Warwick

Warwick ARAM Build

Runes, items and win rate Patch 26.17
All champion stats Counters Pro builds Best Warwick players
54.8% Win Rate
3.2% Pick Rate
2.40 KDA
1.9 CS/min
695.4 Gold/min
1402.4 DMG/min
84 Games

Rune Page

56.7% 30 champions
Resolve
Grasp of the Undying 35.7% 56.7% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate35.7% Win Rate56.7% 30 games
Aftershock 0.0% 0.0% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Guardian 0.0% 0.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 100.0% 56.7% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate100.0% Win Rate56.7% 30 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 96.7% 58.6% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate96.7% Win Rate58.6% 29 games
Second Wind 0.0% 0.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
Bone Plating 3.3% 0.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate3.3% Win Rate0.0% 1 games
Vitality
Overgrowth 93.3% 60.7% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate93.3% Win Rate60.7% 28 games
Revitalize 3.3% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate3.3% Win Rate0.0% 1 games
Unflinching 3.3% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate3.3% Win Rate0.0% 1 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 96.7% 58.6% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate96.7% Win Rate58.6% 29 games
Presence of Mind 3.3% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate3.3% Win Rate0.0% 1 games
Legend
Legend: Alacrity 10.0% 66.7% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate10.0% Win Rate66.7% 3 games
Legend: Haste 86.7% 57.7% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate86.7% Win Rate57.7% 26 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 3.3% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate3.3% Win Rate0.0% 1 games
Cut Down 0.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions.
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 0.0% 0.0% Adaptive Force Offense +9 Adaptive Force
Attack Speed 100.0% 56.7% Attack Speed Offense +10% Attack Speed Pick Rate100.0% Win Rate56.7% 30 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 93.3% 60.7% Adaptive Force Flex +9 Adaptive Force Pick Rate93.3% Win Rate60.7% 28 games
Move Speed 3.3% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate3.3% Win Rate0.0% 1 games
Health Scaling 3.3% 0.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate3.3% Win Rate0.0% 1 games
Defense
Health 3.3% 0.0% Health Defense +65 Health Pick Rate3.3% Win Rate0.0% 1 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 96.7% 58.6% Health Scaling Defense +10-180 Health (based on level) Pick Rate96.7% Win Rate58.6% 29 games

Skill Order

Q Jaws of the Beast Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. W Blood Hunt Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. E Primal Howl Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. R Infinite Duress Infinite Duress R Cost100 Cooldown110/90/70 Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.

Max priority

Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. 77.6% 61.5% 52
Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. 17.9% 50.0% 12
Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. 4.5% 0.0% 3

First 5 points

Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. 89.4% 57.6% 59
Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. 6.1% 50.0% 4
Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. Blood Hunt W Blood Hunt W Cost55 Cooldown80/70/60/50/40 Range4000 Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Primal Howl E Primal Howl E Cost40 Cooldown15/14/13/12/11 Range375 Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second. Jaws of the Beast Q Jaws of the Beast Q Cost80/85/90/95/100 Cooldown8/7.5/7/6.5/6 Range365 Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt. 4.5% 0.0% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 54.8% 42 games order not measured
1st ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 57.7% 26 games
2nd ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 50.0% 38 games
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 50.0% 22 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 54.8% 42 games order not measured
1st ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 57.7% 26 games
2nd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 60.0% 15 games
3rd ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 63.6% 11 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 54.8% 42 games order not measured
1st ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 30.8% 13 games
2nd ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 50.0% 38 games
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 50.0% 22 games
Later Items situational, after the core
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.61.5% 13
Blade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.80.0% 5
Wit's EndWit's End 2800 +50% Attack Speed+45 Magic Resist+20% Tenacity FrayAttacks deal bonus magic damage On-Hit.60.0% 5
Spirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.60.0% 5
BloodthirsterBloodthirster 3400 +80 Attack Damage+15% Life Steal IchorshieldConvert excess healing from your Lifesteal to a Shield.66.7% 3
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.0.0% 3
Frozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.100.0% 2
HeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.100.0% 2

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.