Lane
49.0% Win Rate
2.4% Pick Rate
4.8% Ban Rate
1.46 KDA
7.9 CS/min
435.2 Gold/min
1003.0 DMG/min
1248 Games

Rune Page

46.7% 718 champions
Resolve
Grasp of the Undying 60.7% 46.8% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate60.7% Win Rate46.8% 804 games
Aftershock 0.0% 0.0% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Guardian 0.1% 100.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate0.1% Win Rate100.0% 1 games
Strength
Demolish 99.9% 46.8% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate99.9% Win Rate46.8% 803 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.1% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.1% Win Rate0.0% 1 games
Resistance
Conditioning 3.1% 56.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate3.1% Win Rate56.0% 25 games
Second Wind 16.5% 47.4% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate16.5% Win Rate47.4% 133 games
Bone Plating 80.3% 46.3% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate80.3% Win Rate46.3% 646 games
Vitality
Overgrowth 91.0% 47.3% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate91.0% Win Rate47.3% 732 games
Revitalize 6.0% 45.8% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate6.0% Win Rate45.8% 48 games
Unflinching 3.0% 33.3% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate3.0% Win Rate33.3% 24 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 2.5% 66.7% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate2.5% Win Rate66.7% 18 games
Presence of Mind 96.7% 46.3% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate96.7% Win Rate46.3% 694 games
Legend
Legend: Alacrity 0.1% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate0.1% Win Rate0.0% 1 games
Legend: Haste 0.7% 60.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.7% Win Rate60.0% 5 games
Legend: Bloodline 0.4% 33.3% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.4% Win Rate33.3% 3 games
Combat
Coup de Grace 0.4% 100.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate0.4% Win Rate100.0% 3 games
Cut Down 0.7% 40.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate0.7% Win Rate40.0% 5 games
Last Stand 98.5% 46.4% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate98.5% Win Rate46.4% 707 games
Stat Shards
Offense
Adaptive Force 95.0% 46.2% Adaptive Force Offense +9 Adaptive Force Pick Rate95.0% Win Rate46.2% 764 games
Attack Speed 3.0% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate3.0% Win Rate50.0% 24 games
Ability Haste 2.0% 68.8% Ability Haste Offense +8 Ability Haste Pick Rate2.0% Win Rate68.8% 16 games
Flex
Adaptive Force 96.8% 47.0% Adaptive Force Flex +9 Adaptive Force Pick Rate96.8% Win Rate47.0% 778 games
Move Speed 0.9% 14.3% Move Speed Flex +2.5% Move Speed Pick Rate0.9% Win Rate14.3% 7 games
Health Scaling 2.4% 47.4% Health Scaling Flex +10-180 Health (based on level) Pick Rate2.4% Win Rate47.4% 19 games
Defense
Health 21.9% 47.2% Health Defense +65 Health Pick Rate21.9% Win Rate47.2% 176 games
Tenacity and Slow Resist 4.5% 52.8% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.5% Win Rate52.8% 36 games
Health Scaling 73.6% 46.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate73.6% Win Rate46.3% 592 games

Skill Order

Q Tentacle Smash Tentacle Smash Q Cost40/45/50/55/60 Cooldown10/9/8/7/6 Range850 Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage. W Harsh Lesson Harsh Lesson W Cost30 Cooldown4 Range400 Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target. E Test of Spirit Test of Spirit E Cost35/40/45/50/55 Cooldown16/15/14/13/12 Range900 Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles. R Leap of Faith Leap of Faith R Cost100 Cooldown120/95/70 Range450 Illaoi smashes her idol into the ground, dealing physical damage to nearby enemies. A Tentacle spawns for each enemy champion hit.

Max priority

Test of Spirit E Test of Spirit E Cost35/40/45/50/55 Cooldown16/15/14/13/12 Range900 Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles. Tentacle Smash Q Tentacle Smash Q Cost40/45/50/55/60 Cooldown10/9/8/7/6 Range850 Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage. Harsh Lesson W Harsh Lesson W Cost30 Cooldown4 Range400 Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target. 62.6% 52.8% 72
Tentacle Smash Q Tentacle Smash Q Cost40/45/50/55/60 Cooldown10/9/8/7/6 Range850 Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage. Test of Spirit E Test of Spirit E Cost35/40/45/50/55 Cooldown16/15/14/13/12 Range900 Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles. Harsh Lesson W Harsh Lesson W Cost30 Cooldown4 Range400 Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target. 35.7% 36.6% 41

First 5 points

Tentacle Smash Q Tentacle Smash Q Cost40/45/50/55/60 Cooldown10/9/8/7/6 Range850 Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage. Harsh Lesson W Harsh Lesson W Cost30 Cooldown4 Range400 Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target. Test of Spirit E Test of Spirit E Cost35/40/45/50/55 Cooldown16/15/14/13/12 Range900 Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles. Test of Spirit E Test of Spirit E Cost35/40/45/50/55 Cooldown16/15/14/13/12 Range900 Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles. Test of Spirit E Test of Spirit E Cost35/40/45/50/55 Cooldown16/15/14/13/12 Range900 Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles. 45.8% 54.5% 33
Harsh Lesson W Harsh Lesson W Cost30 Cooldown4 Range400 Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target. Test of Spirit E Test of Spirit E Cost35/40/45/50/55 Cooldown16/15/14/13/12 Range900 Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles. Tentacle Smash Q Tentacle Smash Q Cost40/45/50/55/60 Cooldown10/9/8/7/6 Range850 Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage. Test of Spirit E Test of Spirit E Cost35/40/45/50/55 Cooldown16/15/14/13/12 Range900 Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles. Test of Spirit E Test of Spirit E Cost35/40/45/50/55 Cooldown16/15/14/13/12 Range900 Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles. 27.8% 30.0% 20
Harsh Lesson W Harsh Lesson W Cost30 Cooldown4 Range400 Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target. Test of Spirit E Test of Spirit E Cost35/40/45/50/55 Cooldown16/15/14/13/12 Range900 Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a Vessel and begin spawning Tentacles. Tentacle Smash Q Tentacle Smash Q Cost40/45/50/55/60 Cooldown10/9/8/7/6 Range850 Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage. Tentacle Smash Q Tentacle Smash Q Cost40/45/50/55/60 Cooldown10/9/8/7/6 Range850 Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage. Tentacle Smash Q Tentacle Smash Q Cost40/45/50/55/60 Cooldown10/9/8/7/6 Range850 Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage. 26.4% 36.8% 19

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 52.5% 61 games order not measured
1st ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 47.4% 57 games
2nd ItemIceborn GauntletIceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet 43.3% 30 games
3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 73.7% 19 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 52.5% 61 games order not measured
1st ItemIceborn GauntletIceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet 60.6% 33 games
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 57.9% 19 games
3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 73.7% 19 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 52.5% 61 games order not measured
1st ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 47.4% 57 games
2nd ItemIceborn GauntletIceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet 43.3% 30 games
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 35.3% 17 games
Later Items situational, after the core
Spirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.46.2% 13
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.66.7% 6
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.50.0% 4
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.66.7% 3
Kaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.0.0% 3
Endless HungerEndless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.0.0% 3
Sterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.66.7% 3
Black CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.50.0% 2

Full Build Win Rate

53.3% with 6 completed items
All champions 58.0%
Difference (pp) -4.7
Games reaching full build 6.9% (92)
Win rate by completed items
1
28.2% 39
2
43.9% 123
3
41.5% 306
4
52.4% 473
5
54.2% 275
6
53.3% 92

Best Duos

TOP · All Ranks

JNG

WR Δ n
Kayn 54.9% +7.0 47
Sylas 54.4% +5.3 42
Nocturne 51.9% +4.0 30
Bel'Veth 50.9% +3.7 31
Ekko 52.4% +3.6 36

MID

WR Δ n
Fizz 57.9% +9.1 32
Zed 55.9% +6.5 52
Kassadin 53.5% +3.8 35
Locke 52.8% +3.8 45
Malzahar 51.0% +3.6 31

BOT

WR Δ n
Caitlyn 51.6% +2.9 78
Ezreal 48.2% +2.8 67
Kai'Sa 49.7% +1.4 113
Jhin 49.4% +1.1 104
Yunara 50.4% +0.9 112

SUP

WR Δ n
Karma 54.7% +6.1 39
Seraphine 54.6% +4.5 50
Alistar 51.5% +1.5 41
Blitzcrank 49.3% +0.5 42
Nautilus 48.3% +0.3 68

All duo partners →

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