Lane
49.6% Win Rate
1.8% Pick Rate
1.2% Ban Rate
2.51 KDA
6.3 CS/min
448.1 Gold/min
663.4 DMG/min
117 Games

Rune Page

55.8% 95 champions
Precision
Press the Attack 8.7% 47.4% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate8.7% Win Rate47.4% 19 games
Lethal Tempo 89.5% 53.6% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate89.5% Win Rate53.6% 196 games
Fleet Footwork 0.5% 100.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.5% Win Rate100.0% 1 games
Conqueror 0.0% 0.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Heroism
Absorb Life 1.0% 100.0% Absorb Life Heroism Killing a target heals you. Pick Rate1.0% Win Rate100.0% 2 games
Triumph 57.7% 49.6% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate57.7% Win Rate49.6% 113 games
Presence of Mind 41.3% 58.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate41.3% Win Rate58.0% 81 games
Legend
Legend: Alacrity 99.0% 54.1% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate99.0% Win Rate54.1% 194 games
Legend: Haste 0.5% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.5% Win Rate0.0% 1 games
Legend: Bloodline 0.5% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.5% Win Rate0.0% 1 games
Combat
Coup de Grace 9.7% 52.6% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate9.7% Win Rate52.6% 19 games
Cut Down 1.0% 100.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate1.0% Win Rate100.0% 2 games
Last Stand 89.3% 53.1% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate89.3% Win Rate53.1% 175 games
Resolve
Strength
Demolish 1.1% 0.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.1% Win Rate0.0% 1 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 1.1% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate1.1% Win Rate0.0% 1 games
Resistance
Conditioning 7.4% 71.4% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate7.4% Win Rate71.4% 7 games
Second Wind 65.3% 56.5% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate65.3% Win Rate56.5% 62 games
Bone Plating 26.3% 52.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate26.3% Win Rate52.0% 25 games
Vitality
Overgrowth 1.1% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate1.1% Win Rate0.0% 1 games
Revitalize 97.9% 57.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate97.9% Win Rate57.0% 93 games
Unflinching 0.0% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
Adaptive Force 13.3% 61.5% Adaptive Force Offense +9 Adaptive Force Pick Rate13.3% Win Rate61.5% 26 games
Attack Speed 86.7% 52.4% Attack Speed Offense +10% Attack Speed Pick Rate86.7% Win Rate52.4% 170 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.0% 53.6% Adaptive Force Flex +9 Adaptive Force Pick Rate99.0% Win Rate53.6% 194 games
Move Speed 1.0% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate1.0% Win Rate50.0% 2 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 20.9% 48.8% Health Defense +65 Health Pick Rate20.9% Win Rate48.8% 41 games
Tenacity and Slow Resist 16.8% 60.6% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate16.8% Win Rate60.6% 33 games
Health Scaling 62.2% 53.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate62.2% Win Rate53.3% 122 games

Skill Order

Q Jaws of the Beast Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. W Blood Hunt Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. E Primal Howl Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. R Infinite Duress Infinite Duress R Cost100 Cooldown110/90/70 Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.

Max priority

Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. 57.1% 25.0% 8
Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. 28.6% 50.0% 4

First 5 points

Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. 46.2% 33.3% 6
Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. 30.8% 50.0% 4
Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. 23.1% 66.7% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 33.3% 3 games order not measured
1st ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 50.0% 2 games
2nd ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 50.0% 6 games
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 50.0% 2 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 33.3% 3 games order not measured
1st ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer 50.0% 2 games
2nd ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 50.0% 6 games
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 33.3% 3 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 33.3% 3 games order not measured
1st ItemStatikk ShivStatikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.Statikk Shiv 0.0% 1 games
2nd ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 50.0% 6 games
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 33.3% 3 games
Later Items situational, after the core
Sterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.0.0% 1
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.100.0% 1

Best Duos

JNG · All Ranks

BOT

WR Δ n
Kai'Sa 52.8% +3.7 11
Jhin 50.1% +1.7 10
Caitlyn 51.3% +1.4 14
Jinx 47.7% -2.1 11

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