
52.0% Win Rate
0.2% Pick Rate
6.2% Ban Rate
1.38 KDA
5.9 CS/min
421.7 Gold/min
854.0 DMG/min
25 Games
Rune Page
Heroism
0.4% 100.0%
Absorb Life Heroism Killing a target heals you.
99.6% 47.9%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.0% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
73.7% 48.5%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
25.9% 46.4%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.4% 100.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
84.6% 48.9%
Coup de Grace Combat Deal more damage to low health enemy champions.
4.1% 54.5%
Cut Down Combat Deal more damage to high health enemy champions.
11.3% 40.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Malice
0.5% 100.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
0.0% 0.0%
Taste of Blood Malice Heal when you damage an enemy champion.
98.9% 47.8%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
2.2% 25.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
0.0% 0.0%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
0.0% 0.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
92.5% 49.4%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
2.2% 25.0%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
3.8% 57.1%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
93.6% 47.0%
Adaptive Force Offense +9 Adaptive Force
5.6% 66.7%
Attack Speed Offense +10% Attack Speed
0.8% 50.0%
Ability Haste Offense +8 Ability Haste
Flex
98.5% 48.5%
Adaptive Force Flex +9 Adaptive Force
0.0% 0.0%
Move Speed Flex +2.5% Move Speed
1.5% 25.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
11.3% 56.7%
Health Defense +65 Health
3.8% 80.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
85.0% 45.6%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 1 games order not measured
1st Item
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra 100.0% 1 games
› 2nd Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 100.0% 1 games
› 3rd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 100.0% 1 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 1 games order not measured
1st Item
The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
› 2nd Item
Profane Hydra 2850 +55 Attack Damage+18 Lethality+10 Ability Haste CleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.Profane Hydra
› 3rd Item
Lord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 1 games order not measured
1st Item
The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
› 2nd Item
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra
› 3rd Item
Lord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards