Lane
53.4% Win Rate
2.8% Pick Rate
1.9% Ban Rate
1.99 KDA
7.8 CS/min
406.7 Gold/min
721.7 DMG/min
476 Games

Rune Page

55.5% 229 champions
Sorcery
Summon Aery 0.3% 50.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate0.3% Win Rate50.0% 2 games
Arcane Comet 0.0% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location.
Stormraider's Surge 2.0% 50.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate2.0% Win Rate50.0% 12 games
Deathfire Touch 72.9% 55.2% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate72.9% Win Rate55.2% 433 games
Artifact
Axiom Arcanist 0.9% 100.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate0.9% Win Rate100.0% 4 games
Manaflow Band 2.1% 33.3% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate2.1% Win Rate33.3% 9 games
Nimbus Cloak 97.0% 55.2% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate97.0% Win Rate55.2% 420 games
Excellence
Transcendence 3.0% 53.8% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate3.0% Win Rate53.8% 13 games
Celerity 96.5% 55.3% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate96.5% Win Rate55.3% 418 games
Absolute Focus 0.5% 50.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.5% Win Rate50.0% 2 games
Power
Scorch 58.2% 57.5% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate58.2% Win Rate57.5% 252 games
Waterwalking 3.9% 41.2% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate3.9% Win Rate41.2% 17 games
Gathering Storm 37.9% 53.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate37.9% Win Rate53.0% 164 games
Precision
Heroism
Absorb Life 1.3% 100.0% Absorb Life Heroism Killing a target heals you. Pick Rate1.3% Win Rate100.0% 3 games
Triumph 94.8% 55.3% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate94.8% Win Rate55.3% 217 games
Presence of Mind 1.3% 66.7% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate1.3% Win Rate66.7% 3 games
Legend
Legend: Alacrity 0.4% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate0.4% Win Rate0.0% 1 games
Legend: Haste 1.7% 50.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate1.7% Win Rate50.0% 4 games
Legend: Bloodline 1.3% 33.3% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate1.3% Win Rate33.3% 3 games
Combat
Coup de Grace 2.6% 50.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate2.6% Win Rate50.0% 6 games
Cut Down 10.5% 62.5% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate10.5% Win Rate62.5% 24 games
Last Stand 86.0% 54.8% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate86.0% Win Rate54.8% 197 games
Stat Shards
Offense
Adaptive Force 98.6% 55.3% Adaptive Force Offense +9 Adaptive Force Pick Rate98.6% Win Rate55.3% 427 games
Attack Speed 1.4% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate1.4% Win Rate50.0% 6 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 49.4% 50.5% Adaptive Force Flex +9 Adaptive Force Pick Rate49.4% Win Rate50.5% 214 games
Move Speed 46.7% 60.9% Move Speed Flex +2.5% Move Speed Pick Rate46.7% Win Rate60.9% 202 games
Health Scaling 3.9% 47.1% Health Scaling Flex +10-180 Health (based on level) Pick Rate3.9% Win Rate47.1% 17 games
Defense
Health 33.3% 54.2% Health Defense +65 Health Pick Rate33.3% Win Rate54.2% 144 games
Tenacity and Slow Resist 29.8% 57.4% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate29.8% Win Rate57.4% 129 games
Health Scaling 37.0% 54.4% Health Scaling Defense +10-180 Health (based on level) Pick Rate37.0% Win Rate54.4% 160 games

Skill Order

Q Poison Trail Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. W Mega Adhesive Mega Adhesive W Cost60/70/80/90/100 Cooldown17/16/15/14/13 Range1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. E Fling Fling E Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted. R Insanity Potion Insanity Potion R Cost100 Cooldown100 Singed drinks a potent brew of chemicals, granting him increased combat stats, and making his Poison Trail apply Grievous Wounds.

Max priority

Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Fling E Fling E Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted. Mega Adhesive W Mega Adhesive W Cost60/70/80/90/100 Cooldown17/16/15/14/13 Range1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. 90.4% 48.9% 47
Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Mega Adhesive W Mega Adhesive W Cost60/70/80/90/100 Cooldown17/16/15/14/13 Range1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. Fling E Fling E Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted. 9.6% 80.0% 5

First 5 points

Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Fling E Fling E Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted. Mega Adhesive W Mega Adhesive W Cost60/70/80/90/100 Cooldown17/16/15/14/13 Range1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. 63.5% 51.5% 33
Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Fling E Fling E Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Mega Adhesive W Mega Adhesive W Cost60/70/80/90/100 Cooldown17/16/15/14/13 Range1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. 34.6% 50.0% 18

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 61.5% 26 games order not measured
1st ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 55.6% 27 games
2nd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 50.0% 22 games
3rd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness 55.6% 9 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 61.5% 26 games order not measured
1st ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 50.0% 14 games
2nd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness 66.7% 3 games
3rd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 75.0% 4 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 61.5% 26 games order not measured
1st ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 55.6% 27 games
2nd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 50.0% 22 games
3rd ItemJak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.Jak'Sho, The Protean 100.0% 2 games
Later Items situational, after the core
Jak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.33.3% 3
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.66.7% 3
Protoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.66.7% 3
RiftmakerRiftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.50.0% 2
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.0.0% 2
Bloodletter's CurseBloodletter's Curse 2900 +65 Ability Power+400 Health+15 Ability Haste Vile DecayDealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).100.0% 1
Abyssal MaskAbyssal Mask 2650 +350 Health+45 Magic Resist+15 Ability Haste UnmakeNearby enemy champions take 12% more magic damage.0.0% 1
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.100.0% 1

Best Duos

TOP · All Ranks

MID

WR Δ n
Yone 60.2% +4.6 32

BOT

WR Δ n
Kai'Sa 55.7% +2.2 39
Jhin 51.1% +1.0 38
Jinx 49.5% -6.4 42

SUP

WR Δ n
Lulu 51.3% -1.6 39

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