Lane
0.0% Win Rate
0.0% Pick Rate
0.1% Ban Rate
0.45 KDA
4.8 CS/min
286.0 Gold/min
480.3 DMG/min
1 Games

Rune Page

48.9% 266 champions
Resolve
Grasp of the Undying 11.4% 50.0% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate11.4% Win Rate50.0% 64 games
Aftershock 70.2% 50.1% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate70.2% Win Rate50.1% 393 games
Guardian 0.0% 0.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Strength
Demolish 1.3% 60.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.3% Win Rate60.0% 5 games
Font of Life 98.2% 50.3% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate98.2% Win Rate50.3% 386 games
Shield Bash 0.5% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.5% Win Rate0.0% 2 games
Resistance
Conditioning 30.3% 52.1% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate30.3% Win Rate52.1% 119 games
Second Wind 12.5% 57.1% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate12.5% Win Rate57.1% 49 games
Bone Plating 57.3% 47.6% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate57.3% Win Rate47.6% 225 games
Vitality
Overgrowth 34.1% 57.5% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate34.1% Win Rate57.5% 134 games
Revitalize 3.6% 35.7% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate3.6% Win Rate35.7% 14 games
Unflinching 62.3% 46.9% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate62.3% Win Rate46.9% 245 games
Inspiration
Contraptions
Hextech Flashtraption 33.5% 44.9% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate33.5% Win Rate44.9% 89 games
Magical Footwear 7.1% 63.2% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate7.1% Win Rate63.2% 19 games
Cash Back 0.0% 0.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items.
Tomorrow
Triple Tonic 0.0% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 60.5% 49.7% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate60.5% Win Rate49.7% 161 games
Beyond
Cosmic Insight 95.9% 48.6% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate95.9% Win Rate48.6% 255 games
Approach Velocity 3.0% 50.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate3.0% Win Rate50.0% 8 games
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 48.6% 49.2% Adaptive Force Offense +9 Adaptive Force Pick Rate48.6% Win Rate49.2% 191 games
Attack Speed 27.7% 51.4% Attack Speed Offense +10% Attack Speed Pick Rate27.7% Win Rate51.4% 109 games
Ability Haste 23.7% 50.5% Ability Haste Offense +8 Ability Haste Pick Rate23.7% Win Rate50.5% 93 games
Flex
Adaptive Force 25.2% 52.5% Adaptive Force Flex +9 Adaptive Force Pick Rate25.2% Win Rate52.5% 99 games
Move Speed 34.4% 48.1% Move Speed Flex +2.5% Move Speed Pick Rate34.4% Win Rate48.1% 135 games
Health Scaling 40.5% 50.3% Health Scaling Flex +10-180 Health (based on level) Pick Rate40.5% Win Rate50.3% 159 games
Defense
Health 32.1% 52.4% Health Defense +65 Health Pick Rate32.1% Win Rate52.4% 126 games
Tenacity and Slow Resist 3.6% 64.3% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.6% Win Rate64.3% 14 games
Health Scaling 64.4% 48.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate64.4% Win Rate48.2% 253 games

Skill Order

Q Bramble Smash Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. W Twisted Advance Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. E Sapling Toss Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. R Nature's Grasp Nature's Grasp R Cost100 Cooldown130/110/90 Range3000 Maokai summons a colossal wall of brambles and thorns that slowly advances forwards, damaging and rooting any enemies in the path.

Max priority

Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. 82.8% 50.0% 24
Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. 13.8% 100.0% 4

First 5 points

Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. 48.3% 50.0% 14
Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. 34.5% 50.0% 10
Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. 17.2% 40.0% 5

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 0.0% 1 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari
2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 0.0% 1 games order not measured
1st ItemCosmic DriveCosmic Drive 3000 +70 Ability Power+350 Health+25 Ability Haste+4% Move Speed SpelldanceDealing magic or true damage to champions grants Move Speed for 4 seconds.Cosmic Drive
2nd ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari
3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 0.0% 1 games order not measured
1st ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
2nd ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel
3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair