Lane
49.6% Win Rate
4.5% Pick Rate
0.5% Ban Rate
2.36 KDA
6.3 CS/min
360.0 Gold/min
671.1 DMG/min
500 Games

Rune Page

50.5% 192 champions
Resolve
Grasp of the Undying 84.2% 49.6% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate84.2% Win Rate49.6% 421 games
Aftershock 1.2% 66.7% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate1.2% Win Rate66.7% 6 games
Guardian 0.4% 50.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate0.4% Win Rate50.0% 2 games
Strength
Demolish 70.5% 49.2% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate70.5% Win Rate49.2% 297 games
Font of Life 29.5% 50.8% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate29.5% Win Rate50.8% 124 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 22.1% 45.2% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate22.1% Win Rate45.2% 93 games
Second Wind 34.7% 54.1% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate34.7% Win Rate54.1% 146 games
Bone Plating 43.2% 48.4% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate43.2% Win Rate48.4% 182 games
Vitality
Overgrowth 91.4% 49.6% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate91.4% Win Rate49.6% 385 games
Revitalize 0.5% 100.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate0.5% Win Rate100.0% 2 games
Unflinching 8.1% 47.1% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate8.1% Win Rate47.1% 34 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 83.3% 51.2% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate83.3% Win Rate51.2% 160 games
Cash Back 6.2% 66.7% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate6.2% Win Rate66.7% 12 games
Tomorrow
Triple Tonic 0.5% 100.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate0.5% Win Rate100.0% 1 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 89.6% 51.2% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate89.6% Win Rate51.2% 172 games
Beyond
Cosmic Insight 17.2% 42.4% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate17.2% Win Rate42.4% 33 games
Approach Velocity 2.6% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate2.6% Win Rate0.0% 5 games
Jack Of All Trades 0.5% 100.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate0.5% Win Rate100.0% 1 games
Stat Shards
Offense
Adaptive Force 3.3% 42.9% Adaptive Force Offense +9 Adaptive Force Pick Rate3.3% Win Rate42.9% 14 games
Attack Speed 77.4% 49.7% Attack Speed Offense +10% Attack Speed Pick Rate77.4% Win Rate49.7% 326 games
Ability Haste 19.2% 50.6% Ability Haste Offense +8 Ability Haste Pick Rate19.2% Win Rate50.6% 81 games
Flex
Adaptive Force 4.5% 47.4% Adaptive Force Flex +9 Adaptive Force Pick Rate4.5% Win Rate47.4% 19 games
Move Speed 3.3% 21.4% Move Speed Flex +2.5% Move Speed Pick Rate3.3% Win Rate21.4% 14 games
Health Scaling 92.2% 50.8% Health Scaling Flex +10-180 Health (based on level) Pick Rate92.2% Win Rate50.8% 388 games
Defense
Health 8.1% 50.0% Health Defense +65 Health Pick Rate8.1% Win Rate50.0% 34 games
Tenacity and Slow Resist 3.8% 43.8% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.8% Win Rate43.8% 16 games
Health Scaling 88.1% 49.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate88.1% Win Rate49.9% 371 games

Skill Order

Q Volcanic Rupture Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. W Bellows Breath Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. E Searing Charge Searing Charge E Cost35/40/45/50/55 Cooldown14/13.5/13/12.5/12 Range450 Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies. R Call of the Forge God Call of the Forge God R Cost100 Cooldown140/120/100 Range2500 Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.

Max priority

Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.› Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.› Searing Charge E Searing Charge E Cost35/40/45/50/55 Cooldown14/13.5/13/12.5/12 Range450 Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies. 58.1% 48.0% 25
Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.› Searing Charge E Searing Charge E Cost35/40/45/50/55 Cooldown14/13.5/13/12.5/12 Range450 Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.› Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. 34.9% 33.3% 15
Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.› Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.› Searing Charge E Searing Charge E Cost35/40/45/50/55 Cooldown14/13.5/13/12.5/12 Range450 Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies. 7.0% 33.3% 3

First 5 points

Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. Searing Charge E Searing Charge E Cost35/40/45/50/55 Cooldown14/13.5/13/12.5/12 Range450 Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies. Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. 72.7% 50.0% 24
Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. Searing Charge E Searing Charge E Cost35/40/45/50/55 Cooldown14/13.5/13/12.5/12 Range450 Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies. Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. 15.2% 0.0% 5
Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. Searing Charge E Searing Charge E Cost35/40/45/50/55 Cooldown14/13.5/13/12.5/12 Range450 Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies. Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. 12.1% 25.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 37.5% 32 games order not measured
1st ItemHollow RadianceHollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance 50.0% 10 games
›
2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 0.0% 2 games
›
3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 66.7% 3 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 37.5% 32 games order not measured
1st ItemIceborn GauntletIceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet 100.0% 1 games
›
2nd ItemHollow RadianceHollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance 66.7% 3 games
›
3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 66.7% 3 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 37.5% 32 games order not measured
1st ItemHollow RadianceHollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance 50.0% 10 games
›
2nd ItemKaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.Kaenic Rookern 100.0% 3 games
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3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 66.7% 3 games
Later Items situational, after the core
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.50.0% 2
Protoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.0.0% 1
Jak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.100.0% 1

Best Duos

TOP · All Ranks

JNG

WR Δ n
Kha'Zix 51.1% +2.8 30

MID

WR Δ n
Syndra 49.2% -2.1 31

BOT

WR Δ n
Caitlyn 49.8% +2.6 31
Kai'Sa 47.9% -1.3 33
Ezreal 42.1% -3.4 31
Jhin 45.1% -3.6 47

SUP

WR Δ n
Lulu 50.1% +0.8 31
Nami 51.2% -0.6 30
Thresh 51.2% -0.7 32

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