Lane
50.0% Win Rate
5.2% Pick Rate
0.7% Ban Rate
3.23 KDA
1.0 CS/min
298.8 Gold/min
261.0 DMG/min
154 Games

Rune Page

42.5% 87 champions
Resolve
Grasp of the Undying 0.6% 100.0% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate0.6% Win Rate100.0% 1 games
Aftershock 0.0% 0.0% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Guardian 69.9% 45.9% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate69.9% Win Rate45.9% 109 games
Strength
Demolish 12.8% 35.7% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate12.8% Win Rate35.7% 14 games
Font of Life 75.2% 48.8% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate75.2% Win Rate48.8% 82 games
Shield Bash 11.9% 38.5% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate11.9% Win Rate38.5% 13 games
Resistance
Conditioning 0.9% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate0.9% Win Rate0.0% 1 games
Second Wind 13.8% 46.7% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate13.8% Win Rate46.7% 15 games
Bone Plating 85.3% 46.2% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate85.3% Win Rate46.2% 93 games
Vitality
Overgrowth 2.8% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate2.8% Win Rate0.0% 3 games
Revitalize 34.9% 47.4% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate34.9% Win Rate47.4% 38 games
Unflinching 62.4% 47.1% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate62.4% Win Rate47.1% 68 games
Domination
Malice
Cheap Shot 1.1% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate1.1% Win Rate0.0% 1 games
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 5.7% 60.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate5.7% Win Rate60.0% 5 games
Tracking
Sixth Sense 43.7% 47.4% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate43.7% Win Rate47.4% 38 games
Grisly Mementos 1.1% 0.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate1.1% Win Rate0.0% 1 games
Deep Ward 48.3% 38.1% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate48.3% Win Rate38.1% 42 games
Hunter
Treasure Hunter 0.0% 0.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
Relentless Hunter 5.7% 40.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate5.7% Win Rate40.0% 5 games
Ultimate Hunter 94.3% 42.7% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate94.3% Win Rate42.7% 82 games
Stat Shards
Offense
Adaptive Force 67.0% 47.9% Adaptive Force Offense +9 Adaptive Force Pick Rate67.0% Win Rate47.9% 73 games
Attack Speed 1.8% 100.0% Attack Speed Offense +10% Attack Speed Pick Rate1.8% Win Rate100.0% 2 games
Ability Haste 31.2% 38.2% Ability Haste Offense +8 Ability Haste Pick Rate31.2% Win Rate38.2% 34 games
Flex
Adaptive Force 68.8% 49.3% Adaptive Force Flex +9 Adaptive Force Pick Rate68.8% Win Rate49.3% 75 games
Move Speed 27.5% 40.0% Move Speed Flex +2.5% Move Speed Pick Rate27.5% Win Rate40.0% 30 games
Health Scaling 3.7% 25.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate3.7% Win Rate25.0% 4 games
Defense
Health 47.7% 36.5% Health Defense +65 Health Pick Rate47.7% Win Rate36.5% 52 games
Tenacity and Slow Resist 5.5% 66.7% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate5.5% Win Rate66.7% 6 games
Health Scaling 46.8% 52.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate46.8% Win Rate52.9% 51 games

Skill Order

Q Gleaming Quill Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies. W Grand Entrance Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. E Battle Dance Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration. R The Quickness The Quickness R Cost100 Cooldown130/110/90 Range150 Gains Move Speed, charming and dealing magic damage to enemies touched.

Max priority

Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Battle Dance E Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration. Gleaming Quill Q Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies. 100.0% 100.0% 3

First 5 points

Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Battle Dance E Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration. Gleaming Quill Q Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. 50.0% 33.3% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 50.0% 6 games order not measured
1st ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 66.7% 3 games
2nd ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 50.0% 2 games
3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 100.0% 1 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 50.0% 6 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 50.0% 4 games
2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 50.0% 2 games
3rd ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 100.0% 1 games

Best Duos

SUP · All Ranks

BOT

WR Δ n
Zeri 54.4% +3.4 11
Kai'Sa 51.8% +1.3 12
Xayah 53.8% -0.1 28
Jhin 49.6% -1.6 10
Tristana 46.9% -2.8 10

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