Lane

In Top, Renekton wins 54.5% of the 33 games played against Sett on this patch. The matchup favours Renekton.

Most played lane for this pair: Top.

Who wins

Renekton 54.5% Adjusted: 51.1% Own average: 48.2% Difference: +2.9
+2.0 Matchup edge Games: 33
Sett 45.5% Adjusted: 46.9% Own average: 48.0% Difference: -1.2

Laning phase

Every number below is shown from Renekton's side: positive means Renekton is ahead.

Renekton Games
Gold difference at 15 min +443 12
XP difference at 15 min +585 12
CS difference at 15 min +12.5 12
Kills minus deaths at 15 min +0.83 12
Gold difference at the end +588 33
CS difference at the end +22.7 33
Solo kill difference 0.00 33
Turret plate difference +0.09 33
Level lead +0.27 33
Average game length (minutes) 29.1 33

Renekton build

Full Renekton build

Builds are not measured per opponent yet: this is what Renekton builds on patch 26.19 against every opponent.

Runes

48.6% 905
49.5% 313
55.4% 56

Summoner Spells

49.0% 977
48.9% 307

Items

EclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.48.8% 848
Plated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.48.0% 808
Black CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.50.8% 805
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.56.6% 431
Mercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity 48.7% 353
Sterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.53.2% 329

Skill Order

Q Cull the Meek Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. W Ruthless Predator Ruthless Predator W Cooldown16/14/12/10/8 Range300 Renekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds. If Renekton has more than 50 Fury, he slashes his target three times, destroying damage shields on the target, dealing high physical damage, and stunning them for 1.5 seconds. E Slice and Dice Slice and Dice E Cooldown16/14.5/13/11.5/10 Range450 Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit. R Dominus Dominus R Cooldown120/100/80 Renekton transforms into the Tyrant form, gaining bonus Health and dealing damage to enemies around him. While in this form, Renekton gains Fury periodically.

Max priority

Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased.› Slice and Dice E Slice and Dice E Cooldown16/14.5/13/11.5/10 Range450 Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit.› Ruthless Predator W Ruthless Predator W Cooldown16/14/12/10/8 Range300 Renekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds. If Renekton has more than 50 Fury, he slashes his target three times, destroying damage shields on the target, dealing high physical damage, and stunning them for 1.5 seconds. 84.2% 47.5% 80
Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased.› Ruthless Predator W Ruthless Predator W Cooldown16/14/12/10/8 Range300 Renekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds. If Renekton has more than 50 Fury, he slashes his target three times, destroying damage shields on the target, dealing high physical damage, and stunning them for 1.5 seconds.› Slice and Dice E Slice and Dice E Cooldown16/14.5/13/11.5/10 Range450 Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit. 13.7% 61.5% 13

First 5 points

Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. Slice and Dice E Slice and Dice E Cooldown16/14.5/13/11.5/10 Range450 Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit. Ruthless Predator W Ruthless Predator W Cooldown16/14/12/10/8 Range300 Renekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds. If Renekton has more than 50 Fury, he slashes his target three times, destroying damage shields on the target, dealing high physical damage, and stunning them for 1.5 seconds. Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. 61.5% 47.5% 59
Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. Ruthless Predator W Ruthless Predator W Cooldown16/14/12/10/8 Range300 Renekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds. If Renekton has more than 50 Fury, he slashes his target three times, destroying damage shields on the target, dealing high physical damage, and stunning them for 1.5 seconds. Slice and Dice E Slice and Dice E Cooldown16/14.5/13/11.5/10 Range450 Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit. Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. 31.2% 46.7% 30
Slice and Dice E Slice and Dice E Cooldown16/14.5/13/11.5/10 Range450 Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit. Ruthless Predator W Ruthless Predator W Cooldown16/14/12/10/8 Range300 Renekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds. If Renekton has more than 50 Fury, he slashes his target three times, destroying damage shields on the target, dealing high physical damage, and stunning them for 1.5 seconds. Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. Cull the Meek Q Cull the Meek Q Cooldown7 Range325 Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased. 7.3% 14.3% 7

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.