Camille

Camille

Arena Tier List Patch 26.17
Build & Stats

Augments taken with Camille

1 Goliath GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 3.15 53.8% 13 37.1%0.00
2 Mystic Punch Mystic PunchMystic Punch On-Hit reduce the cooldown of your abilities by 1.25 seconds . 3.17 58.3% 12 34.3%+0.01
3 Demon's Dance Demon's DanceDemon's Dance Gain the Fleet Footwork and Grasp of the Undying Keystone Runes. 3.80 40.0% 10 28.6%-0.23

Items taken with Camille

1 Dragonheart DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 2.00 80.0% 5 2.5%+0.39
2 Spear of Shojin Spear of ShojinSpear of Shojin 2500 40 Attack Damage · 350 Health · Dragonforce · Gain 25 Basic Ability Haste. · Focused Will · Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). 2.25 100.0% 4 2.0%+0.26
3 Lightning Rod Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 2.50 75.0% 4 2.0%+0.17
4 Shardblade ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 2.67 77.8% 9 4.5%+0.19
5 Demon King's Crown Demon King's CrownDemon King's Crown 2750 Supremacy · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item. 2.71 71.4% 7 3.5%+0.04
6 Sundered Sky Sundered SkySundered Sky 2500 40 Attack Damage · 400 Health · 10 Ability Haste · Lightshield Strike · Your first Attack against a champion Critically Strikes and restores Health. 2.77 69.2% 13 6.5%+0.27
7 Eclipse EclipseEclipse 2500 60 Attack Damage · 15 Ability Haste · Ever Rising Moon · Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds. 2.83 83.3% 6 3.0%+0.18
8 Kinkou Jitte Kinkou JitteKinkou Jitte 2750 85 Adaptive Force · 400 Health · 30 Ability Haste · Between the Ribs · You can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds. 2.91 54.5% 11 5.5%+0.31
9 Sword of the Divine Sword of the DivineSword of the Divine 2750 110 Adaptive Force · 50% Critical Strike Chance · Excoriate · Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. 3.00 80.0% 5 2.5%+0.07
10 Death's Dance Death's DanceDeath's Dance 2500 60 Attack Damage · 10 Ability Haste · 45 Armor · Ignore Pain · Damage taken is dealt to you over time instead. · Defy · Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time. 3.07 57.1% 14 7.0%-0.10
11 Ravenous Hydra Ravenous HydraRavenous Hydra 2500 70 Attack Damage · 15 Ability Haste · 15% Life Steal · Cleave: Attacks and Abilities deal physical damage to other nearby enemies. Activate to hit nearby enemies. · Ravenous Crescent · Deal physical damage to enemies around you. · Your Life Steal applies to this damage. 3.11 55.6% 9 4.5%-0.01
12 Titanic Hydra Titanic HydraTitanic Hydra 2500 40 Attack Damage · 400 Health · Colossus: Gain bonus Attack Damage based off of bonus Health. · Cleave: Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target. Titanic Crescent · Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target. 3.25 50.0% 4 2.0%-0.04
13 Trinity Force Trinity ForceTrinity Force 2500 40 Attack Damage · 25% Attack Speed · 375 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional physical damage. · Quicken · Basic attacks grant Move Speed. 3.27 46.2% 26 12.9%+0.11
14 Divine Sunderer Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 3.36 64.3% 14 7.0%-0.16
15 Hemomancer's Helm Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 3.38 50.0% 8 4.0%-0.06
16 Gluttonous Greaves Gluttonous GreavesGluttonous Greaves 500 45 Move Speed · 4% Omnivamp · Slay · Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 3.50 50.0% 6 3.0%+0.06
17 Endless Hunger Endless HungerEndless Hunger 2500 60 Attack Damage · 5% Omnivamp · 20% Tenacity · Famine · Gain Ability Haste based on your Bonus AD. · Feast · When a champion that you damaged recently dies, gain Omnivamp for a moderate duration. 3.50 50.0% 4 2.0%-0.10
18 Mercury's Treads Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 3.56 43.8% 16 8.0%+0.21
19 Duskblade of Draktharr Duskblade of DraktharrDuskblade of Draktharr 2750 50 Attack Damage · 20 Lethality · 20 Ability Haste · Nightstalker · Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s). 3.57 42.9% 7 3.5%-0.17
20 Sterak's Gage Sterak's GageSterak's Gage 2500 300 Health · 20% Tenacity · The Claws that Catch · Gain bonus Attack Damage. · Lifeline (0s) · Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds. 3.71 28.6% 7 3.5%-0.26
21 Reaper's Toll Reaper's TollReaper's Toll 2750 40 Adaptive Force · 50% Attack Speed · 5% Move Speed · Sow · Increase your Attack Speed from all sources by 15%. · Reap · On-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%. 3.83 50.0% 6 3.0%-0.22
22 Darksteel Talons Darksteel TalonsDarksteel Talons 2750 50% Attack Speed · 55 Armor · 5% Move Speed · Gash · Attacks apply true damage on hit. 4.14 28.6% 7 3.5%-0.41
23 Black Cleaver Black CleaverBlack Cleaver 2500 45 Attack Damage · 350 Health · 20 Ability Haste · Carve · Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). · Fervor · Dealing physical damage grants Move Speed for 2 seconds. 4.20 40.0% 5 2.5%-0.32
24 Plated Steelcaps Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 5.25 0.0% 4 2.0%-0.38

Patch 26.17