
23.1% Win Rate
0.1% Pick Rate
2.5% Ban Rate
2.14 KDA
1.4 CS/min
313.1 Gold/min
390.4 DMG/min
13 Games
Rune Page
Strength
3.2% 40.0%
Demolish Strength Your third attack against turrets deals bonus damage.
96.2% 45.7%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.6% 100.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
96.8% 46.1%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
0.6% 100.0%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
2.5% 25.0%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
20.4% 53.1%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
0.0% 0.0%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
79.6% 44.0%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
98.8% 42.9%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.0% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
96.5% 42.7%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
2.4% 50.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.0% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
1.2% 100.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
0.0% 0.0%
Cut Down Combat Deal more damage to high health enemy champions.
1.2% 100.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
0.6% 100.0%
Adaptive Force Offense +9 Adaptive Force
98.7% 45.8%
Attack Speed Offense +10% Attack Speed
0.6% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
8.9% 50.0%
Adaptive Force Flex +9 Adaptive Force
8.9% 50.0%
Move Speed Flex +2.5% Move Speed
82.2% 45.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
8.3% 15.4%
Health Defense +65 Health
10.2% 68.8%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
81.5% 46.1%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.1st Item
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail
› 2nd Item
Hollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance
› 3rd Item
Randuin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.Randuin's Omen
1st Item
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail
› 2nd Item
Hollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance
› 3rd Item
Dead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate
1st Item
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail
› 2nd Item
Sunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis
› 3rd Item
Kaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.Kaenic Rookern