
54.3% Win Rate
0.5% Pick Rate
1.8% Ban Rate
2.74 KDA
7.5 CS/min
416.8 Gold/min
730.9 DMG/min
140 Games
Rune Page
Artifact
2.8% 71.4%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
2.1% 43.8%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
95.0% 55.9%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
8.0% 56.7%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
91.6% 56.1%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
0.4% 33.3%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
61.4% 56.8%
Scorch Power Your first damaging ability hit every 10s burns champions.
3.8% 50.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
34.9% 55.4%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Heroism
1.0% 75.0%
Absorb Life Heroism Killing a target heals you.
95.9% 56.4%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
1.0% 75.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
0.2% 0.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
1.4% 66.7%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
1.2% 20.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
1.9% 50.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
8.7% 61.1%
Cut Down Combat Deal more damage to high health enemy champions.
88.7% 56.4%
Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
98.7% 56.2%
Adaptive Force Offense +9 Adaptive Force
0.9% 42.9%
Attack Speed Offense +10% Attack Speed
0.4% 33.3%
Ability Haste Offense +8 Ability Haste
Flex
48.3% 53.9%
Adaptive Force Flex +9 Adaptive Force
49.2% 58.3%
Move Speed Flex +2.5% Move Speed
2.5% 52.6%
Health Scaling Flex +10-180 Health (based on level)
Defense
33.4% 57.8%
Health Defense +65 Health
28.8% 59.1%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
37.8% 52.1%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 60.0% 5 games order not measured
1st Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 14.3% 7 games
› 2nd Item
Rylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 0.0% 2 games
› 3rd Item
Protoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness 0.0% 1 games
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 60.0% 5 games order not measured
1st Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 14.3% 7 games
› 2nd Item
Rylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 0.0% 2 games
› 3rd Item
Dead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 0.0% 2 games
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 60.0% 5 games order not measured
1st Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 14.3% 7 games
› 2nd Item
Bloodletter's Curse 2900 +65 Ability Power+400 Health+15 Ability Haste Vile DecayDealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).Bloodletter's Curse 0.0% 1 games
› 3rd Item
Randuin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.Randuin's Omen 0.0% 1 games
Later Items situational, after the core
Full Build Win Rate
44.4% with 6 completed items
All champions 58.0%
Difference (pp) -13.6
Games reaching full build 6.2% (63)
Win rate by completed items
115.4% 13
237.6% 93
346.2% 277
459.5% 363
563.4% 194
644.4% 63
Best Duos
MID · All RanksTOP
WR Δ n
JNG
WR Δ n
BOT
WR Δ n
SUP
WR Δ n