Lane
53.1% Win Rate
1.7% Pick Rate
4.8% Ban Rate
2.68 KDA
1.9 CS/min
352.9 Gold/min
799.5 DMG/min
81 Games

Rune Page

53.8% 143 champions
Sorcery
Summon Aery 1.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate1.0% Win Rate0.0% 3 games
Arcane Comet 75.4% 51.1% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate75.4% Win Rate51.1% 221 games
Stormraider's Surge 0.3% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate0.3% Win Rate0.0% 1 games
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 8.1% 44.4% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate8.1% Win Rate44.4% 18 games
Manaflow Band 91.9% 51.7% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate91.9% Win Rate51.7% 203 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 81.0% 48.6% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate81.0% Win Rate48.6% 179 games
Celerity 1.4% 66.7% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate1.4% Win Rate66.7% 3 games
Absolute Focus 17.6% 61.5% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate17.6% Win Rate61.5% 39 games
Power
Scorch 91.0% 49.3% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate91.0% Win Rate49.3% 201 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 9.0% 70.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate9.0% Win Rate70.0% 20 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 0.0% 0.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of Mind 94.4% 52.6% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate94.4% Win Rate52.6% 135 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 6.3% 77.8% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate6.3% Win Rate77.8% 9 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 67.8% 55.7% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate67.8% Win Rate55.7% 97 games
Cut Down 31.5% 48.9% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate31.5% Win Rate48.9% 45 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 86.0% 49.5% Adaptive Force Offense +9 Adaptive Force Pick Rate86.0% Win Rate49.5% 190 games
Attack Speed 13.6% 63.3% Attack Speed Offense +10% Attack Speed Pick Rate13.6% Win Rate63.3% 30 games
Ability Haste 0.5% 0.0% Ability Haste Offense +8 Ability Haste Pick Rate0.5% Win Rate0.0% 1 games
Flex
Adaptive Force 97.3% 51.2% Adaptive Force Flex +9 Adaptive Force Pick Rate97.3% Win Rate51.2% 215 games
Move Speed 2.7% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate2.7% Win Rate50.0% 6 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 33.5% 54.1% Health Defense +65 Health Pick Rate33.5% Win Rate54.1% 74 games
Tenacity and Slow Resist 1.4% 33.3% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.4% Win Rate33.3% 3 games
Health Scaling 65.2% 50.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate65.2% Win Rate50.0% 144 games

Skill Order

Q Arcanopulse Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. W Eye of Destruction Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. E Shocking Orb Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. R Rite of the Arcane Rite of the Arcane R Cost100 Cooldown130/115/100 Range5000 Xerath immobilizes himself and gains numerous long-range barrages.

Max priority

Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. 100.0% 45.0% 20

First 5 points

Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. 58.3% 42.9% 14
Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. 29.2% 57.1% 7
Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. 12.5% 66.7% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 50.0% 6 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 50.0% 6 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 2 games
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 50.0% 6 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 50.0% 6 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 2 games
3rd ItemHorizon FocusHorizon Focus 2700 +75 Ability Power+25 Ability Haste HypershotDealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.FocusWhenHypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.Horizon Focus
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 50.0% 6 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 50.0% 6 games
2nd ItemHorizon FocusHorizon Focus 2700 +75 Ability Power+25 Ability Haste HypershotDealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.FocusWhenHypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.Horizon Focus 100.0% 2 games
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 0.0% 1 games

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