Lane
45.7% Win Rate
0.3% Pick Rate
0.6% Ban Rate
2.59 KDA
5.1 CS/min
385.9 Gold/min
816.6 DMG/min
35 Games

Rune Page

51.0% 100 champions
Sorcery
Summon Aery 0.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane Comet 0.0% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location.
Stormraider's Surge 43.4% 48.8% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate43.4% Win Rate48.8% 125 games
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 44.8% 46.4% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate44.8% Win Rate46.4% 56 games
Manaflow Band 0.0% 0.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus Cloak 55.2% 50.7% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate55.2% Win Rate50.7% 69 games
Excellence
Transcendence 40.0% 48.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate40.0% Win Rate48.0% 50 games
Celerity 59.2% 48.6% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate59.2% Win Rate48.6% 74 games
Absolute Focus 0.8% 100.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.8% Win Rate100.0% 1 games
Power
Scorch 0.0% 0.0% Scorch Power Your first damaging ability hit every 10s burns champions.
Waterwalking 95.2% 49.6% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate95.2% Win Rate49.6% 119 games
Gathering Storm 4.8% 33.3% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate4.8% Win Rate33.3% 6 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 99.0% 51.5% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate99.0% Win Rate51.5% 99 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 100.0% 51.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate100.0% Win Rate51.0% 100 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 0.0% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions.
Cut Down 1.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate1.0% Win Rate0.0% 1 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 5.6% 42.9% Adaptive Force Offense +9 Adaptive Force Pick Rate5.6% Win Rate42.9% 7 games
Attack Speed 74.4% 48.4% Attack Speed Offense +10% Attack Speed Pick Rate74.4% Win Rate48.4% 93 games
Ability Haste 20.0% 52.0% Ability Haste Offense +8 Ability Haste Pick Rate20.0% Win Rate52.0% 25 games
Flex
Adaptive Force 91.2% 48.2% Adaptive Force Flex +9 Adaptive Force Pick Rate91.2% Win Rate48.2% 114 games
Move Speed 5.6% 57.1% Move Speed Flex +2.5% Move Speed Pick Rate5.6% Win Rate57.1% 7 games
Health Scaling 3.2% 50.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate3.2% Win Rate50.0% 4 games
Defense
Health 9.6% 33.3% Health Defense +65 Health Pick Rate9.6% Win Rate33.3% 12 games
Tenacity and Slow Resist 4.0% 80.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.0% Win Rate80.0% 5 games
Health Scaling 86.4% 49.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate86.4% Win Rate49.1% 108 games

Skill Order

Q Consume Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. W Biggest Snowball Ever! Biggest Snowball Ever! W Cost50/55/60/65/70 Cooldown14 Range7500 Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies. E Snowball Barrage Snowball Barrage E Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range625 Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball. R Absolute Zero Absolute Zero R Cost100 Cooldown110/100/90 Range650 Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.

Max priority

Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.› Snowball Barrage E Snowball Barrage E Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range625 Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.› Biggest Snowball Ever! W Biggest Snowball Ever! W Cost50/55/60/65/70 Cooldown14 Range7500 Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies. 93.3% 57.1% 14

First 5 points

Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. Biggest Snowball Ever! W Biggest Snowball Ever! W Cost50/55/60/65/70 Cooldown14 Range7500 Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies. Snowball Barrage E Snowball Barrage E Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range625 Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball. Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. 57.1% 37.5% 8
Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. Snowball Barrage E Snowball Barrage E Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range625 Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball. Biggest Snowball Ever! W Biggest Snowball Ever! W Cost50/55/60/65/70 Cooldown14 Range7500 Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies. Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. 28.6% 75.0% 4

Build Order

Percentages are the win rate of players who bought that item.
1st ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge
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2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame
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3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
1st ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
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2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate
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3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+10 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt
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2nd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
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3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage