Shen

Shen ARAM Build

Runes, items and win rate Patch 26.22
All champion stats Counters Pro builds Best Shen players
49.0% Win Rate
3.7% Pick Rate
3.50 KDA
1.2 CS/min
669.8 Gold/min
1237.4 DMG/min
51 Games

Rune Page

58.3% 24 champions
Resolve
Grasp of the Undying 70.6% 47.2% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate70.6% Win Rate47.2% 36 games
Aftershock 25.5% 53.8% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate25.5% Win Rate53.8% 13 games
Guardian 0.0% 0.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Strength
Demolish 5.6% 50.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate5.6% Win Rate50.0% 2 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 94.4% 47.1% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate94.4% Win Rate47.1% 34 games
Resistance
Conditioning 72.2% 57.7% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate72.2% Win Rate57.7% 26 games
Second Wind 25.0% 22.2% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate25.0% Win Rate22.2% 9 games
Bone Plating 2.8% 0.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate2.8% Win Rate0.0% 1 games
Vitality
Overgrowth 69.4% 56.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate69.4% Win Rate56.0% 25 games
Revitalize 30.6% 27.3% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate30.6% Win Rate27.3% 11 games
Unflinching 0.0% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 95.8% 56.5% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate95.8% Win Rate56.5% 23 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 8.3% 100.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate8.3% Win Rate100.0% 2 games
Legend: Haste 91.7% 54.5% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate91.7% Win Rate54.5% 22 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 0.0% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions.
Cut Down 4.2% 100.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate4.2% Win Rate100.0% 1 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 0.0% 0.0% Adaptive Force Offense +9 Adaptive Force
Attack Speed 91.7% 48.5% Attack Speed Offense +10% Attack Speed Pick Rate91.7% Win Rate48.5% 33 games
Ability Haste 8.3% 33.3% Ability Haste Offense +8 Ability Haste Pick Rate8.3% Win Rate33.3% 3 games
Flex
Adaptive Force 86.1% 45.2% Adaptive Force Flex +9 Adaptive Force Pick Rate86.1% Win Rate45.2% 31 games
Move Speed 2.8% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate2.8% Win Rate100.0% 1 games
Health Scaling 11.1% 50.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate11.1% Win Rate50.0% 4 games
Defense
Health 2.8% 0.0% Health Defense +65 Health Pick Rate2.8% Win Rate0.0% 1 games
Tenacity and Slow Resist 2.8% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.8% Win Rate100.0% 1 games
Health Scaling 94.4% 47.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate94.4% Win Rate47.1% 34 games

Skill Order

Q Twilight Assault Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. W Spirit's Refuge Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked. E Shadow Dash Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. R Stand United Stand United R Cooldown200/180/160 Shen shields target allied champion from incoming damage, and soon after teleports to their location.

Max priority

Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen.› Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path.› Spirit's Refuge W Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked. 83.3% 52.5% 40
Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path.› Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen.› Spirit's Refuge W Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked. 10.4% 40.0% 5
Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen.› Spirit's Refuge W Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked.› Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. 6.2% 66.7% 3

First 5 points

Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. Spirit's Refuge W Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked. Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. 88.1% 48.6% 37
Twilight Assault Q Twilight Assault Q Cost140/130/120/110/100 Cooldown8/7.25/6.5/5.75/5 Range400 Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. Spirit's Refuge W Spirit's Refuge W Cost40 Cooldown16/14.5/13/11.5/10 Range400 Attacks that would hit Shen or his allies near his spirit blade are blocked. Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. Shadow Dash E Shadow Dash E Cost150 Cooldown18/16/14/12/10 Range600 Shen dashes in a direction, taunting enemies in his path. 7.1% 66.7% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 51.6% 31 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 57.5% 40 games
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2nd ItemHollow RadianceHollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance 66.7% 6 games
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3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 66.7% 3 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 51.6% 31 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 57.5% 40 games
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2nd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 80.0% 5 games
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3rd ItemKaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.Kaenic Rookern 40.0% 5 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 51.6% 31 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 57.5% 40 games
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2nd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 55.6% 9 games
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3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 66.7% 3 games
Later Items situational, after the core
Warmog's ArmorWarmog's Armor 3100 +1000 Health+100% Base Health Regen Warmog's HeartIf you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.Warmog's VitalityGain bonus Health equal to 12% of your Item Health (0).42.9% 7
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.33.3% 6
Jak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.66.7% 3
Frozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.33.3% 3
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.100.0% 3
Hollow RadianceHollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.50.0% 2
Kaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.50.0% 2
Titanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.100.0% 2

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.