
Augments taken with Karma
1
First-Aid KitFirst-Aid Kit Gain 20% Heal and Shield Power. 2.29 78.6% 14 14.0%+0.64
2
Righteous FuryRighteous Fury Healing or Shielding increases your Ability damage by 2%, stacking infinitely for the round. 2.70 60.0% 10 10.0%+0.27
3
Crack Open That Egg 3.00 53.8% 13 13.0%+0.13
4
Sonic BoomSonic Boom Buffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them. 3.18 72.7% 11 11.0%+0.16
5
Quest: Angel of RetributionQuest: Angel of Retribution Requirement: Heal or prevent 2500 damage to allies. Reward: Gain 100% Attack Speed, and your Attacks deal additional magic damage equal to 450% Heal/Shield Power. 3.27 72.7% 11 11.0%+0.10
6
Protein Shake 3.36 42.9% 14 14.0%-0.07
7
Holy FireHoly Fire Healing or Shielding applies an infinitely stacking Burn to a nearby enemy, dealing percent max Health magic damage over a few seconds. 3.40 60.0% 10 10.0%+0.07
8
Dark BlessingDark Blessing Healing or Shielding an ally grants you permanent Cursed Power. Gain Ability Haste based on your Cursed Power. 3.53 52.9% 17 17.0%-0.22
Items taken with Karma
1
Locket of the Iron SolariLocket of the Iron Solari 2500 400 Health · 25 Armor · 35 Magic Resist · 25 Ability Haste · Devotion · Grant nearby allies a Shield, decaying over time. 2.44 88.9% 9 3.3%+0.21
2
Radiant VirtueRadiant Virtue 2750 400 Health · 35 Armor · 35 Magic Resist · 12% Heal and Shield Power · Judgement · Gain 30 Ultimate Haste. · Guiding Light · Upon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s). 2.50 80.0% 10 3.7%+0.29
3
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 2.56 77.8% 9 3.3%+0.24
4
PuppeteerPuppeteer 2750 30% Attack Speed · 15% Heal and Shield Power · 40 Ability Haste · 150% Base Mana Regen · Pull Their Strings (0s) · Attacking a champion adds a stack for 15 seconds. At 4 stacks, Berserk them for 2 seconds. You grant Berserk enemies an additional Attack Speed and 40% Move Speed. · Healing, Shielding, or buffing yourself or an ally with an Ability reduces the Cooldown by 5 seconds. · If only one enemy is alive, instead Fear them for the same duration. 2.57 85.7% 7 2.6%+0.26
5
CrueltyCruelty 2750 80 Ability Power · 30 Armor · 30 Magic Resist · Watch Them Fall · On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. 2.57 71.4% 7 2.6%+0.26
6
Pyromancer's CloakPyromancer's Cloak 2750 85 Adaptive Force · 400 Health · 15 Ability Haste · Spark (5s) Cooldown · Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds. · Cleansing Flame (0s) per champion · Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. · The size and strength of each Blaze scale the number unique Burn sources you have. 2.83 83.3% 6 2.2%+0.12
7
Innervating LocketInnervating Locket 2750 70 Ability Power · 20 Ability Haste · 200 Health · Fill the Soul · Any Ability cast within 800 range grants you a charge. · At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round. 2.88 62.5% 8 3.0%+0.13
8
RedemptionRedemption 2500 30 Ability Power · 15 Ability Haste · 100% Base Mana Regen · 10% Heal and Shield Power · ACTIVE (0s) · Intervention · Target an area within. After 2.5 seconds, call down a beam of light to restore Health to allies and damage enemy champions. 3.00 58.3% 12 4.4%+0.03
9
Ardent CenserArdent Censer 2500 40 Ability Power · 10% Heal and Shield Power · 150% Base Mana Regen · 6% Move Speed · Sanctify · Healing or Shielding another ally enhances you both for 6 seconds, granting your Attacks 40% Attack Speed and 25 magic damage On-Hit. 3.00 71.4% 7 2.6%-0.03
10
Staff of Flowing WaterStaff of Flowing Water 2500 65 Ability Power · 10% Heal and Shield Power · 150% Base Mana Regen · 15 Ability Haste · Rapids · Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds. 3.00 71.4% 7 2.6%+0.05
11
DawncoreDawncore 2500 45 Ability Power · 12% Heal and Shield Power · 200% Base Mana Regen · First Light · Gain 3% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen. 3.00 71.4% 7 2.6%-0.04
12
Moonstone RenewerMoonstone Renewer 2500 35 Ability Power · 200 Health · 30 Ability Haste · 125% Base Mana Regen · Starlit Grace · Healing or shielding yourself or an ally chains to the other champion, healing 20% or shielding 25% of the original amount. 3.03 62.1% 29 10.7%+0.12
13
Rabadon's DeathcapRabadon's Deathcap 2500 65 Ability Power · Magical Opus · Increases your total Ability Power by 30%. 3.06 61.1% 18 6.6%+0.07
14
#4011 3.11 66.7% 9 3.3%+0.07
15
Eleisa's MiracleEleisa's Miracle 2750 50 Armor · 50 Magic Resist · 25 Ability Haste · Enduring Vitality · Gain + 2.5% Heal and Shield Power per 100 Missing Health, up to 60%. 3.15 50.0% 20 7.4%+0.13
16
MorellonomiconMorellonomicon 2500 90 Ability Power · 250 Health · 15 Ability Haste · Affliction · Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3.43 57.1% 7 2.6%-0.24
17
Demonic EmbraceDemonic Embrace 2750 80 Ability Power · 700 Health · Sinister Pact · Gain +1.5% Ability Power and 1.5% Move Speed per 100 Missing Health, up to 45%. 3.57 71.4% 7 2.6%-0.15
18
Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 3.63 46.3% 41 15.1%+0.26
19
Empyrean PromiseEmpyrean Promise 2750 70 Ability Power · 18% Heal and Shield Power · 30 Ability Haste · 125% Base Mana Regen · ACTIVE (0s) · Vigilance · Teleport to your ally and grant shield for 5s when landing. Can be used when Ally is downed. 3.83 41.7% 12 4.4%-0.35
20
Sorcerer's ShoesSorcerer's Shoes 500 20 Magic Penetration · 55 Move Speed 3.88 50.0% 8 3.0%+0.03
21
Wooglet's WitchcapWooglet's Witchcap 6000 300 Ability Power · 50 Armor · 20 Ability Haste · Magical Opus: · Increases your total Ability Power by 50% (0). · Time Stop · Enter Stasis for 2.5 seconds. 4.00 33.3% 6 2.2%-0.32
22
RunecarverRunecarver 2750 80 Ability Power · 20 Ability Haste · 4% Move Speed · Helix · Moving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready. · Spiral Out · On Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage. 4.14 28.6% 7 2.6%-0.31
23
MalignanceMalignance 2500 70 Ability Power · 600 Mana · 20 Ability Haste · Scorn · Your Ultimate spells gain Ability Haste. · Hatefog · Damaging a champion with your Ultimate Burns the ground beneath them, dealing damage and reducing their Magic Resist. 4.27 36.4% 11 4.1%-0.61
24
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 4.43 28.6% 7 2.6%-0.58
Best teammates for Karma
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.20