Lane
100.0% Win Rate
0.1% Pick Rate
3.5% Ban Rate
7.00 KDA
9.0 CS/min
388.5 Gold/min
750.5 DMG/min
1 Games

Rune Page

49.1% 55 champions
Sorcery
Summon Aery 51.1% 50.7% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate51.1% Win Rate50.7% 71 games
Arcane Comet 46.8% 49.2% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate46.8% Win Rate49.2% 65 games
Stormraider's Surge 0.0% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 22.5% 50.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate22.5% Win Rate50.0% 16 games
Manaflow Band 52.1% 51.4% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate52.1% Win Rate51.4% 37 games
Nimbus Cloak 25.4% 50.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate25.4% Win Rate50.0% 18 games
Excellence
Transcendence 88.7% 50.8% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate88.7% Win Rate50.8% 63 games
Celerity 8.5% 50.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate8.5% Win Rate50.0% 6 games
Absolute Focus 2.8% 50.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate2.8% Win Rate50.0% 2 games
Power
Scorch 52.1% 48.6% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate52.1% Win Rate48.6% 37 games
Waterwalking 4.2% 100.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate4.2% Win Rate100.0% 3 games
Gathering Storm 43.7% 48.4% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate43.7% Win Rate48.4% 31 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 63.6% 45.7% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate63.6% Win Rate45.7% 35 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 1.8% 100.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.8% Win Rate100.0% 1 games
Second Wind 3.6% 100.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate3.6% Win Rate100.0% 2 games
Bone Plating 32.7% 44.4% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate32.7% Win Rate44.4% 18 games
Vitality
Overgrowth 1.8% 100.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate1.8% Win Rate100.0% 1 games
Revitalize 96.4% 49.1% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate96.4% Win Rate49.1% 53 games
Unflinching 0.0% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
Adaptive Force 36.6% 53.8% Adaptive Force Offense +9 Adaptive Force Pick Rate36.6% Win Rate53.8% 26 games
Attack Speed 2.8% 0.0% Attack Speed Offense +10% Attack Speed Pick Rate2.8% Win Rate0.0% 2 games
Ability Haste 60.6% 51.2% Ability Haste Offense +8 Ability Haste Pick Rate60.6% Win Rate51.2% 43 games
Flex
Adaptive Force 90.1% 53.1% Adaptive Force Flex +9 Adaptive Force Pick Rate90.1% Win Rate53.1% 64 games
Move Speed 8.5% 33.3% Move Speed Flex +2.5% Move Speed Pick Rate8.5% Win Rate33.3% 6 games
Health Scaling 1.4% 0.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate1.4% Win Rate0.0% 1 games
Defense
Health 87.3% 48.4% Health Defense +65 Health Pick Rate87.3% Win Rate48.4% 62 games
Tenacity and Slow Resist 1.4% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.4% Win Rate0.0% 1 games
Health Scaling 11.3% 75.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate11.3% Win Rate75.0% 8 games

Skill Order

Q Inner Flame Inner Flame Q Cost40/50/60/70/80 Cooldown9/8/7/6/5 Range950 Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit. Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay. W Focused Resolve Focused Resolve W Cost50/55/60/65/70 Cooldown12 Range675 Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again. Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration. E Inspire Inspire E Cost60/65/70/75/80 Cooldown10/9.5/9/8.5/8 Range800 Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally. Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions. R Mantra Mantra R Cooldown40/38/36 Range1100 Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.

First 5 points

Inner Flame Q Inner Flame Q Cost40/50/60/70/80 Cooldown9/8/7/6/5 Range950 Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit. Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay. Inspire E Inspire E Cost60/65/70/75/80 Cooldown10/9.5/9/8.5/8 Range800 Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally. Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions. Focused Resolve W Focused Resolve W Cost50/55/60/65/70 Cooldown12 Range675 Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again. Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration. Inner Flame Q Inner Flame Q Cost40/50/60/70/80 Cooldown9/8/7/6/5 Range950 Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit. Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay. Inner Flame Q Inner Flame Q Cost40/50/60/70/80 Cooldown9/8/7/6/5 Range950 Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit. Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay. 42.9% 66.7% 3
Inner Flame Q Inner Flame Q Cost40/50/60/70/80 Cooldown9/8/7/6/5 Range950 Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit. Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay. Focused Resolve W Focused Resolve W Cost50/55/60/65/70 Cooldown12 Range675 Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again. Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration. Inspire E Inspire E Cost60/65/70/75/80 Cooldown10/9.5/9/8.5/8 Range800 Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally. Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions. Inner Flame Q Inner Flame Q Cost40/50/60/70/80 Cooldown9/8/7/6/5 Range950 Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit. Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay. Inner Flame Q Inner Flame Q Cost40/50/60/70/80 Cooldown9/8/7/6/5 Range950 Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit. Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay. 42.9% 33.3% 3

Build Order

Percentages are the win rate of players who bought that item.
1st ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer
2nd ItemRedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption
3rd ItemMikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Mikael's Blessing