
Nunu & Willump
Build & Stats Patch 26.21
CountersDuos Best Nunu & Willump players Pro buildsPatch historyARAM50.7% Win Rate
2.5% Pick Rate
0.7% Ban Rate
3.06 KDA
6.2 CS/min
419.7 Gold/min
626.9 DMG/min
274 Games
Rune Page
Artifact
40.6% 58.1%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
0.0% 0.0%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
59.4% 58.7%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
26.4% 53.6%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
68.9% 61.6%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
4.7% 40.0%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
0.9% 100.0%
Scorch Power Your first damaging ability hit every 10s burns champions.
93.4% 59.6%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
5.7% 33.3%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
98.7% 57.1%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.0% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
0.0% 0.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
100.0% 57.7%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.0% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
0.0% 0.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
0.0% 0.0%
Cut Down Combat Deal more damage to high health enemy champions.
1.3% 100.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
14.2% 80.0%
Adaptive Force Offense +9 Adaptive Force
71.7% 55.3%
Attack Speed Offense +10% Attack Speed
14.2% 53.3%
Ability Haste Offense +8 Ability Haste
Flex
92.5% 58.2%
Adaptive Force Flex +9 Adaptive Force
4.7% 60.0%
Move Speed Flex +2.5% Move Speed
2.8% 66.7%
Health Scaling Flex +10-180 Health (based on level)
Defense
6.6% 71.4%
Health Defense +65 Health
7.5% 75.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
85.8% 56.0%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 53.8% 13 games order not measured
1st Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 52.4% 21 games
› 2nd Item
Dead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 46.2% 13 games
› 3rd Item
Randuin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.Randuin's Omen 25.0% 4 games
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 53.8% 13 games order not measured
1st Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 52.4% 21 games
› 2nd Item
Dead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 46.2% 13 games
› 3rd Item
Spirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 66.7% 3 games
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 53.8% 13 games order not measured
1st Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 52.4% 21 games
› 2nd Item
Dead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 46.2% 13 games
› 3rd Item
Jak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.Jak'Sho, The Protean 66.7% 3 games
Later Items situational, after the core
Best Duos
JNG · All RanksMID
WR Δ n
BOT
WR Δ n
SUP
WR Δ n