
Shen Probuilds
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Rune Page
Strength
0.0% 0.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
100.0% 53.2%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
0.0% 0.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
87.1% 50.0%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
12.9% 75.0%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
75.8% 48.9%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
17.7% 63.6%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
6.5% 75.0%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Contraptions
0.0% 0.0%
Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
29.8% 64.3%
Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
0.0% 0.0%
Cash Back Contraptions Get some gold back when you purchase Legendary Items.
Tomorrow
4.3% 50.0%
Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
0.0% 0.0%
Time Warp Tonic Tomorrow Potions grant some restoration immediately.
72.3% 44.1%
Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
23.4% 45.5%
Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste
70.2% 54.5%
Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
0.0% 0.0%
Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
32.3% 70.0%
Adaptive Force Offense +9 Adaptive Force
64.5% 45.0%
Attack Speed Offense +10% Attack Speed
3.2% 50.0%
Ability Haste Offense +8 Ability Haste
Flex
53.2% 63.6%
Adaptive Force Flex +9 Adaptive Force
1.6% 0.0%
Move Speed Flex +2.5% Move Speed
45.2% 42.9%
Health Scaling Flex +10-180 Health (based on level)
Defense
51.6% 62.5%
Health Defense +65 Health
3.2% 0.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
45.2% 46.4%
Health Scaling Defense +10-180 Health (based on level)
Skill order
Max order Q› E› W
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Build order
build data in 100 of 100 gamesStarting items
Doran's Shield 450 +110 Health Enduring FocusRestore 4 Health every 5 seconds.After taking damage from a champion, restore Health over 8 seconds.Helping HandAttacks deal 5 bonus physical damage to minions.
Health Potion 50 ConsumeRestores 120 Health over 15 seconds. 38 games 47.4%
Health Potion 50 ConsumeRestores 120 Health over 15 seconds.
Health Potion 50 ConsumeRestores 120 Health over 15 seconds. 37 games 67.6%
Doran's Helm 450 +150 Health+8 Armor+8 Magic Resist Helping HandAttacks deal 5 bonus physical damage to minions.
Health Potion 50 ConsumeRestores 120 Health over 15 seconds. 23 games 65.2%
Mosstomper Seedling 450 Jungle CompanionsSummon a Mosstomper that assists you against monsters.The companion grows as you hunt monsters, empowering yourSmite. When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.
Health Potion 50 ConsumeRestores 120 Health over 15 seconds. 1 games 100.0%First 3 items
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.›
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.›
Bandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed. 5 games 80.0%
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.›
Knight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.›
Locket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds. 3 games 100.0%
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.›
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.›
Randuin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds. 3 games 100.0%
Protoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.›
Locket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.›
Knight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy. 2 games 0.0%Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%. 42 games 71.4%
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity 24 games 37.5%
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste. 19 games 73.7%Most built items
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target. Titanic Hydra 58 55.2%
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%. Plated Steelcaps 42 71.4%
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time. Dusk and Dawn 28 53.6%
Bloodsong 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit. If the target is a champion, they take increased damage for 4 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision. Bloodsong 27 74.1%
Protoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity. Protoplasm Harness 25 68.0%
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%. Zeke's Convergence 24 79.2%Latest pro games









Doran's Shield 450 +110 Health Enduring FocusRestore 4 Health every 5 seconds.After taking damage from a champion, restore Health over 8 seconds.Helping HandAttacks deal 5 bonus physical damage to minions.
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Knight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Iceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.
Kaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Doran's Shield 450 +110 Health Enduring FocusRestore 4 Health every 5 seconds.After taking damage from a champion, restore Health over 8 seconds.Helping HandAttacks deal 5 bonus physical damage to minions.
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Cloth Armor 300 +15 Armor
Dead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.
Cloth Armor 300 +15 Armor
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Kindlegem 800 +200 Health+10 Ability Haste
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Null-Magic Mantle 400 +20 Magic Resist
Cloth Armor 300 +15 Armor
Farsight Alteration Active (198 - 99s)Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.








Celestial Opposition 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Blessing of the MountainReduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision.
Locket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.
Knight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.
Protoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.
Ruby Crystal 400 +150 Health
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Locket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.
Knight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Bramble Vest 800 +30 Armor ThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Celestial Opposition 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Blessing of the MountainReduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
Bandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.
Negatron Cloak 850 +45 Magic Resist
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Doran's Shield 450 +110 Health Enduring FocusRestore 4 Health every 5 seconds.After taking damage from a champion, restore Health over 8 seconds.Helping HandAttacks deal 5 bonus physical damage to minions.
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Kindlegem 800 +200 Health+10 Ability Haste
Boots 300 +25 Move Speed
Dagger 250 +10% Attack Speed
Blasting Wand 850 +45 Ability Power
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Randuin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.
Knight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Protoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.
Kindlegem 800 +200 Health+10 Ability Haste
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Ruby Crystal 400 +150 Health
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Doran's Helm 450 +150 Health+8 Armor+8 Magic Resist Helping HandAttacks deal 5 bonus physical damage to minions.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
Bramble Vest 800 +30 Armor ThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Locket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.
Bloodsong 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit. If the target is a champion, they take increased damage for 4 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision.
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.
Giant's Belt 900 +350 Health
Kindlegem 800 +200 Health+10 Ability Haste
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Doran's Helm 450 +150 Health+8 Armor+8 Magic Resist Helping HandAttacks deal 5 bonus physical damage to minions.
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.
Sunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Abyssal Mask 2650 +350 Health+45 Magic Resist+15 Ability Haste UnmakeNearby enemy champions take 12% more magic damage.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Locket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.
Bloodsong 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit. If the target is a champion, they take increased damage for 4 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision.
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Protoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.
Chain Vest 800 +40 Armor
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Locket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.
Bloodsong 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit. If the target is a champion, they take increased damage for 4 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision.
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.
Giant's Belt 900 +350 Health
Ruby Crystal 400 +150 Health
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Doran's Helm 450 +150 Health+8 Armor+8 Magic Resist Helping HandAttacks deal 5 bonus physical damage to minions.
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Negatron Cloak 850 +45 Magic Resist
Bandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.
Heartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Locket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.
Bloodsong 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit. If the target is a champion, they take increased damage for 4 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision.
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.
Protoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.
Negatron Cloak 850 +45 Magic Resist
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Refillable Potion 150 Active (2 charges)Restores 100 Health over 12 seconds.Refills upon visiting the shop.
Bloodsong 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit. If the target is a champion, they take increased damage for 4 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision.
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.
Protoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.
Kindlegem 800 +200 Health+10 Ability Haste
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Refillable Potion 150 Active (2 charges)Restores 100 Health over 12 seconds.Refills upon visiting the shop.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Doran's Shield 450 +110 Health Enduring FocusRestore 4 Health every 5 seconds.After taking damage from a champion, restore Health over 8 seconds.Helping HandAttacks deal 5 bonus physical damage to minions.
Ruby Crystal 400 +150 Health
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Bramble Vest 800 +30 Armor ThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Dead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.
Force of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Doran's Shield 450 +110 Health Enduring FocusRestore 4 Health every 5 seconds.After taking damage from a champion, restore Health over 8 seconds.Helping HandAttacks deal 5 bonus physical damage to minions.
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Spectre's Cowl 1250 +200 Health+35 Magic Resist+100% Base Health Regen
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Unending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
Negatron Cloak 850 +45 Magic Resist
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Doran's Shield 450 +110 Health Enduring FocusRestore 4 Health every 5 seconds.After taking damage from a champion, restore Health over 8 seconds.Helping HandAttacks deal 5 bonus physical damage to minions.
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Bramble Vest 800 +30 Armor ThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.