Lane
0.0% Win Rate
0.0% Pick Rate
1.6% Ban Rate
2.14 KDA
6.6 CS/min
500.8 Gold/min
806.7 DMG/min
1 Games

Rune Page

51.3% 458 champions
Precision
Press the Attack 14.3% 53.6% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate14.3% Win Rate53.6% 168 games
Lethal Tempo 84.6% 52.6% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate84.6% Win Rate52.6% 994 games
Fleet Footwork 0.1% 100.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.1% Win Rate100.0% 1 games
Conqueror 0.3% 33.3% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate0.3% Win Rate33.3% 3 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 62.3% 49.6% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate62.3% Win Rate49.6% 619 games
Presence of Mind 37.7% 57.6% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate37.7% Win Rate57.6% 375 games
Legend
Legend: Alacrity 97.7% 52.9% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate97.7% Win Rate52.9% 971 games
Legend: Haste 0.7% 28.6% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.7% Win Rate28.6% 7 games
Legend: Bloodline 1.6% 43.8% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate1.6% Win Rate43.8% 16 games
Combat
Coup de Grace 3.3% 57.6% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate3.3% Win Rate57.6% 33 games
Cut Down 1.1% 54.5% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate1.1% Win Rate54.5% 11 games
Last Stand 95.6% 52.4% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate95.6% Win Rate52.4% 950 games
Sorcery
Artifact
Axiom Arcanist 4.1% 68.4% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate4.1% Win Rate68.4% 19 games
Manaflow Band 0.2% 100.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate0.2% Win Rate100.0% 1 games
Nimbus Cloak 1.7% 50.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate1.7% Win Rate50.0% 8 games
Excellence
Transcendence 0.4% 50.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate0.4% Win Rate50.0% 2 games
Celerity 98.5% 51.2% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate98.5% Win Rate51.2% 451 games
Absolute Focus 0.2% 100.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.2% Win Rate100.0% 1 games
Power
Scorch 0.0% 0.0% Scorch Power Your first damaging ability hit every 10s burns champions.
Waterwalking 93.0% 50.5% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate93.0% Win Rate50.5% 426 games
Gathering Storm 1.7% 50.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate1.7% Win Rate50.0% 8 games
Stat Shards
Offense
Adaptive Force 14.1% 52.9% Adaptive Force Offense +9 Adaptive Force Pick Rate14.1% Win Rate52.9% 140 games
Attack Speed 85.8% 52.5% Attack Speed Offense +10% Attack Speed Pick Rate85.8% Win Rate52.5% 853 games
Ability Haste 0.1% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate0.1% Win Rate100.0% 1 games
Flex
Adaptive Force 97.1% 52.6% Adaptive Force Flex +9 Adaptive Force Pick Rate97.1% Win Rate52.6% 965 games
Move Speed 2.7% 48.1% Move Speed Flex +2.5% Move Speed Pick Rate2.7% Win Rate48.1% 27 games
Health Scaling 0.2% 100.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.2% Win Rate100.0% 2 games
Defense
Health 21.9% 53.7% Health Defense +65 Health Pick Rate21.9% Win Rate53.7% 218 games
Tenacity and Slow Resist 10.2% 50.5% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate10.2% Win Rate50.5% 101 games
Health Scaling 67.9% 52.6% Health Scaling Defense +10-180 Health (based on level) Pick Rate67.9% Win Rate52.6% 675 games

Skill Order

Q Jaws of the Beast Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. W Blood Hunt Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. E Primal Howl Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. R Infinite Duress Infinite Duress R Cost100 Cooldown110/90/70 Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.

Max priority

Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. 64.6% 48.4% 62
Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. 32.3% 61.3% 31
Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. 3.1% 100.0% 3

First 5 points

Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. 63.2% 45.5% 55
Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. 28.7% 56.0% 25
Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. 8.0% 57.1% 7

Build Order

Percentages are the win rate of players who bought that item.
1st ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker
2nd ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage
1st ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer
2nd ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King
2nd ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage

Full Build Win Rate

61.0% with 6 completed items
All champions 58.1%
Difference (pp) +2.9
Games reaching full build 7.0% (82)
Win rate by completed items
1
41.9% 31
2
39.6% 111
3
49.5% 321
4
56.6% 385
5
55.5% 229
6
61.0% 82