Lane
48.6% Win Rate
1.6% Pick Rate
0.1% Ban Rate
2.26 KDA
1.2 CS/min
309.6 Gold/min
432.9 DMG/min
257 Games

Rune Page

48.9% 184 champions
Resolve
Grasp of the Undying 10.8% 51.3% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate10.8% Win Rate51.3% 39 games
Aftershock 72.3% 49.4% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate72.3% Win Rate49.4% 261 games
Guardian 0.0% 0.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Strength
Demolish 1.5% 50.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.5% Win Rate50.0% 4 games
Font of Life 98.1% 49.6% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate98.1% Win Rate49.6% 256 games
Shield Bash 0.4% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.4% Win Rate0.0% 1 games
Resistance
Conditioning 26.1% 50.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate26.1% Win Rate50.0% 68 games
Second Wind 14.9% 56.4% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate14.9% Win Rate56.4% 39 games
Bone Plating 59.0% 47.4% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate59.0% Win Rate47.4% 154 games
Vitality
Overgrowth 33.0% 57.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate33.0% Win Rate57.0% 86 games
Revitalize 2.3% 33.3% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate2.3% Win Rate33.3% 6 games
Unflinching 64.8% 46.2% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate64.8% Win Rate46.2% 169 games
Inspiration
Contraptions
Hextech Flashtraption 33.2% 50.8% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate33.2% Win Rate50.8% 61 games
Magical Footwear 8.7% 68.8% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate8.7% Win Rate68.8% 16 games
Cash Back 0.0% 0.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items.
Tomorrow
Triple Tonic 0.0% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 58.2% 44.9% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate58.2% Win Rate44.9% 107 games
Beyond
Cosmic Insight 96.7% 48.9% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate96.7% Win Rate48.9% 178 games
Approach Velocity 3.3% 50.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate3.3% Win Rate50.0% 6 games
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 48.3% 48.4% Adaptive Force Offense +9 Adaptive Force Pick Rate48.3% Win Rate48.4% 126 games
Attack Speed 27.2% 47.9% Attack Speed Offense +10% Attack Speed Pick Rate27.2% Win Rate47.9% 71 games
Ability Haste 24.5% 53.1% Ability Haste Offense +8 Ability Haste Pick Rate24.5% Win Rate53.1% 64 games
Flex
Adaptive Force 24.9% 49.2% Adaptive Force Flex +9 Adaptive Force Pick Rate24.9% Win Rate49.2% 65 games
Move Speed 36.0% 54.3% Move Speed Flex +2.5% Move Speed Pick Rate36.0% Win Rate54.3% 94 games
Health Scaling 39.1% 45.1% Health Scaling Flex +10-180 Health (based on level) Pick Rate39.1% Win Rate45.1% 102 games
Defense
Health 36.0% 58.5% Health Defense +65 Health Pick Rate36.0% Win Rate58.5% 94 games
Tenacity and Slow Resist 3.8% 60.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.8% Win Rate60.0% 10 games
Health Scaling 60.2% 43.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate60.2% Win Rate43.3% 157 games

Skill Order

Q Bramble Smash Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. W Twisted Advance Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. E Sapling Toss Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. R Nature's Grasp Nature's Grasp R Cost100 Cooldown130/110/90 Range3000 Maokai summons a colossal wall of brambles and thorns that slowly advances forwards, damaging and rooting any enemies in the path.

Max priority

Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. 87.5% 35.7% 14

First 5 points

Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. 56.2% 44.4% 9
Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. 31.2% 40.0% 5

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 33.3% 9 games order not measured
1st ItemCosmic DriveCosmic Drive 3000 +70 Ability Power+350 Health+25 Ability Haste+4% Move Speed SpelldanceDealing magic or true damage to champions grants Move Speed for 4 seconds.Cosmic Drive 0.0% 1 games
2nd ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 50.0% 4 games
3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 0.0% 1 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 33.3% 9 games order not measured
1st ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate
2nd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 33.3% 3 games
3rd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 33.3% 9 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 25.0% 8 games
2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 50.0% 2 games
3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 0.0% 1 games
Later Items situational, after the core
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.0.0% 1
Force of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.0.0% 1

Best Duos

SUP · All Ranks

BOT

WR Δ n
Kai'Sa 51.7% +3.4 27
Tristana 53.4% +3.0 21
Jinx 52.3% +1.8 19
Yunara 49.7% +0.1 16
Jhin 47.5% -0.1 17

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