
46.7% Win Rate
2.8% Pick Rate
18.8% Ban Rate
2.02 KDA
6.8 CS/min
413.0 Gold/min
878.0 DMG/min
548 Games
Rune Page
Malice
0.1% 0.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
2.0% 53.3%
Taste of Blood Malice Heal when you damage an enemy champion.
97.9% 48.5%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
20.2% 50.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
78.1% 48.1%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
1.7% 56.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
1.8% 40.7%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
0.7% 45.5%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
97.5% 48.8%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Strength
0.4% 40.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.0% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
0.3% 33.3%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
74.2% 47.2%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
25.4% 51.4%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
88.3% 49.4%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
0.4% 80.0%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
11.0% 39.7%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
98.7% 48.7%
Adaptive Force Offense +9 Adaptive Force
1.1% 47.1%
Attack Speed Offense +10% Attack Speed
0.2% 33.3%
Ability Haste Offense +8 Ability Haste
Flex
91.6% 48.8%
Adaptive Force Flex +9 Adaptive Force
8.4% 46.8%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
41.7% 49.4%
Health Defense +65 Health
3.2% 45.8%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
55.1% 48.1%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 55.0% 20 games order not measured
1st Item
Hextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.Hextech Gunblade 44.4% 27 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 61.1% 18 games
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 83.3% 6 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 55.0% 20 games order not measured
1st Item
Hextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.Hextech Gunblade 44.4% 27 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 61.1% 18 games
› 3rd Item
Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 33.3% 3 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 55.0% 20 games order not measured
1st Item
Hextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.Hextech Gunblade 44.4% 27 games
› 2nd Item
Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 100.0% 2 games
› 3rd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 66.7% 3 games
Later Items situational, after the core
Full Build Win Rate
41.2% with 6 completed items
All champions 57.3%
Difference (pp) -16.1
Games reaching full build 3.0% (51)
Win rate by completed items
120.0% 55
241.4% 215
346.7% 584
453.1% 584
552.4% 212
641.2% 51
Best Duos
TOP · All RanksJNG
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MID
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BOT
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SUP
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