Lane
45.9% Win Rate
3.2% Pick Rate
3.5% Ban Rate
2.25 KDA
7.0 CS/min
456.1 Gold/min
878.3 DMG/min
133 Games

Rune Page

35.7% 56 champions
Precision
Press the Attack 88.7% 44.9% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate88.7% Win Rate44.9% 118 games
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 0.0% 0.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Heroism
Absorb Life 0.8% 0.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.8% Win Rate0.0% 1 games
Triumph 2.5% 33.3% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate2.5% Win Rate33.3% 3 games
Presence of Mind 96.6% 45.6% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate96.6% Win Rate45.6% 114 games
Legend
Legend: Alacrity 95.8% 45.1% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate95.8% Win Rate45.1% 113 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 4.2% 40.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate4.2% Win Rate40.0% 5 games
Combat
Coup de Grace 25.4% 50.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate25.4% Win Rate50.0% 30 games
Cut Down 74.6% 43.2% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate74.6% Win Rate43.2% 88 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Sorcery
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 1.8% 100.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate1.8% Win Rate100.0% 1 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 0.0% 0.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Celerity 1.8% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate1.8% Win Rate0.0% 1 games
Absolute Focus 96.4% 35.2% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate96.4% Win Rate35.2% 54 games
Power
Scorch 0.0% 0.0% Scorch Power Your first damaging ability hit every 10s burns champions.
Waterwalking 1.8% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate1.8% Win Rate0.0% 1 games
Gathering Storm 98.2% 36.4% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate98.2% Win Rate36.4% 55 games
Stat Shards
Offense
Adaptive Force 3.4% 75.0% Adaptive Force Offense +9 Adaptive Force Pick Rate3.4% Win Rate75.0% 4 games
Attack Speed 96.6% 43.9% Attack Speed Offense +10% Attack Speed Pick Rate96.6% Win Rate43.9% 114 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 100.0% 44.9% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate44.9% 118 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 65.3% 42.9% Health Defense +65 Health Pick Rate65.3% Win Rate42.9% 77 games
Tenacity and Slow Resist 0.8% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.8% Win Rate100.0% 1 games
Health Scaling 33.9% 47.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate33.9% Win Rate47.5% 40 games

Skill Order

Q Avengerang Avengerang Q Cost60/65/70/75/80 Cooldown9/8/7/6/5 Range850 Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. W Going Rogue Going Rogue W Cost40/30/20/10/0 Cooldown18/14/10/6/2 Range5500 Akshan passively marks enemy champions as Scoundrels when they kill his ally champions. If Akshan kills a Scoundrel, he resurrects the allies they killed, gains bonus gold, and clears all marks. When activated, Akshan enters camouflage and gains Move Speed and Mana Regen while moving towards Scoundrels. Akshan loses the camouflage quickly while he is not in brush or near terrain. E Heroic Swing Heroic Swing E Cost70 Cooldown18/16.5/15/13.5/12 Range800 Akshan fires a grappling hook into terrain then swings around it, repeatedly firing at the nearest enemy while swinging. He can jump off early or gets knocked off when colliding with champions or terrain. R Comeuppance Comeuppance R Cost100 Cooldown100/85/70 Range2500 Akshan locks onto an enemy champion and starts storing bullets. When released, he fires all stored bullets, dealing damage based on missing health to the first champion, minion, or structure hit.

Max priority

Avengerang Q Avengerang Q Cost60/65/70/75/80 Cooldown9/8/7/6/5 Range850 Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. Heroic Swing E Heroic Swing E Cost70 Cooldown18/16.5/15/13.5/12 Range800 Akshan fires a grappling hook into terrain then swings around it, repeatedly firing at the nearest enemy while swinging. He can jump off early or gets knocked off when colliding with champions or terrain. Going Rogue W Going Rogue W Cost40/30/20/10/0 Cooldown18/14/10/6/2 Range5500 Akshan passively marks enemy champions as Scoundrels when they kill his ally champions. If Akshan kills a Scoundrel, he resurrects the allies they killed, gains bonus gold, and clears all marks. When activated, Akshan enters camouflage and gains Move Speed and Mana Regen while moving towards Scoundrels. Akshan loses the camouflage quickly while he is not in brush or near terrain. 80.0% 50.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 50.0% 2 games order not measured
1st ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer 0.0% 2 games
2nd ItemMortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Mortal Reminder 0.0% 1 games
3rd ItemHexoptics C44Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.Hexoptics C44 0.0% 1 games
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 50.0% 2 games order not measured
1st ItemHubrisHubris 2800 +55 Attack Damage+18 Lethality+10 Ability Haste EminenceWhen a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Hubris 100.0% 1 games
2nd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 100.0% 1 games
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 100.0% 1 games
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 50.0% 2 games order not measured
1st ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 100.0% 1 games
2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 100.0% 1 games
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 100.0% 1 games
Later Items situational, after the core
Infinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage 0.0% 1
Mortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.0.0% 1
Rapid FirecannonRapid Firecannon 2650 +35% Attack Speed+25% Crit Chance+4% Move Speed SharpshooterYour Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.100.0% 1
Immortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.0.0% 1

Best Duos

MID · All Ranks

JNG

WR Δ n
Talon 41.2% -3.9 13

BOT

WR Δ n
Ezreal 41.3% +1.4 10

SUP

WR Δ n
Alistar 50.0% +1.7 12

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