Lane
0.0% Win Rate
0.0% Pick Rate
0.9% Ban Rate
1.42 KDA
4.5 CS/min
365.7 Gold/min
353.5 DMG/min
1 Games

Rune Page

50.0% 42 champions
Sorcery
Summon Aery 0.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane Comet 0.0% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location.
Stormraider's Surge 31.4% 50.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate31.4% Win Rate50.0% 66 games
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 48.5% 59.4% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate48.5% Win Rate59.4% 32 games
Manaflow Band 0.0% 0.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus Cloak 51.5% 41.2% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate51.5% Win Rate41.2% 34 games
Excellence
Transcendence 28.8% 57.9% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate28.8% Win Rate57.9% 19 games
Celerity 66.7% 43.2% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate66.7% Win Rate43.2% 44 games
Absolute Focus 4.5% 100.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate4.5% Win Rate100.0% 3 games
Power
Scorch 0.0% 0.0% Scorch Power Your first damaging ability hit every 10s burns champions.
Waterwalking 86.4% 49.1% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate86.4% Win Rate49.1% 57 games
Gathering Storm 13.6% 55.6% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate13.6% Win Rate55.6% 9 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 100.0% 50.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate100.0% Win Rate50.0% 42 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 100.0% 50.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate100.0% Win Rate50.0% 42 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 0.0% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions.
Cut Down 0.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions.
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 10.6% 85.7% Adaptive Force Offense +9 Adaptive Force Pick Rate10.6% Win Rate85.7% 7 games
Attack Speed 60.6% 37.5% Attack Speed Offense +10% Attack Speed Pick Rate60.6% Win Rate37.5% 40 games
Ability Haste 28.8% 63.2% Ability Haste Offense +8 Ability Haste Pick Rate28.8% Win Rate63.2% 19 games
Flex
Adaptive Force 87.9% 44.8% Adaptive Force Flex +9 Adaptive Force Pick Rate87.9% Win Rate44.8% 58 games
Move Speed 7.6% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate7.6% Win Rate100.0% 5 games
Health Scaling 4.5% 66.7% Health Scaling Flex +10-180 Health (based on level) Pick Rate4.5% Win Rate66.7% 3 games
Defense
Health 9.1% 66.7% Health Defense +65 Health Pick Rate9.1% Win Rate66.7% 6 games
Tenacity and Slow Resist 1.5% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.5% Win Rate100.0% 1 games
Health Scaling 89.4% 47.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate89.4% Win Rate47.5% 59 games

Skill Order

Q Consume Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. W Biggest Snowball Ever! Biggest Snowball Ever! W Cost50/55/60/65/70 Cooldown14 Range7500 Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies. E Snowball Barrage Snowball Barrage E Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range625 Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball. R Absolute Zero Absolute Zero R Cost100 Cooldown110/100/90 Range650 Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.

Max priority

Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.› Snowball Barrage E Snowball Barrage E Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range625 Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.› Biggest Snowball Ever! W Biggest Snowball Ever! W Cost50/55/60/65/70 Cooldown14 Range7500 Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies. 84.6% 72.7% 11

First 5 points

Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. Biggest Snowball Ever! W Biggest Snowball Ever! W Cost50/55/60/65/70 Cooldown14 Range7500 Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies. Snowball Barrage E Snowball Barrage E Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range625 Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball. Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. 41.7% 60.0% 5
Biggest Snowball Ever! W Biggest Snowball Ever! W Cost50/55/60/65/70 Cooldown14 Range7500 Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies. Snowball Barrage E Snowball Barrage E Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range625 Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball. Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. 33.3% 75.0% 4
Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. Snowball Barrage E Snowball Barrage E Cost50/55/60/65/70 Cooldown14/13/12/11/10 Range625 Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball. Biggest Snowball Ever! W Biggest Snowball Ever! W Cost50/55/60/65/70 Cooldown14 Range7500 Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies. Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. Consume Q Consume Q Cost60 Cooldown13/12/11/10/9 Range125 Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself. 25.0% 66.7% 3

Build Order

Percentages are the win rate of players who bought that item.
1st ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
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2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate
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3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail
1st ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
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2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate
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3rd ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt
1st ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
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2nd ItemKaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.Kaenic Rookern
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3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair