Lane
45.5% Win Rate
0.8% Pick Rate
0.8% Ban Rate
2.68 KDA
1.2 CS/min
315.1 Gold/min
368.5 DMG/min
22 Games

Rune Page

53.0% 83 champions
Resolve
Grasp of the Undying 78.3% 52.8% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate78.3% Win Rate52.8% 108 games
Aftershock 13.0% 55.6% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate13.0% Win Rate55.6% 18 games
Guardian 5.1% 57.1% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate5.1% Win Rate57.1% 7 games
Strength
Demolish 0.9% 100.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate0.9% Win Rate100.0% 1 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 99.1% 52.3% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate99.1% Win Rate52.3% 107 games
Resistance
Conditioning 1.9% 100.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.9% Win Rate100.0% 2 games
Second Wind 87.0% 52.1% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate87.0% Win Rate52.1% 94 games
Bone Plating 11.1% 50.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate11.1% Win Rate50.0% 12 games
Vitality
Overgrowth 69.4% 53.3% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate69.4% Win Rate53.3% 75 games
Revitalize 25.0% 48.1% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate25.0% Win Rate48.1% 27 games
Unflinching 5.6% 66.7% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate5.6% Win Rate66.7% 6 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 12.0% 50.0% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate12.0% Win Rate50.0% 10 games
Cash Back 2.4% 50.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate2.4% Win Rate50.0% 2 games
Tomorrow
Triple Tonic 4.8% 75.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate4.8% Win Rate75.0% 4 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 85.5% 52.1% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate85.5% Win Rate52.1% 71 games
Beyond
Cosmic Insight 0.0% 0.0% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste
Approach Velocity 95.2% 53.2% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate95.2% Win Rate53.2% 79 games
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 13.0% 57.1% Adaptive Force Offense +9 Adaptive Force Pick Rate13.0% Win Rate57.1% 14 games
Attack Speed 81.5% 52.3% Attack Speed Offense +10% Attack Speed Pick Rate81.5% Win Rate52.3% 88 games
Ability Haste 5.6% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate5.6% Win Rate50.0% 6 games
Flex
Adaptive Force 26.9% 55.2% Adaptive Force Flex +9 Adaptive Force Pick Rate26.9% Win Rate55.2% 29 games
Move Speed 3.7% 75.0% Move Speed Flex +2.5% Move Speed Pick Rate3.7% Win Rate75.0% 4 games
Health Scaling 69.4% 50.7% Health Scaling Flex +10-180 Health (based on level) Pick Rate69.4% Win Rate50.7% 75 games
Defense
Health 21.3% 56.5% Health Defense +65 Health Pick Rate21.3% Win Rate56.5% 23 games
Tenacity and Slow Resist 3.7% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.7% Win Rate50.0% 4 games
Health Scaling 75.0% 51.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate75.0% Win Rate51.9% 81 games

Skill Order

Q Twilight Assault Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. W Spirit's Refuge Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked. E Shadow Dash Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. R Stand United Stand United R Cooldown200/180/160 Shen shields target allied champion from incoming damage, and soon after teleports to their location.

Max priority

Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen.› Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path.› Spirit's Refuge W Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked. 89.5% 47.1% 17

First 5 points

Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. Spirit's Refuge W Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked. Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. 78.3% 44.4% 18
Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. Spirit's Refuge W Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked. Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. 17.4% 25.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 33.3% 3 games order not measured
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra
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2nd ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn
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3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 33.3% 3 games order not measured
1st ItemHollow RadianceHollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance
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2nd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail
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3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 33.3% 3 games order not measured
1st ItemMikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Mikael's Blessing 0.0% 1 games
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2nd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness 50.0% 2 games
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3rd ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 0.0% 1 games