
66.7% Win Rate
0.1% Pick Rate
18.9% Ban Rate
2.68 KDA
6.9 CS/min
471.3 Gold/min
882.3 DMG/min
12 Games
Rune Page
Malice
0.1% 0.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
2.0% 51.5%
Taste of Blood Malice Heal when you damage an enemy champion.
97.9% 48.5%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
19.8% 50.8%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
78.5% 47.9%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
1.8% 51.7%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
1.6% 40.7%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
0.9% 60.0%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
97.4% 48.6%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Strength
0.5% 33.3%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.0% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
0.2% 33.3%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
74.2% 46.9%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
25.4% 51.6%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
88.1% 49.3%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
0.6% 71.4%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
11.0% 39.1%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
98.6% 48.6%
Adaptive Force Offense +9 Adaptive Force
1.2% 47.4%
Attack Speed Offense +10% Attack Speed
0.2% 25.0%
Ability Haste Offense +8 Ability Haste
Flex
91.8% 48.6%
Adaptive Force Flex +9 Adaptive Force
8.1% 48.1%
Move Speed Flex +2.5% Move Speed
0.1% 100.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
40.9% 49.1%
Health Defense +65 Health
3.4% 44.6%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
55.7% 48.4%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 1 games order not measured
1st Item
Hextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.Hextech Gunblade
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 100.0% 1 games
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 1 games order not measured
1st Item
Hextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.Hextech Gunblade
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 100.0% 1 games
› 3rd Item
Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 1 games order not measured
1st Item
Hextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.Hextech Gunblade
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 100.0% 1 games
› 3rd Item
Void Staff 3000 +95 Ability Power+40% Magic Penetration Void Staff
Full Build Win Rate
41.8% with 6 completed items
All champions 57.3%
Difference (pp) -15.5
Games reaching full build 2.9% (55)
Win rate by completed items
121.3% 61
240.2% 239
346.6% 642
453.5% 632
552.5% 236
641.8% 55