
0.0% Win Rate
0.0% Pick Rate
2.8% Ban Rate
3.33 KDA
4.6 CS/min
368.5 Gold/min
850.2 DMG/min
2 Games
Rune Page
Artifact
19.9% 49.7%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
69.3% 47.9%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
10.8% 39.7%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
93.2% 47.5%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
5.0% 44.4%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
1.8% 46.2%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
30.8% 46.4%
Scorch Power Your first damaging ability hit every 10s burns champions.
0.7% 80.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
68.5% 47.5%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Strength
0.0% 0.0%
Demolish Strength Your third attack against turrets deals bonus damage.
80.8% 46.7%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.0% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
1.9% 54.5%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
1.5% 55.6%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
16.7% 54.5%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
0.5% 33.3%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
98.0% 48.3%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
0.7% 75.0%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
23.3% 48.8%
Adaptive Force Offense +9 Adaptive Force
2.4% 41.2%
Attack Speed Offense +10% Attack Speed
74.3% 47.1%
Ability Haste Offense +8 Ability Haste
Flex
93.5% 48.0%
Adaptive Force Flex +9 Adaptive Force
5.6% 37.5%
Move Speed Flex +2.5% Move Speed
1.0% 42.9%
Health Scaling Flex +10-180 Health (based on level)
Defense
85.6% 46.3%
Health Defense +65 Health
3.6% 57.7%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
10.8% 52.6%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.1st Item
Moonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer
› 2nd Item
Ardent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer
› 3rd Item
Dawncore 2500 +45 Ability Power+16% Heal and Shield Power+100% Base Mana Regen First LightGain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.Dawncore
1st Item
Echoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia
› 2nd Item
Moonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer
› 3rd Item
Mikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Mikael's Blessing
1st Item
Echoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia
› 2nd Item
Moonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer
› 3rd Item
Redemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption
Full Build Win Rate
53.7% with 6 completed items
All champions 56.9%
Difference (pp) -3.1
Games reaching full build 5.4% (67)
Win rate by completed items
226.8% 41
341.2% 243
448.3% 522
553.7% 350
653.7% 67