Lane
49.5% Win Rate
5.5% Pick Rate
2.5% Ban Rate
2.64 KDA
5.9 CS/min
368.1 Gold/min
645.1 DMG/min
1109 Games

Rune Page

49.8% 518 champions
Sorcery
Summon Aery 0.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane Comet 0.2% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate0.2% Win Rate0.0% 2 games
Stormraider's Surge 50.9% 50.6% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate50.9% Win Rate50.6% 565 games
Deathfire Touch 0.3% 33.3% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate0.3% Win Rate33.3% 3 games
Artifact
Axiom Arcanist 0.2% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate0.2% Win Rate0.0% 1 games
Manaflow Band 83.7% 49.5% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate83.7% Win Rate49.5% 473 games
Nimbus Cloak 16.1% 57.1% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate16.1% Win Rate57.1% 91 games
Excellence
Transcendence 90.6% 50.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate90.6% Win Rate50.0% 512 games
Celerity 5.3% 50.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate5.3% Win Rate50.0% 30 games
Absolute Focus 4.1% 65.2% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate4.1% Win Rate65.2% 23 games
Power
Scorch 94.7% 48.8% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate94.7% Win Rate48.8% 535 games
Waterwalking 1.1% 83.3% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate1.1% Win Rate83.3% 6 games
Gathering Storm 4.2% 83.3% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate4.2% Win Rate83.3% 24 games
Resolve
Strength
Demolish 1.0% 40.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.0% Win Rate40.0% 5 games
Font of Life 0.6% 33.3% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate0.6% Win Rate33.3% 3 games
Shield Bash 2.7% 42.9% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate2.7% Win Rate42.9% 14 games
Resistance
Conditioning 1.5% 50.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.5% Win Rate50.0% 8 games
Second Wind 80.1% 48.9% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate80.1% Win Rate48.9% 415 games
Bone Plating 17.2% 55.1% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate17.2% Win Rate55.1% 89 games
Vitality
Overgrowth 35.3% 53.6% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate35.3% Win Rate53.6% 183 games
Revitalize 0.4% 50.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate0.4% Win Rate50.0% 2 games
Unflinching 61.2% 47.9% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate61.2% Win Rate47.9% 317 games
Stat Shards
Offense
Adaptive Force 97.3% 50.7% Adaptive Force Offense +9 Adaptive Force Pick Rate97.3% Win Rate50.7% 550 games
Attack Speed 1.8% 40.0% Attack Speed Offense +10% Attack Speed Pick Rate1.8% Win Rate40.0% 10 games
Ability Haste 0.9% 60.0% Ability Haste Offense +8 Ability Haste Pick Rate0.9% Win Rate60.0% 5 games
Flex
Adaptive Force 92.7% 48.9% Adaptive Force Flex +9 Adaptive Force Pick Rate92.7% Win Rate48.9% 524 games
Move Speed 6.4% 69.4% Move Speed Flex +2.5% Move Speed Pick Rate6.4% Win Rate69.4% 36 games
Health Scaling 0.9% 100.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.9% Win Rate100.0% 5 games
Defense
Health 85.3% 48.5% Health Defense +65 Health Pick Rate85.3% Win Rate48.5% 482 games
Tenacity and Slow Resist 1.6% 44.4% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.6% Win Rate44.4% 9 games
Health Scaling 13.1% 64.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate13.1% Win Rate64.9% 74 games

Skill Order

Q Winds of War Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. W Shield of Durand Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. E Justice Punch Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. R Hero's Entrance Hero's Entrance R Cost100 Cooldown180/160/140 Range4000 Galio designates an ally's position as his landing spot, granting all allies in the area a magic shield. After a delay Galio smashes down location, knocking up nearby enemies.

Max priority

Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. 84.5% 43.3% 60
Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. 9.9% 57.1% 7
Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. 5.6% 75.0% 4

First 5 points

Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. 63.6% 49.0% 49
Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. 26.0% 40.0% 20
Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. 10.4% 62.5% 8

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 55.0% 40 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 43.8% 32 games
2nd ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 39.6% 48 games
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 47.4% 19 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 55.0% 40 games order not measured
1st ItemHollow RadianceHollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance 38.5% 26 games
2nd ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 39.6% 48 games
3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 33.3% 3 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 55.0% 40 games order not measured
1st ItemHollow RadianceHollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance 38.5% 26 games
2nd ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 39.6% 48 games
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 47.4% 19 games
Later Items situational, after the core
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.100.0% 1
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.0.0% 1
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 100.0% 1
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.100.0% 1
MorellonomiconMorellonomicon 2850 +75 Ability Power+350 Health+15 Ability Haste Grievous WoundsDealing magic damage to champions applies 40% Wounds for 3 seconds.0.0% 1
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.100.0% 1

Best Duos

MID · All Ranks

TOP

WR Δ n
Darius 51.5% +1.7 31
Camille 52.3% +0.1 40
Yone 49.0% -1.9 37
Ambessa 43.7% -3.5 30

JNG

WR Δ n
Lee Sin 52.4% +4.5 54
Qiyana 53.6% +4.1 42
Talon 56.5% +3.2 32
Kayn 53.8% +2.1 33
Viego 45.4% +0.4 37

BOT

WR Δ n
Jinx 54.4% +2.9 85
Ezreal 48.3% +1.9 68
Tristana 52.5% +1.3 48
Kai'Sa 50.4% +1.1 82
Jhin 45.0% -1.4 84

SUP

WR Δ n
Karma 53.6% +5.2 52
Thresh 54.9% +3.9 54
Blitzcrank 49.4% -0.5 31
Nautilus 47.9% -0.7 53
Nami 48.0% -1.0 45

All duo partners →

All matchups →