Lane
53.5% Win Rate
5.7% Pick Rate
0.6% Ban Rate
3.10 KDA
1.1 CS/min
300.2 Gold/min
258.8 DMG/min
596 Games

Rune Page

55.4% 296 champions
Resolve
Grasp of the Undying 0.2% 0.0% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate0.2% Win Rate0.0% 1 games
Aftershock 0.2% 0.0% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate0.2% Win Rate0.0% 1 games
Guardian 70.6% 56.7% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate70.6% Win Rate56.7% 423 games
Strength
Demolish 16.3% 58.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate16.3% Win Rate58.0% 69 games
Font of Life 74.7% 57.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate74.7% Win Rate57.0% 316 games
Shield Bash 9.0% 52.6% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate9.0% Win Rate52.6% 38 games
Resistance
Conditioning 2.1% 55.6% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate2.1% Win Rate55.6% 9 games
Second Wind 8.7% 59.5% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate8.7% Win Rate59.5% 37 games
Bone Plating 89.1% 56.5% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate89.1% Win Rate56.5% 377 games
Vitality
Overgrowth 3.1% 38.5% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate3.1% Win Rate38.5% 13 games
Revitalize 32.2% 55.1% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate32.2% Win Rate55.1% 136 games
Unflinching 64.8% 58.4% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate64.8% Win Rate58.4% 274 games
Domination
Malice
Cheap Shot 1.0% 33.3% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate1.0% Win Rate33.3% 3 games
Taste of Blood 0.3% 100.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate0.3% Win Rate100.0% 1 games
Sudden Impact 5.4% 56.2% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate5.4% Win Rate56.2% 16 games
Tracking
Sixth Sense 50.3% 59.1% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate50.3% Win Rate59.1% 149 games
Grisly Mementos 1.7% 40.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate1.7% Win Rate40.0% 5 games
Deep Ward 42.2% 52.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate42.2% Win Rate52.0% 125 games
Hunter
Treasure Hunter 0.3% 0.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate0.3% Win Rate0.0% 1 games
Relentless Hunter 6.1% 50.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate6.1% Win Rate50.0% 18 games
Ultimate Hunter 92.6% 55.8% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate92.6% Win Rate55.8% 274 games
Stat Shards
Offense
Adaptive Force 70.4% 57.4% Adaptive Force Offense +9 Adaptive Force Pick Rate70.4% Win Rate57.4% 298 games
Attack Speed 2.6% 63.6% Attack Speed Offense +10% Attack Speed Pick Rate2.6% Win Rate63.6% 11 games
Ability Haste 27.0% 54.4% Ability Haste Offense +8 Ability Haste Pick Rate27.0% Win Rate54.4% 114 games
Flex
Adaptive Force 68.8% 59.1% Adaptive Force Flex +9 Adaptive Force Pick Rate68.8% Win Rate59.1% 291 games
Move Speed 26.0% 50.9% Move Speed Flex +2.5% Move Speed Pick Rate26.0% Win Rate50.9% 110 games
Health Scaling 5.2% 54.5% Health Scaling Flex +10-180 Health (based on level) Pick Rate5.2% Win Rate54.5% 22 games
Defense
Health 40.4% 59.1% Health Defense +65 Health Pick Rate40.4% Win Rate59.1% 171 games
Tenacity and Slow Resist 2.6% 45.5% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.6% Win Rate45.5% 11 games
Health Scaling 57.0% 55.6% Health Scaling Defense +10-180 Health (based on level) Pick Rate57.0% Win Rate55.6% 241 games

Skill Order

Q Gleaming Quill Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies. W Grand Entrance Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. E Battle Dance Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration. R The Quickness The Quickness R Cost100 Cooldown130/110/90 Range150 Gains Move Speed, charming and dealing magic damage to enemies touched.

Max priority

Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival.› Battle Dance E Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration.› Gleaming Quill Q Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies. 81.8% 83.3% 18

First 5 points

Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Gleaming Quill Q Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies. Battle Dance E Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. 44.7% 29.4% 17
Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Battle Dance E Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration. Gleaming Quill Q Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. 28.9% 90.9% 11
Gleaming Quill Q Gleaming Quill Q Cost45 Cooldown11/10/9/8/7 Range850 Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Battle Dance E Battle Dance E Cost40/45/50/55/60 Range650 Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. Grand Entrance W Grand Entrance W Cost50/60/70/80/90 Cooldown14/13/12/11/10 Range600 Dashes to a location, knocking up nearby enemies on arrival. 26.3% 70.0% 10

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 67.9% 28 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 64.3% 14 games
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2nd ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 75.0% 8 games
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3rd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 75.0% 4 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 67.9% 28 games order not measured
1st ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 64.7% 17 games
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2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 75.0% 8 games
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3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 100.0% 3 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 67.9% 28 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 64.3% 14 games
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2nd ItemRedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption 100.0% 1 games
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3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 100.0% 3 games
Later Items situational, after the core
Mikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.100.0% 1
Force of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.0.0% 1

Best Duos

SUP · All Ranks

BOT

WR Δ n
Xayah 59.6% +0.9 155
Miss Fortune 54.3% -0.5 30
Ezreal 48.3% -0.8 30
Kai'Sa 49.5% -3.8 45
Jhin 47.7% -5.1 40

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