttacks deal bonus magic damage On-Hit.Wit's End 64.7% 17 games
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 62.0% 150 games order not measured
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 65.3% 121 games
2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 60.7% 28 games
3rd ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow 60.0% 10 games
Later Items situational, after the core
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.81.8% 22
Wit's EndWit's End 2800 +50% Attack Speed+45 Magic Resist+20% Tenacity FrayAttacks deal bonus magic damage On-Hit.47.1% 17
Infinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage 63.6% 11
BloodthirsterBloodthirster 3400 +80 Attack Damage+15% Life Steal IchorshieldConvert excess healing from your Lifesteal to a Shield.62.5% 8
Jak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.80.0% 5
Mercurial ScimitarMercurial Scimitar 3200 +50 Attack Damage+35 Magic Resist+10% Life Steal ACTIVEQuicksilverRemoves all crowd control debuffs (excluding Airborne) and grants Move Speed.80.0% 5
Immortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.40.0% 5
Mortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.75.0% 4

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.