Lane
51.2% Win Rate
3.9% Pick Rate
0.8% Ban Rate
2.66 KDA
6.3 CS/min
377.6 Gold/min
674.7 DMG/min
625 Games

Rune Page

52.5% 444 champions
Resolve
Grasp of the Undying 76.2% 51.0% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate76.2% Win Rate51.0% 661 games
Aftershock 16.5% 44.8% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate16.5% Win Rate44.8% 143 games
Guardian 4.1% 55.6% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate4.1% Win Rate55.6% 36 games
Strength
Demolish 0.8% 40.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate0.8% Win Rate40.0% 5 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 99.2% 51.1% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate99.2% Win Rate51.1% 656 games
Resistance
Conditioning 1.8% 50.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.8% Win Rate50.0% 12 games
Second Wind 86.4% 50.6% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate86.4% Win Rate50.6% 571 games
Bone Plating 11.8% 53.8% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate11.8% Win Rate53.8% 78 games
Vitality
Overgrowth 66.1% 54.5% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate66.1% Win Rate54.5% 437 games
Revitalize 29.0% 45.8% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate29.0% Win Rate45.8% 192 games
Unflinching 4.8% 34.4% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate4.8% Win Rate34.4% 32 games
Inspiration
Contraptions
Hextech Flashtraption 0.5% 50.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate0.5% Win Rate50.0% 2 games
Magical Footwear 11.0% 49.0% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate11.0% Win Rate49.0% 49 games
Cash Back 2.0% 33.3% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate2.0% Win Rate33.3% 9 games
Tomorrow
Triple Tonic 5.6% 36.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate5.6% Win Rate36.0% 25 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 81.5% 54.4% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate81.5% Win Rate54.4% 362 games
Beyond
Cosmic Insight 5.0% 40.9% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate5.0% Win Rate40.9% 22 games
Approach Velocity 94.4% 53.2% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate94.4% Win Rate53.2% 419 games
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 19.8% 52.7% Adaptive Force Offense +9 Adaptive Force Pick Rate19.8% Win Rate52.7% 131 games
Attack Speed 77.0% 50.3% Attack Speed Offense +10% Attack Speed Pick Rate77.0% Win Rate50.3% 509 games
Ability Haste 3.2% 57.1% Ability Haste Offense +8 Ability Haste Pick Rate3.2% Win Rate57.1% 21 games
Flex
Adaptive Force 35.4% 45.7% Adaptive Force Flex +9 Adaptive Force Pick Rate35.4% Win Rate45.7% 234 games
Move Speed 4.2% 42.9% Move Speed Flex +2.5% Move Speed Pick Rate4.2% Win Rate42.9% 28 games
Health Scaling 60.4% 54.6% Health Scaling Flex +10-180 Health (based on level) Pick Rate60.4% Win Rate54.6% 399 games
Defense
Health 31.0% 52.2% Health Defense +65 Health Pick Rate31.0% Win Rate52.2% 205 games
Tenacity and Slow Resist 5.1% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate5.1% Win Rate50.0% 34 games
Health Scaling 63.8% 50.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate63.8% Win Rate50.5% 422 games

Skill Order

Q Twilight Assault Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. W Spirit's Refuge Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked. E Shadow Dash Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. R Stand United Stand United R Cooldown200/180/160 Shen shields target allied champion from incoming damage, and soon after teleports to their location.

Max priority

Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. Spirit's Refuge W Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked. 97.8% 55.6% 45

First 5 points

Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. Spirit's Refuge W Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked. Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. 80.0% 50.0% 40
Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. Spirit's Refuge W Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked. Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. 10.0% 60.0% 5
Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. Spirit's Refuge W Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked. Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. 10.0% 60.0% 5

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 46.4% 28 games order not measured
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra 51.5% 33 games
2nd ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 75.0% 16 games
3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 50.0% 2 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 46.4% 28 games order not measured
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra 51.5% 33 games
2nd ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 75.0% 16 games
3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 80.0% 5 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 46.4% 28 games order not measured
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra 51.5% 33 games
2nd ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 75.0% 16 games
3rd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 66.7% 3 games
Later Items situational, after the core
Kaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.66.7% 3
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.100.0% 2
Protoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.100.0% 2
Iceborn GauntletIceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.100.0% 1
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.0.0% 1
Unending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.100.0% 1
Force of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.100.0% 1

Best Duos

TOP · All Ranks

JNG

WR Δ n
Graves 52.9% +1.8 32
Lee Sin 48.7% -3.4 35

MID

WR Δ n
Viktor 46.3% -2.9 34

BOT

WR Δ n
Jhin 53.8% +3.6 35
Ezreal 49.1% +3.1 41
Caitlyn 53.6% +2.3 31
Kai'Sa 52.0% +1.0 45
Tristana 52.3% -0.7 39

SUP

WR Δ n
Seraphine 59.0% +6.9 32
Nami 53.2% +3.4 30
Thresh 55.0% +1.8 38
Lulu 51.5% -0.5 53
Nautilus 49.4% -1.3 36

All duo partners →

All matchups →