Lane
52.4% Win Rate
5.6% Pick Rate
2.2% Ban Rate
2.74 KDA
6.1 CS/min
374.0 Gold/min
663.0 DMG/min
145 Games

Rune Page

52.6% 76 champions
Sorcery
Summon Aery 0.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane Comet 0.0% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location.
Stormraider's Surge 57.9% 53.6% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate57.9% Win Rate53.6% 84 games
Deathfire Touch 0.7% 100.0% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate0.7% Win Rate100.0% 1 games
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 86.9% 50.7% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate86.9% Win Rate50.7% 73 games
Nimbus Cloak 13.1% 72.7% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate13.1% Win Rate72.7% 11 games
Excellence
Transcendence 88.1% 55.4% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate88.1% Win Rate55.4% 74 games
Celerity 4.8% 25.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate4.8% Win Rate25.0% 4 games
Absolute Focus 7.1% 50.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate7.1% Win Rate50.0% 6 games
Power
Scorch 97.6% 52.4% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate97.6% Win Rate52.4% 82 games
Waterwalking 1.2% 100.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate1.2% Win Rate100.0% 1 games
Gathering Storm 1.2% 100.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate1.2% Win Rate100.0% 1 games
Resolve
Strength
Demolish 2.6% 50.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate2.6% Win Rate50.0% 2 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 3.9% 66.7% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate3.9% Win Rate66.7% 3 games
Resistance
Conditioning 2.6% 50.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate2.6% Win Rate50.0% 2 games
Second Wind 73.7% 48.2% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate73.7% Win Rate48.2% 56 games
Bone Plating 21.1% 68.8% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate21.1% Win Rate68.8% 16 games
Vitality
Overgrowth 25.0% 73.7% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate25.0% Win Rate73.7% 19 games
Revitalize 0.0% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Unflinching 71.1% 44.4% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate71.1% Win Rate44.4% 54 games
Stat Shards
Offense
Adaptive Force 97.6% 54.9% Adaptive Force Offense +9 Adaptive Force Pick Rate97.6% Win Rate54.9% 82 games
Attack Speed 2.4% 0.0% Attack Speed Offense +10% Attack Speed Pick Rate2.4% Win Rate0.0% 2 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 90.5% 53.9% Adaptive Force Flex +9 Adaptive Force Pick Rate90.5% Win Rate53.9% 76 games
Move Speed 8.3% 42.9% Move Speed Flex +2.5% Move Speed Pick Rate8.3% Win Rate42.9% 7 games
Health Scaling 1.2% 100.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate1.2% Win Rate100.0% 1 games
Defense
Health 89.3% 53.3% Health Defense +65 Health Pick Rate89.3% Win Rate53.3% 75 games
Tenacity and Slow Resist 2.4% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.4% Win Rate50.0% 2 games
Health Scaling 8.3% 57.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate8.3% Win Rate57.1% 7 games

Skill Order

Q Winds of War Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. W Shield of Durand Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. E Justice Punch Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. R Hero's Entrance Hero's Entrance R Cost100 Cooldown180/160/140 Range4000 Galio designates an ally's position as his landing spot, granting all allies in the area a magic shield. After a delay Galio smashes down location, knocking up nearby enemies.

Max priority

Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time.› Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies.› Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. 100.0% 33.3% 9

First 5 points

Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. 40.0% 50.0% 4
Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. 40.0% 25.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 42.9% 7 games order not measured
1st ItemHollow RadianceHollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance 50.0% 4 games
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2nd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 0.0% 1 games
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3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 0.0% 2 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 42.9% 7 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+10 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 25.0% 4 games
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2nd ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 40.0% 5 games
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3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 0.0% 2 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 42.9% 7 games order not measured
1st ItemHollow RadianceHollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance 50.0% 4 games
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2nd ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 40.0% 5 games
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3rd ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 0.0% 1 games

Best Duos

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WR Δ n
Kai'Sa 46.8% -4.5 10

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