Lane
61.0% Win Rate
0.3% Pick Rate
10.4% Ban Rate
2.28 KDA
8.0 CS/min
491.6 Gold/min
875.2 DMG/min
41 Games

Rune Page

50.2% 1661 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate0.0% Win Rate0.0% 1 games
Lethal Tempo 79.0% 50.1% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate79.0% Win Rate50.1% 1685 games
Fleet Footwork 18.8% 51.4% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate18.8% Win Rate51.4% 401 games
Conqueror 1.5% 41.9% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate1.5% Win Rate41.9% 31 games
Heroism
Absorb Life 76.0% 49.6% Absorb Life Heroism Killing a target heals you. Pick Rate76.0% Win Rate49.6% 1281 games
Triumph 24.0% 51.7% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate24.0% Win Rate51.7% 404 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 98.6% 50.2% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate98.6% Win Rate50.2% 1662 games
Legend: Haste 0.1% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.1% Win Rate0.0% 1 games
Legend: Bloodline 1.3% 45.5% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate1.3% Win Rate45.5% 22 games
Combat
Coup de Grace 2.2% 45.9% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate2.2% Win Rate45.9% 37 games
Cut Down 13.5% 50.9% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate13.5% Win Rate50.9% 228 games
Last Stand 84.3% 50.1% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate84.3% Win Rate50.1% 1420 games
Resolve
Strength
Demolish 1.3% 47.6% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.3% Win Rate47.6% 21 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 22.3% 54.1% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate22.3% Win Rate54.1% 370 games
Resistance
Conditioning 0.9% 40.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate0.9% Win Rate40.0% 15 games
Second Wind 58.0% 48.4% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate58.0% Win Rate48.4% 964 games
Bone Plating 38.6% 52.6% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate38.6% Win Rate52.6% 641 games
Vitality
Overgrowth 67.1% 48.9% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate67.1% Win Rate48.9% 1115 games
Revitalize 3.7% 47.5% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate3.7% Win Rate47.5% 61 games
Unflinching 8.1% 53.3% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate8.1% Win Rate53.3% 135 games
Stat Shards
Offense
Adaptive Force 0.4% 50.0% Adaptive Force Offense +9 Adaptive Force Pick Rate0.4% Win Rate50.0% 6 games
Attack Speed 99.6% 50.1% Attack Speed Offense +10% Attack Speed Pick Rate99.6% Win Rate50.1% 1679 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.1% 50.3% Adaptive Force Flex +9 Adaptive Force Pick Rate99.1% Win Rate50.3% 1670 games
Move Speed 0.4% 42.9% Move Speed Flex +2.5% Move Speed Pick Rate0.4% Win Rate42.9% 7 games
Health Scaling 0.5% 12.5% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.5% Win Rate12.5% 8 games
Defense
Health 38.9% 51.2% Health Defense +65 Health Pick Rate38.9% Win Rate51.2% 656 games
Tenacity and Slow Resist 1.5% 30.8% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.5% Win Rate30.8% 26 games
Health Scaling 59.5% 49.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate59.5% Win Rate49.9% 1003 games

Skill Order

Q Mortal Steel Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. W Spirit Cleave Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. E Soul Unbound Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. R Fate Sealed Fate Sealed R Cooldown120/100/80 Range1000 Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.

Max priority

Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. 95.9% 56.3% 142
Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. 4.1% 100.0% 6

First 5 points

Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. 83.3% 53.6% 140
Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. 15.5% 65.4% 26

Build Order

Percentages are the win rate of players who bought that item.
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 60.0% 5 games order not measured
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 66.7% 3 games
2nd ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow 50.0% 2 games
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 100.0% 1 games
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 60.0% 5 games order not measured
1st ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow
2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 66.7% 3 games
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 100.0% 1 games
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 60.0% 5 games order not measured
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 66.7% 3 games
2nd ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow 50.0% 2 games
3rd ItemMortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Mortal Reminder

Full Build Win Rate

55.7% with 6 completed items
All champions 56.8%
Difference (pp) -1.1
Games reaching full build 2.9% (61)
Win rate by completed items
1
38.1% 189
2
44.3% 469
3
51.0% 673
4
56.8% 518
5
58.8% 199
6
55.7% 61