
49.9% Win Rate
6.2% Pick Rate
2.4% Ban Rate
3.33 KDA
1.0 CS/min
305.7 Gold/min
295.3 DMG/min
597 Games
Rune Page
Artifact
1.3% 71.4%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
96.6% 50.7%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
2.1% 54.5%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
3.8% 50.0%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
96.0% 51.2%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
0.2% 0.0%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
55.8% 52.1%
Scorch Power Your first damaging ability hit every 10s burns champions.
1.7% 22.2%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
42.4% 50.9%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Malice
72.1% 53.2%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
5.8% 60.0%
Taste of Blood Malice Heal when you damage an enemy champion.
0.8% 50.0%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
0.4% 0.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
16.3% 38.1%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
6.2% 50.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
1.2% 66.7%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
96.9% 51.2%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
0.4% 100.0%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
58.5% 49.0%
Adaptive Force Offense +9 Adaptive Force
11.3% 57.6%
Attack Speed Offense +10% Attack Speed
30.2% 52.5%
Ability Haste Offense +8 Ability Haste
Flex
10.3% 40.7%
Adaptive Force Flex +9 Adaptive Force
89.1% 52.1%
Move Speed Flex +2.5% Move Speed
0.6% 66.7%
Health Scaling Flex +10-180 Health (based on level)
Defense
42.3% 52.9%
Health Defense +65 Health
1.7% 44.4%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
56.0% 49.8%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 56.8% 37 games order not measured
1st Item
Moonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 44.0% 25 games
› 2nd Item
Redemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption 42.9% 14 games
› 3rd Item
Dawncore 2500 +45 Ability Power+16% Heal and Shield Power+100% Base Mana Regen First LightGain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.Dawncore 33.3% 3 games
Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 56.8% 37 games order not measured
1st Item
Echoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia 100.0% 1 games
› 2nd Item
Ardent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer 80.0% 5 games
› 3rd Item
Redemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption 100.0% 2 games
Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 56.8% 37 games order not measured
1st Item
Ardent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer 100.0% 1 games
› 2nd Item
Moonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 100.0% 3 games
› 3rd Item
Shurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds.Shurelya's Battlesong 100.0% 2 games
Later Items situational, after the core
Best Duos
SUP · All RanksBOT
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