
51.1% Win Rate
5.5% Pick Rate
0.6% Ban Rate
3.22 KDA
1.1 CS/min
300.9 Gold/min
259.4 DMG/min
223 Games
Rune Page
Strength
14.1% 40.9%
Demolish Strength Your third attack against turrets deals bonus damage.
76.3% 49.6%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
9.6% 40.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
1.3% 0.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
13.5% 42.9%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
85.3% 48.9%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
1.9% 0.0%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
35.9% 51.8%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
62.2% 46.4%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Malice
0.8% 0.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
0.0% 0.0%
Taste of Blood Malice Heal when you damage an enemy champion.
7.4% 55.6%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
47.1% 47.4%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
1.7% 50.0%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
43.0% 40.4%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
0.0% 0.0%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
5.0% 50.0%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
95.0% 44.3%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
68.6% 48.6%
Adaptive Force Offense +9 Adaptive Force
1.9% 66.7%
Attack Speed Offense +10% Attack Speed
29.5% 43.5%
Ability Haste Offense +8 Ability Haste
Flex
69.9% 48.6%
Adaptive Force Flex +9 Adaptive Force
25.6% 50.0%
Move Speed Flex +2.5% Move Speed
4.5% 14.3%
Health Scaling Flex +10-180 Health (based on level)
Defense
43.6% 39.7%
Health Defense +65 Health
7.7% 58.3%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
48.7% 52.6%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 33.3% 9 games order not measured
1st Item
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 50.0% 6 games
› 2nd Item
Locket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 33.3% 3 games
› 3rd Item
Bandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 100.0% 1 games
Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 33.3% 9 games order not measured
1st Item
Locket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 50.0% 6 games
› 2nd Item
Knight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 33.3% 3 games
› 3rd Item
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 100.0% 1 games
Best Duos
SUP · All RanksBOT
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