
Nunu & Willump
Build & Stats Patch 26.18
CountersDuos Best Nunu & Willump players Pro buildsPatch historyARAM51.7% Win Rate
2.8% Pick Rate
1.0% Ban Rate
2.99 KDA
6.0 CS/min
414.0 Gold/min
645.0 DMG/min
238 Games
Rune Page
Artifact
48.2% 53.7%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
0.0% 0.0%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
51.8% 52.3%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
42.4% 61.1%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
57.6% 46.9%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
0.0% 0.0%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
0.0% 0.0%
Scorch Power Your first damaging ability hit every 10s burns champions.
90.6% 54.5%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
9.4% 37.5%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
100.0% 59.0%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.0% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
0.0% 0.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
100.0% 59.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.0% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
0.0% 0.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
0.0% 0.0%
Cut Down Combat Deal more damage to high health enemy champions.
0.0% 0.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
4.7% 50.0%
Adaptive Force Offense +9 Adaptive Force
52.9% 48.9%
Attack Speed Offense +10% Attack Speed
42.4% 58.3%
Ability Haste Offense +8 Ability Haste
Flex
92.9% 51.9%
Adaptive Force Flex +9 Adaptive Force
2.4% 50.0%
Move Speed Flex +2.5% Move Speed
4.7% 75.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
2.4% 100.0%
Health Defense +65 Health
5.9% 80.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
91.8% 50.0%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 57.1% 7 games order not measured
1st Item
Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 37.5% 8 games
› 2nd Item
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 37.5% 8 games
› 3rd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 4 games
Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 57.1% 7 games order not measured
1st Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 25.0% 4 games
› 2nd Item
Dead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 100.0% 1 games
› 3rd Item
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 50.0% 2 games
Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 57.1% 7 games order not measured
1st Item
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 85.7% 7 games
› 2nd Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 50.0% 2 games
› 3rd Item
Kaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.Kaenic Rookern 50.0% 2 games
Later Items situational, after the core
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