
49.0% Win Rate
2.4% Pick Rate
4.8% Ban Rate
1.46 KDA
7.9 CS/min
435.2 Gold/min
1003.0 DMG/min
1248 Games
Rune Page
Strength
99.9% 46.8%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.1% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
3.1% 56.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
16.5% 47.4%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
80.3% 46.3%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
91.0% 47.3%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
6.0% 45.8%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
3.0% 33.3%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
2.5% 66.7%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
96.7% 46.3%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
0.1% 0.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.7% 60.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.4% 33.3%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
0.4% 100.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
0.7% 40.0%
Cut Down Combat Deal more damage to high health enemy champions.
98.5% 46.4%
Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
95.0% 46.2%
Adaptive Force Offense +9 Adaptive Force
3.0% 50.0%
Attack Speed Offense +10% Attack Speed
2.0% 68.8%
Ability Haste Offense +8 Ability Haste
Flex
96.8% 47.0%
Adaptive Force Flex +9 Adaptive Force
0.9% 14.3%
Move Speed Flex +2.5% Move Speed
2.4% 47.4%
Health Scaling Flex +10-180 Health (based on level)
Defense
21.9% 47.2%
Health Defense +65 Health
4.5% 52.8%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
73.6% 46.3%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 52.5% 61 games order not measured
1st Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 47.4% 57 games
› 2nd Item
Iceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet 43.3% 30 games
› 3rd Item
Sterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 73.7% 19 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 52.5% 61 games order not measured
1st Item
Iceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet 60.6% 33 games
› 2nd Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 57.9% 19 games
› 3rd Item
Sterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 73.7% 19 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 52.5% 61 games order not measured
1st Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 47.4% 57 games
› 2nd Item
Iceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet 43.3% 30 games
› 3rd Item
Spirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 35.3% 17 games
Later Items situational, after the core
Full Build Win Rate
53.3% with 6 completed items
All champions 58.0%
Difference (pp) -4.7
Games reaching full build 6.9% (92)
Win rate by completed items
128.2% 39
243.9% 123
341.5% 306
452.4% 473
554.2% 275
653.3% 92
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