
100.0% Win Rate
0.0% Pick Rate
2.5% Ban Rate
6.00 KDA
5.0 CS/min
363.9 Gold/min
467.1 DMG/min
1 Games
Rune Page
Artifact
5.2% 49.5%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
93.2% 51.3%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
1.7% 42.4%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
4.9% 50.0%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
94.7% 51.2%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
0.4% 37.5%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
46.8% 51.2%
Scorch Power Your first damaging ability hit every 10s burns champions.
2.5% 53.1%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
50.7% 50.8%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Strength
0.0% 0.0%
Demolish Strength Your third attack against turrets deals bonus damage.
91.4% 52.8%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.1% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
0.8% 62.5%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
0.3% 66.7%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
8.6% 51.1%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
0.1% 0.0%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
98.5% 52.4%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
0.3% 0.0%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
62.2% 50.6%
Adaptive Force Offense +9 Adaptive Force
11.4% 53.4%
Attack Speed Offense +10% Attack Speed
26.4% 51.1%
Ability Haste Offense +8 Ability Haste
Flex
14.3% 47.9%
Adaptive Force Flex +9 Adaptive Force
85.2% 51.6%
Move Speed Flex +2.5% Move Speed
0.5% 55.6%
Health Scaling Flex +10-180 Health (based on level)
Defense
38.1% 50.9%
Health Defense +65 Health
2.1% 46.3%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
59.8% 51.3%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.1st Item
Moonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer
› 2nd Item
Redemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption
› 3rd Item
Dawncore 2500 +45 Ability Power+16% Heal and Shield Power+100% Base Mana Regen First LightGain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.Dawncore
1st Item
Moonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer
› 2nd Item
Redemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption
› 3rd Item
Ardent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer
1st Item
Moonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer
› 2nd Item
Staff of Flowing Water 2250 +35 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+10 Ability Haste RapidsHealing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.Staff of Flowing Water
› 3rd Item
Redemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption
Full Build Win Rate
54.7% with 6 completed items
All champions 57.6%
Difference (pp) -2.9
Games reaching full build 4.7% (106)
Win rate by completed items
140.0% 10
234.1% 82
340.1% 409
451.3% 1041
558.7% 583
654.7% 106