Lane
42.9% Win Rate
0.0% Pick Rate
0.5% Ban Rate
2.39 KDA
5.6 CS/min
335.6 Gold/min
558.1 DMG/min
14 Games

Rune Page

50.2% 1307 champions
Resolve
Grasp of the Undying 0.3% 57.1% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate0.3% Win Rate57.1% 7 games
Aftershock 0.5% 50.0% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate0.5% Win Rate50.0% 12 games
Guardian 74.2% 49.6% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate74.2% Win Rate49.6% 1797 games
Strength
Demolish 18.6% 45.8% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate18.6% Win Rate45.8% 334 games
Font of Life 72.2% 50.5% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate72.2% Win Rate50.5% 1298 games
Shield Bash 9.2% 50.3% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate9.2% Win Rate50.3% 165 games
Resistance
Conditioning 1.8% 48.5% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.8% Win Rate48.5% 33 games
Second Wind 11.7% 50.5% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate11.7% Win Rate50.5% 210 games
Bone Plating 86.5% 49.5% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate86.5% Win Rate49.5% 1554 games
Vitality
Overgrowth 2.1% 55.3% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate2.1% Win Rate55.3% 38 games
Revitalize 36.8% 48.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate36.8% Win Rate48.0% 661 games
Unflinching 61.1% 50.5% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate61.1% Win Rate50.5% 1098 games
Domination
Malice
Cheap Shot 0.8% 45.5% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate0.8% Win Rate45.5% 11 games
Taste of Blood 0.2% 50.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate0.2% Win Rate50.0% 2 games
Sudden Impact 4.9% 48.4% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate4.9% Win Rate48.4% 64 games
Tracking
Sixth Sense 49.0% 50.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate49.0% Win Rate50.0% 640 games
Grisly Mementos 1.1% 50.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate1.1% Win Rate50.0% 14 games
Deep Ward 44.4% 50.7% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate44.4% Win Rate50.7% 580 games
Hunter
Treasure Hunter 0.0% 0.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
Relentless Hunter 3.7% 64.6% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate3.7% Win Rate64.6% 48 games
Ultimate Hunter 96.0% 49.6% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate96.0% Win Rate49.6% 1255 games
Stat Shards
Offense
Adaptive Force 71.2% 49.7% Adaptive Force Offense +9 Adaptive Force Pick Rate71.2% Win Rate49.7% 1279 games
Attack Speed 2.6% 48.9% Attack Speed Offense +10% Attack Speed Pick Rate2.6% Win Rate48.9% 47 games
Ability Haste 26.2% 49.5% Ability Haste Offense +8 Ability Haste Pick Rate26.2% Win Rate49.5% 471 games
Flex
Adaptive Force 68.1% 49.2% Adaptive Force Flex +9 Adaptive Force Pick Rate68.1% Win Rate49.2% 1223 games
Move Speed 27.7% 50.3% Move Speed Flex +2.5% Move Speed Pick Rate27.7% Win Rate50.3% 497 games
Health Scaling 4.3% 51.9% Health Scaling Flex +10-180 Health (based on level) Pick Rate4.3% Win Rate51.9% 77 games
Defense
Health 37.2% 51.6% Health Defense +65 Health Pick Rate37.2% Win Rate51.6% 668 games
Tenacity and Slow Resist 5.2% 44.1% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate5.2% Win Rate44.1% 93 games
Health Scaling 57.7% 48.8% Health Scaling Defense +10-180 Health (based on level) Pick Rate57.7% Win Rate48.8% 1036 games

Skill Order

Q Gleaming Quill Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies. W Grand Entrance Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. E Battle Dance Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration. R The Quickness The Quickness R Cost100 Cooldown130/110/90 Range150 Gains Move Speed, charming and dealing magic damage to enemies touched.

Max priority

Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival.› Battle Dance E Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration.› Gleaming Quill Q Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies. 83.5% 69.1% 81
Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival.› Gleaming Quill Q Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies.› Battle Dance E Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration. 13.4% 61.5% 13
Gleaming Quill Q Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies.› Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival.› Battle Dance E Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration. 3.1% 33.3% 3

First 5 points

Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Battle Dance E Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration. Gleaming Quill Q Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. 40.3% 53.4% 73
Gleaming Quill Q Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Battle Dance E Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. 30.4% 54.5% 55
Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Gleaming Quill Q Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies. Battle Dance E Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. 29.3% 58.5% 53

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 1 games order not measured
1st ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence
›
2nd ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari
›
3rd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 1 games order not measured
1st ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence
›
2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow
›
3rd ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 1 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari
›
2nd ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence
›
3rd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow

Full Build Win Rate

70.7% with 6 completed items
All champions 58.0%
Difference (pp) +12.8
Games reaching full build 4.1% (99)
Win rate by completed items
1
15.8% 19
2
27.1% 96
3
40.3% 474
4
49.9% 1146
5
60.2% 586
6
70.7% 99