Lane
54.5% Win Rate
0.1% Pick Rate
0.8% Ban Rate
2.47 KDA
6.8 CS/min
407.8 Gold/min
656.8 DMG/min
11 Games

Rune Page

60.7% 117 champions
Sorcery
Summon Aery 0.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane Comet 0.0% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location.
Stormraider's Surge 1.1% 100.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate1.1% Win Rate100.0% 3 games
Deathfire Touch 74.0% 55.9% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate74.0% Win Rate55.9% 211 games
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 3.3% 57.1% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate3.3% Win Rate57.1% 7 games
Nimbus Cloak 96.7% 55.9% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate96.7% Win Rate55.9% 204 games
Excellence
Transcendence 2.4% 0.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate2.4% Win Rate0.0% 5 games
Celerity 97.2% 57.6% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate97.2% Win Rate57.6% 205 games
Absolute Focus 0.5% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.5% Win Rate0.0% 1 games
Power
Scorch 68.7% 55.9% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate68.7% Win Rate55.9% 145 games
Waterwalking 4.7% 70.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate4.7% Win Rate70.0% 10 games
Gathering Storm 26.5% 53.6% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate26.5% Win Rate53.6% 56 games
Precision
Heroism
Absorb Life 0.9% 0.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.9% Win Rate0.0% 1 games
Triumph 94.9% 63.1% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate94.9% Win Rate63.1% 111 games
Presence of Mind 1.7% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate1.7% Win Rate0.0% 2 games
Legend
Legend: Alacrity 0.9% 100.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate0.9% Win Rate100.0% 1 games
Legend: Haste 1.7% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate1.7% Win Rate0.0% 2 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 5.1% 16.7% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate5.1% Win Rate16.7% 6 games
Cut Down 9.4% 54.5% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate9.4% Win Rate54.5% 11 games
Last Stand 85.5% 64.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate85.5% Win Rate64.0% 100 games
Stat Shards
Offense
Adaptive Force 99.1% 56.0% Adaptive Force Offense +9 Adaptive Force Pick Rate99.1% Win Rate56.0% 209 games
Attack Speed 0.9% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate0.9% Win Rate50.0% 2 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 60.7% 54.7% Adaptive Force Flex +9 Adaptive Force Pick Rate60.7% Win Rate54.7% 128 games
Move Speed 33.2% 60.0% Move Speed Flex +2.5% Move Speed Pick Rate33.2% Win Rate60.0% 70 games
Health Scaling 6.2% 46.2% Health Scaling Flex +10-180 Health (based on level) Pick Rate6.2% Win Rate46.2% 13 games
Defense
Health 37.4% 54.4% Health Defense +65 Health Pick Rate37.4% Win Rate54.4% 79 games
Tenacity and Slow Resist 26.5% 60.7% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate26.5% Win Rate60.7% 56 games
Health Scaling 36.0% 53.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate36.0% Win Rate53.9% 76 games

Skill Order

Q Poison Trail Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. W Mega Adhesive Mega Adhesive W Cost60/70/80/90/100 Cooldown17/16/15/14/13 Range1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. E Fling Fling E Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted. R Insanity Potion Insanity Potion R Cost100 Cooldown100 Singed drinks a potent brew of chemicals, granting him increased combat stats, and making his Poison Trail apply Grievous Wounds.

Max priority

Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path.› Fling E Fling E Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted.› Mega Adhesive W Mega Adhesive W Cost60/70/80/90/100 Cooldown17/16/15/14/13 Range1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. 100.0% 50.0% 28

First 5 points

Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Fling E Fling E Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted. Mega Adhesive W Mega Adhesive W Cost60/70/80/90/100 Cooldown17/16/15/14/13 Range1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. 51.7% 46.7% 15
Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Fling E Fling E Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range125 Damages target enemy unit and flings them into the air behind Singed. If the target Singed flings lands in his Mega Adhesive, they are also rooted. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. Mega Adhesive W Mega Adhesive W Cost60/70/80/90/100 Cooldown17/16/15/14/13 Range1000 Throws a vial of mega adhesive on the ground, slowing and grounding enemies who walk on it. Poison Trail Q Poison Trail Q Cost13 Leaves a trail of poison behind Singed, dealing damage to enemies caught in the path. 44.8% 53.8% 13

Build Order

Percentages are the win rate of players who bought that item.
1st ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
›
2nd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter
›
3rd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness
1st ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
›
2nd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter
›
3rd ItemRiftmakerRiftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.Riftmaker
1st ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter
›
2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
›
3rd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness