Lane
54.9% Win Rate
5.7% Pick Rate
3.1% Ban Rate
2.19 KDA
7.5 CS/min
435.4 Gold/min
822.4 DMG/min
82 Games

Rune Page

56.6% 53 champions
Precision
Press the Attack 32.9% 51.9% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate32.9% Win Rate51.9% 27 games
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 67.1% 56.4% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate67.1% Win Rate56.4% 55 games
Heroism
Absorb Life 7.3% 50.0% Absorb Life Heroism Killing a target heals you. Pick Rate7.3% Win Rate50.0% 4 games
Triumph 92.7% 56.9% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate92.7% Win Rate56.9% 51 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 76.4% 61.9% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate76.4% Win Rate61.9% 42 games
Legend: Haste 23.6% 38.5% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate23.6% Win Rate38.5% 13 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 3.6% 50.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate3.6% Win Rate50.0% 2 games
Cut Down 3.6% 50.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate3.6% Win Rate50.0% 2 games
Last Stand 92.7% 56.9% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate92.7% Win Rate56.9% 51 games
Resolve
Strength
Demolish 3.8% 50.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate3.8% Win Rate50.0% 2 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 3.8% 100.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate3.8% Win Rate100.0% 2 games
Second Wind 41.5% 40.9% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate41.5% Win Rate40.9% 22 games
Bone Plating 54.7% 65.5% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate54.7% Win Rate65.5% 29 games
Vitality
Overgrowth 35.8% 52.6% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate35.8% Win Rate52.6% 19 games
Revitalize 7.5% 25.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate7.5% Win Rate25.0% 4 games
Unflinching 52.8% 64.3% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate52.8% Win Rate64.3% 28 games
Stat Shards
Offense
Adaptive Force 94.5% 57.7% Adaptive Force Offense +9 Adaptive Force Pick Rate94.5% Win Rate57.7% 52 games
Attack Speed 3.6% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate3.6% Win Rate50.0% 2 games
Ability Haste 1.8% 0.0% Ability Haste Offense +8 Ability Haste Pick Rate1.8% Win Rate0.0% 1 games
Flex
Adaptive Force 100.0% 56.4% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate56.4% 55 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 47.3% 46.2% Health Defense +65 Health Pick Rate47.3% Win Rate46.2% 26 games
Tenacity and Slow Resist 1.8% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.8% Win Rate0.0% 1 games
Health Scaling 50.9% 67.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate50.9% Win Rate67.9% 28 games

Skill Order

Q Cull the Meek Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. W Ruthless Predator Ruthless Predator W Cooldown16/14/12/10/8 Range300 Renekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds. If Renekton has more than 50 Fury, he slashes his target three times, destroying damage shields on the target, dealing high physical damage, and stunning them for 1.5 seconds. E Slice and Dice Slice and Dice E Cooldown16/14.5/13/11.5/10 Range450 Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit. R Dominus Dominus R Cooldown120/100/80 Renekton transforms into the Tyrant form, gaining bonus Health and dealing damage to enemies around him. While in this form, Renekton gains Fury periodically.

Max priority

Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. Slice and Dice E Slice and Dice E Cooldown16/14.5/13/11.5/10 Range450 Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit. Ruthless Predator W Ruthless Predator W Cooldown16/14/12/10/8 Range300 Renekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds. If Renekton has more than 50 Fury, he slashes his target three times, destroying damage shields on the target, dealing high physical damage, and stunning them for 1.5 seconds. 80.0% 50.0% 4

First 5 points

Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. Slice and Dice E Slice and Dice E Cooldown16/14.5/13/11.5/10 Range450 Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit. Ruthless Predator W Ruthless Predator W Cooldown16/14/12/10/8 Range300 Renekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds. If Renekton has more than 50 Fury, he slashes his target three times, destroying damage shields on the target, dealing high physical damage, and stunning them for 1.5 seconds. Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. 60.0% 33.3% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 50.0% 4 games order not measured
1st ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse 40.0% 5 games
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 66.7% 3 games
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 66.7% 3 games
Later Items situational, after the core
Sterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.0.0% 1
Spirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.100.0% 1
Chempunk ChainswordChempunk Chainsword 3000 +45 Attack Damage+450 Health+15 Ability Haste HackshornDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.100.0% 1

Hardest Matchups

WR Δ@15 n
Camille 49.9% -5.0 +1002 8

Easiest Matchups

WR Δ@15 n
Camille 49.9% -5.0 +1002 8

All matchups →