Lane
55.9% Win Rate
1.3% Pick Rate
1.5% Ban Rate
1.66 KDA
6.8 CS/min
417.1 Gold/min
782.2 DMG/min
392 Games

Rune Page

50.8% 465 champions
Precision
Press the Attack 14.3% 53.2% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate14.3% Win Rate53.2% 171 games
Lethal Tempo 84.6% 52.2% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate84.6% Win Rate52.2% 1009 games
Fleet Footwork 0.1% 100.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.1% Win Rate100.0% 1 games
Conqueror 0.3% 33.3% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate0.3% Win Rate33.3% 3 games
Heroism
Absorb Life 0.1% 0.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.1% Win Rate0.0% 1 games
Triumph 62.3% 49.1% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate62.3% Win Rate49.1% 629 games
Presence of Mind 37.6% 57.5% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate37.6% Win Rate57.5% 379 games
Legend
Legend: Alacrity 97.5% 52.5% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate97.5% Win Rate52.5% 984 games
Legend: Haste 0.8% 37.5% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.8% Win Rate37.5% 8 games
Legend: Bloodline 1.7% 41.2% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate1.7% Win Rate41.2% 17 games
Combat
Coup de Grace 3.4% 55.9% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate3.4% Win Rate55.9% 34 games
Cut Down 1.2% 50.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate1.2% Win Rate50.0% 12 games
Last Stand 95.4% 52.1% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate95.4% Win Rate52.1% 963 games
Sorcery
Artifact
Axiom Arcanist 4.3% 65.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate4.3% Win Rate65.0% 20 games
Manaflow Band 0.2% 100.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate0.2% Win Rate100.0% 1 games
Nimbus Cloak 1.7% 50.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate1.7% Win Rate50.0% 8 games
Excellence
Transcendence 0.4% 50.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate0.4% Win Rate50.0% 2 games
Celerity 98.5% 50.7% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate98.5% Win Rate50.7% 458 games
Absolute Focus 0.2% 100.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.2% Win Rate100.0% 1 games
Power
Scorch 0.0% 0.0% Scorch Power Your first damaging ability hit every 10s burns champions.
Waterwalking 92.9% 50.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate92.9% Win Rate50.0% 432 games
Gathering Storm 1.7% 50.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate1.7% Win Rate50.0% 8 games
Stat Shards
Offense
Adaptive Force 14.0% 53.2% Adaptive Force Offense +9 Adaptive Force Pick Rate14.0% Win Rate53.2% 141 games
Attack Speed 85.9% 52.0% Attack Speed Offense +10% Attack Speed Pick Rate85.9% Win Rate52.0% 867 games
Ability Haste 0.1% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate0.1% Win Rate100.0% 1 games
Flex
Adaptive Force 96.7% 52.4% Adaptive Force Flex +9 Adaptive Force Pick Rate96.7% Win Rate52.4% 976 games
Move Speed 2.9% 48.3% Move Speed Flex +2.5% Move Speed Pick Rate2.9% Win Rate48.3% 29 games
Health Scaling 0.4% 50.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.4% Win Rate50.0% 4 games
Defense
Health 21.7% 53.4% Health Defense +65 Health Pick Rate21.7% Win Rate53.4% 219 games
Tenacity and Slow Resist 10.3% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate10.3% Win Rate50.0% 104 games
Health Scaling 68.0% 52.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate68.0% Win Rate52.2% 686 games

Skill Order

Q Jaws of the Beast Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. W Blood Hunt Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. E Primal Howl Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. R Infinite Duress Infinite Duress R Cost100 Cooldown110/90/70 Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.

Max priority

Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. 65.3% 46.9% 64
Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. 31.6% 61.3% 31
Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. 3.1% 100.0% 3

First 5 points

Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. 64.4% 43.1% 58
Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. 27.8% 56.0% 25
Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. 7.8% 57.1% 7

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 60.0% 15 games order not measured
1st ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 100.0% 4 games
2nd ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 60.0% 5 games
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 100.0% 1 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 60.0% 15 games order not measured
1st ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer 64.3% 14 games
2nd ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 60.0% 5 games
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 66.7% 3 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 60.0% 15 games order not measured
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 60.0% 10 games
2nd ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 66.7% 6 games
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 100.0% 1 games
Later Items situational, after the core
Guardian AngelGuardian Angel 3200 +55 Attack Damage+45 Armor RebirthUpon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.100.0% 1
Wit's EndWit's End 2800 +50% Attack Speed+45 Magic Resist+20% Tenacity FrayAttacks deal bonus magic damage On-Hit.100.0% 1
Dead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.100.0% 1

Full Build Win Rate

60.2% with 6 completed items
All champions 58.1%
Difference (pp) +2.1
Games reaching full build 7.0% (83)
Win rate by completed items
1
43.8% 32
2
38.6% 114
3
49.1% 324
4
56.2% 393
5
55.4% 231
6
60.2% 83

Best Duos

TOP · All Ranks

JNG

WR Δ n
Hecarim 62.0% +4.5 15
Kha'Zix 58.4% +1.8 17
Qiyana 55.7% -1.7 18
Lee Sin 51.3% -2.2 26

MID

WR Δ n
Syndra 57.8% +2.4 20
Zed 58.6% +1.9 22
Viktor 55.1% +0.1 18
Lissandra 55.8% -1.6 16
Yone 52.6% -4.0 16

BOT

WR Δ n
Jhin 57.0% +3.7 26
Caitlyn 56.4% +2.5 24
Jinx 59.1% +0.8 28
Kai'Sa 56.4% +0.3 44
Zeri 56.7% -1.1 17

SUP

WR Δ n
Soraka 58.6% +2.0 15
Thresh 59.5% +1.9 25
Alistar 59.4% +1.8 15
Nautilus 56.6% +1.5 32
Lulu 56.9% -0.1 23

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