
49.5% Win Rate
5.5% Pick Rate
2.5% Ban Rate
2.64 KDA
5.9 CS/min
368.1 Gold/min
645.1 DMG/min
1109 Games
Rune Page
Artifact
0.2% 0.0%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
83.7% 49.5%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
16.1% 57.1%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
90.6% 50.0%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
5.3% 50.0%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
4.1% 65.2%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
94.7% 48.8%
Scorch Power Your first damaging ability hit every 10s burns champions.
1.1% 83.3%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
4.2% 83.3%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Strength
1.0% 40.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.6% 33.3%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
2.7% 42.9%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
1.5% 50.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
80.1% 48.9%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
17.2% 55.1%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
35.3% 53.6%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
0.4% 50.0%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
61.2% 47.9%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
97.3% 50.7%
Adaptive Force Offense +9 Adaptive Force
1.8% 40.0%
Attack Speed Offense +10% Attack Speed
0.9% 60.0%
Ability Haste Offense +8 Ability Haste
Flex
92.7% 48.9%
Adaptive Force Flex +9 Adaptive Force
6.4% 69.4%
Move Speed Flex +2.5% Move Speed
0.9% 100.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
85.3% 48.5%
Health Defense +65 Health
1.6% 44.4%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
13.1% 64.9%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 55.0% 40 games order not measured
1st Item
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 43.8% 32 games
› 2nd Item
Imperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 39.6% 48 games
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 47.4% 19 games
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 55.0% 40 games order not measured
1st Item
Hollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance 38.5% 26 games
› 2nd Item
Imperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 39.6% 48 games
› 3rd Item
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 33.3% 3 games
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 55.0% 40 games order not measured
1st Item
Hollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance 38.5% 26 games
› 2nd Item
Imperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 39.6% 48 games
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 47.4% 19 games
Later Items situational, after the core
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