Lane

In Support, Maokai wins 60.0% of the 5 games played against Thresh on this patch. Neither side has a clear edge in this matchup.

Most played lane for this pair: Support. Only 5 games on this patch, so these numbers can still move.

Who wins

Maokai 60.0% Adjusted: 52.6% Own average: 51.6% Difference: +0.9
+0.7 Matchup edge Games: 5
Thresh 40.0% Adjusted: 50.9% Own average: 52.2% Difference: -1.4

Laning phase

Every number below is shown from Maokai's side: positive means Maokai is ahead.

Maokai Games
Gold difference at the end +255 5
CS difference at the end +4.0 5
Solo kill difference +0.20 5
Turret plate difference -4.00 5
Level lead -0.20 5
Average game length (minutes) 30.4 5

Maokai build

Full Maokai build

Builds are not measured per opponent yet: this is what Maokai builds on patch 26.19 against every opponent.

Runes

63.8% 58
36.4% 22
36.4% 11

Summoner Spells

49.1% 57
48.0% 25

Items

Solstice SleighSolstice Sleigh 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Going SleddingSlowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally.Active (4 charges)Places an Invisible Stealth Ward that grants vision.62.1% 58
Boots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.51.9% 54
Locket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.56.6% 53
BandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.54.3% 35
Plated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.61.3% 31
Liandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.32.1% 28

Skill Order

Q Bramble Smash Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. W Twisted Advance Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. E Sapling Toss Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. R Nature's Grasp Nature's Grasp R Cost100 Cooldown130/110/90 Range3000 Maokai summons a colossal wall of brambles and thorns that slowly advances forwards, damaging and rooting any enemies in the path.

Max priority

Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them.› Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target.› Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. 80.0% 100.0% 4

First 5 points

Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. 42.9% 33.3% 3
Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Twisted Advance W Twisted Advance W Cost60 Cooldown14/13/12/11/10 Range525 Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target. Sapling Toss E Sapling Toss E Cost60/65/70/75/80 Cooldown18/17/16/15/14 Range1100 Maokai flings a sapling to the target area to stand guard. More effective in brush. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. Bramble Smash Q Bramble Smash Q Cost40 Cooldown7/6.5/6/5.5/5 Range600 Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them. 42.9% 100.0% 3

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.