Lane
49.3% Win Rate
2.5% Pick Rate
0.2% Ban Rate
2.59 KDA
2.8 CS/min
333.5 Gold/min
527.7 DMG/min
272 Games

Rune Page

49.2% 130 champions
Resolve
Grasp of the Undying 14.7% 42.5% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate14.7% Win Rate42.5% 40 games
Aftershock 66.9% 48.4% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate66.9% Win Rate48.4% 182 games
Guardian 0.4% 100.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate0.4% Win Rate100.0% 1 games
Strength
Demolish 0.5% 100.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate0.5% Win Rate100.0% 1 games
Font of Life 99.5% 48.1% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate99.5% Win Rate48.1% 181 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 26.9% 49.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate26.9% Win Rate49.0% 49 games
Second Wind 12.1% 63.6% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate12.1% Win Rate63.6% 22 games
Bone Plating 61.0% 45.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate61.0% Win Rate45.0% 111 games
Vitality
Overgrowth 29.7% 50.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate29.7% Win Rate50.0% 54 games
Revitalize 1.6% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate1.6% Win Rate0.0% 3 games
Unflinching 68.7% 48.8% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate68.7% Win Rate48.8% 125 games
Inspiration
Contraptions
Hextech Flashtraption 28.5% 54.1% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate28.5% Win Rate54.1% 37 games
Magical Footwear 5.4% 42.9% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate5.4% Win Rate42.9% 7 games
Cash Back 0.8% 0.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate0.8% Win Rate0.0% 1 games
Tomorrow
Triple Tonic 0.0% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 66.9% 48.3% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate66.9% Win Rate48.3% 87 games
Beyond
Cosmic Insight 96.9% 49.2% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate96.9% Win Rate49.2% 126 games
Approach Velocity 1.5% 50.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate1.5% Win Rate50.0% 2 games
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 45.1% 39.0% Adaptive Force Offense +9 Adaptive Force Pick Rate45.1% Win Rate39.0% 82 games
Attack Speed 31.9% 51.7% Attack Speed Offense +10% Attack Speed Pick Rate31.9% Win Rate51.7% 58 games
Ability Haste 23.1% 61.9% Ability Haste Offense +8 Ability Haste Pick Rate23.1% Win Rate61.9% 42 games
Flex
Adaptive Force 22.0% 50.0% Adaptive Force Flex +9 Adaptive Force Pick Rate22.0% Win Rate50.0% 40 games
Move Speed 31.3% 57.9% Move Speed Flex +2.5% Move Speed Pick Rate31.3% Win Rate57.9% 57 games
Health Scaling 46.7% 41.2% Health Scaling Flex +10-180 Health (based on level) Pick Rate46.7% Win Rate41.2% 85 games
Defense
Health 28.0% 58.8% Health Defense +65 Health Pick Rate28.0% Win Rate58.8% 51 games
Tenacity and Slow Resist 2.2% 75.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.2% Win Rate75.0% 4 games
Health Scaling 69.8% 43.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate69.8% Win Rate43.3% 127 games

Skill Order

Q Bramble Smash Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. W Twisted Advance Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. E Sapling Toss Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. R Nature's Grasp Nature's Grasp R Cost100 Cooldown130/110/90 Range3000 Maokai summons a colossal wall of brambles and thorns that slowly advances forwards, damaging and rooting any enemies in the path.

Max priority

Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them.› Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target.› Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. 88.9% 62.5% 8

First 5 points

Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. 45.5% 40.0% 5
Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. 27.3% 66.7% 3
Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. 27.3% 66.7% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 57.1% 7 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 57.1% 7 games
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2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 50.0% 4 games
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3rd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness 33.3% 3 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 57.1% 7 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 57.1% 7 games
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2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 50.0% 4 games
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3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 100.0% 1 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 57.1% 7 games order not measured
1st ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 75.0% 4 games
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2nd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 100.0% 1 games
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3rd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness 33.3% 3 games
Later Items situational, after the core
BandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.0.0% 1
Protoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.100.0% 1
Abyssal MaskAbyssal Mask 2650 +350 Health+45 Magic Resist+15 Ability Haste UnmakeNearby enemy champions take 12% more magic damage.100.0% 1

Best Duos

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WR Δ n
Kai'Sa 45.6% -1.4 26
Jhin 44.2% -2.3 19
Miss Fortune 46.3% -2.3 16

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