
Augments taken with Naafiri
1
Blade WaltzBlade Waltz Gain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies 6 times. 2.54 76.9% 13 4.7%+0.40
2
EarthwakeEarthwake Your dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second. 2.88 62.5% 16 5.8%+0.10
3
Jeweled Gauntlet 2.91 72.7% 22 7.9%+0.14
4
Giant SlayerGiant Slayer Become tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you. 3.00 63.6% 11 4.0%0.00
5
Final Form 3.05 63.2% 19 6.9%+0.10
6
GoredrinkGoredrink Gain 15% Omnivamp. 3.10 60.0% 10 3.6%+0.15
7
It's Killing TimeIt's Killing Time After casting your Ultimate, mark all enemy champions for death. While marked, store damage dealt to them, and detonate the damage when the mark ends. 3.37 52.6% 19 6.9%-0.19
8
DashingDashing Your dash, leap, blink, or teleport Abilities gain 75 Ability Haste. 3.38 52.4% 21 7.6%-0.04
9
Clown CollegeClown College Gain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of magic damage and Fear nearby enemies. 3.40 60.0% 20 7.2%-0.31
10
escAPADeescAPADe Convert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. 3.40 50.0% 10 3.6%+0.02
11
Thread the NeedleThread the Needle Gain 15% Armor Penetration and Magic Penetration. 3.58 50.0% 38 13.7%-0.15
12
The BrutalizerThe Brutalizer Gain 20 Attack Damage, 10 Ability Haste, and 10 Lethality. 3.61 50.0% 18 6.5%-0.10
13
Outlaw's GritOutlaw's Grit After using a Dash, Blink, or Teleport Ability you gain Armor and Magic Resist. 3.67 33.3% 12 4.3%-0.19
14
Upgrade Collector 3.73 36.4% 11 4.0%-0.14
15
Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 3.81 43.8% 16 5.8%-0.28
16
MinionmancerMinionmancer Your summons gain 35% increased size, health, and damage. 3.91 36.4% 11 4.0%-0.31
17
Combo MasterCombo Master Gain the Electrocute and Phase Rush Keystone Runes. 4.10 40.0% 10 3.6%-0.34
Items taken with Naafiri
1
Serpent's FangSerpent's Fang 2500 55 Attack Damage · 19 Lethality · Shield Reaver · Dealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them. · Item performance differs for melee and ranged users. 2.74 65.2% 23 3.8%-0.07
2
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 2.81 68.8% 16 2.7%+0.17
3
Mortal ReminderMortal Reminder 2500 40 Attack Damage · 30% Armor Penetration · 25% Critical Strike Chance · Sepsis · Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.90 60.0% 10 1.7%-0.01
4
OpportunityOpportunity 2500 50 Attack Damage · 15 Lethality · Preparation · After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions. · Extraction · When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds. 2.92 75.0% 12 2.0%+0.14
5
EclipseEclipse 2500 60 Attack Damage · 15 Ability Haste · Ever Rising Moon · Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds. 3.00 70.0% 10 1.7%+0.19
6
Chempunk ChainswordChempunk Chainsword 2500 45 Attack Damage · 450 Health · 15 Ability Haste · Hackshorn · Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3.00 55.6% 9 1.5%+0.02
7
Serylda's GrudgeSerylda's Grudge 2500 50 Attack Damage · 45% Armor Penetration · 15 Ability Haste · Bitter Cold · Damaging Abilities Slow enemies below 60% Health by 50% for 1 second. 3.05 61.9% 42 7.0%-0.19
8
Infinity EdgeInfinity Edge 2500 75 Attack Damage · 25% Critical Strike Chance · 30% Critical Strike Damage 3.17 66.7% 18 3.0%+0.03
9
Sword of the DivineSword of the Divine 2750 110 Adaptive Force · 50% Critical Strike Chance · Excoriate · Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. 3.20 70.0% 10 1.7%+0.02
10
#4017 3.22 58.2% 55 9.2%-0.17
11
HubrisHubris 2500 50 Attack Damage · 18 Lethality · 10 Ability Haste · Eminence · When a champion that you have damaged with the last 3 seconds dies, gain 15 Attack Damage for the rest of the round, or until slain. Eminence's Attack Damage is permanently increased by 2 each time this triggers. 3.24 58.8% 17 2.8%-0.03
12
Edge of NightEdge of Night 2500 45 Attack Damage · 14 Lethality · 375 Health · Annul (0s) · Gain a Spell Shield that blocks the next enemy Ability. · Item's cooldown is restarted if you take damage before it is completed. 3.27 40.0% 15 2.5%-0.25
13
Axiom ArcAxiom Arc 2500 45 Attack Damage · 18 Lethality · 20 Ability Haste · Apophthegm · Your Ultimate Abilities deal 20% increased damage. 3.27 60.0% 15 2.5%-0.20
14
Voltaic CycloswordVoltaic Cyclosword 2500 60 Attack Damage · 20 Lethality · 20 Ability Haste · Galvanize · Damaging an Enemy Champions with an ability triggers Energized if it is ready. · Firmament · Your Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds. 3.29 53.9% 76 12.7%-0.11
15
FlesheaterFlesheater 2750 70 Adaptive Force · 500 Health · 20 Ability Haste · Hack the Meat · Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability. · Cannibalize · On Champion Takedown, steal 10% of their stats and size for the rest of the round. 3.35 52.9% 17 2.8%-0.08
16
RegicideRegicide 2750 60 Attack Damage · 15 Lethality · 8% Move Speed · End the Line · At the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown. 3.38 54.8% 42 7.0%-0.04
17
Prowler's ClawProwler's Claw 2750 55 Attack Damage · 22 Lethality · 15 Ability Haste · Sandswipe · Dash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target. 3.41 47.1% 34 5.7%+0.04
18
Profane HydraProfane Hydra 2500 50 Attack Damage · 18 Lethality · 15 Ability Haste · Cleave · Attacks deal physical damage to nearby enemies. · Heretical Cleave (0s) · Deal physical damage around you. 3.44 55.6% 9 1.5%-0.19
19
The CollectorThe Collector 2500 45 Attack Damage · 12 Lethality · 25% Critical Strike Chance · Death · Your damage executes champions that are below 5% Health. · Taxes · Champion kills grant 125 bonus gold. 3.46 50.0% 24 4.0%-0.04
20
Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 3.48 47.6% 21 3.5%-0.15
21
Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 3.50 40.0% 10 1.7%-0.17
22
Duskblade of DraktharrDuskblade of Draktharr 2750 50 Attack Damage · 20 Lethality · 20 Ability Haste · Nightstalker · Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s). 3.67 45.7% 46 7.7%-0.41
23
Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 4.02 36.2% 47 7.9%-0.04
24
Gluttonous GreavesGluttonous Greaves 500 45 Move Speed · 4% Omnivamp · Slay · Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 4.35 25.0% 20 3.3%-0.41
Best teammates for Naafiri
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.17