Lane
63.0% Win Rate
0.8% Pick Rate
2.2% Ban Rate
2.94 KDA
1.2 CS/min
317.7 Gold/min
391.2 DMG/min
46 Games

Rune Page

52.9% 170 champions
Sorcery
Summon Aery 0.3% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate0.3% Win Rate0.0% 1 games
Arcane Comet 0.3% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate0.3% Win Rate0.0% 1 games
Stormraider's Surge 55.6% 53.5% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate55.6% Win Rate53.5% 198 games
Deathfire Touch 0.3% 100.0% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate0.3% Win Rate100.0% 1 games
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 83.8% 51.2% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate83.8% Win Rate51.2% 166 games
Nimbus Cloak 16.2% 65.6% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate16.2% Win Rate65.6% 32 games
Excellence
Transcendence 86.4% 55.6% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate86.4% Win Rate55.6% 171 games
Celerity 9.1% 38.9% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate9.1% Win Rate38.9% 18 games
Absolute Focus 4.5% 44.4% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate4.5% Win Rate44.4% 9 games
Power
Scorch 98.0% 53.1% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate98.0% Win Rate53.1% 194 games
Waterwalking 1.5% 66.7% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate1.5% Win Rate66.7% 3 games
Gathering Storm 0.5% 100.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate0.5% Win Rate100.0% 1 games
Resolve
Strength
Demolish 1.2% 50.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.2% Win Rate50.0% 2 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 3.5% 66.7% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate3.5% Win Rate66.7% 6 games
Resistance
Conditioning 1.2% 50.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.2% Win Rate50.0% 2 games
Second Wind 77.6% 52.3% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate77.6% Win Rate52.3% 132 games
Bone Plating 19.4% 54.5% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate19.4% Win Rate54.5% 33 games
Vitality
Overgrowth 24.7% 66.7% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate24.7% Win Rate66.7% 42 games
Revitalize 0.0% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Unflinching 72.4% 48.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate72.4% Win Rate48.0% 123 games
Stat Shards
Offense
Adaptive Force 97.5% 53.9% Adaptive Force Offense +9 Adaptive Force Pick Rate97.5% Win Rate53.9% 193 games
Attack Speed 1.5% 33.3% Attack Speed Offense +10% Attack Speed Pick Rate1.5% Win Rate33.3% 3 games
Ability Haste 1.0% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate1.0% Win Rate50.0% 2 games
Flex
Adaptive Force 92.9% 52.2% Adaptive Force Flex +9 Adaptive Force Pick Rate92.9% Win Rate52.2% 184 games
Move Speed 6.1% 66.7% Move Speed Flex +2.5% Move Speed Pick Rate6.1% Win Rate66.7% 12 games
Health Scaling 1.0% 100.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate1.0% Win Rate100.0% 2 games
Defense
Health 90.9% 52.8% Health Defense +65 Health Pick Rate90.9% Win Rate52.8% 180 games
Tenacity and Slow Resist 2.0% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.0% Win Rate50.0% 4 games
Health Scaling 7.1% 64.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate7.1% Win Rate64.3% 14 games

Skill Order

Q Winds of War Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. W Shield of Durand Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. E Justice Punch Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. R Hero's Entrance Hero's Entrance R Cost100 Cooldown180/160/140 Range4000 Galio designates an ally's position as his landing spot, granting all allies in the area a magic shield. After a delay Galio smashes down location, knocking up nearby enemies.

Max priority

Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time.› Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies.› Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. 81.8% 50.0% 18

First 5 points

Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. 61.9% 46.2% 13
Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. 23.8% 60.0% 5
Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. 14.3% 33.3% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 3 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+10 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt
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2nd ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 0.0% 1 games
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3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 3 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 25.0% 4 games
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2nd ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 0.0% 1 games
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3rd ItemFrozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.Frozen Heart 0.0% 1 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 3 games order not measured
1st ItemHollow RadianceHollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance
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2nd ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+10 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt
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3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail
Later Items situational, after the core
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.0.0% 1
Hollow RadianceHollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.0.0% 1

Hardest Matchups

WR Δ@15 n
Leona 62.7% -0.3 +1011 5

Easiest Matchups

WR Δ@15 n
Leona 62.7% -0.3 +1011 5

All matchups →