Xerath

Xerath ARAM Build

Runes, items and win rate Patch 26.19
All champion stats Counters Pro builds Best Xerath players
48.8% Win Rate
9.8% Pick Rate
4.61 KDA
1.9 CS/min
681.5 Gold/min
1660.9 DMG/min
248 Games

Rune Page

56.1% 82 champions
Sorcery
Summon Aery 1.2% 100.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate1.2% Win Rate100.0% 3 games
Arcane Comet 35.9% 56.2% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate35.9% Win Rate56.2% 89 games
Stormraider's Surge 0.0% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire Touch 2.0% 20.0% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate2.0% Win Rate20.0% 5 games
Artifact
Axiom Arcanist 5.6% 80.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate5.6% Win Rate80.0% 5 games
Manaflow Band 93.3% 55.4% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate93.3% Win Rate55.4% 83 games
Nimbus Cloak 1.1% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate1.1% Win Rate0.0% 1 games
Excellence
Transcendence 91.0% 54.3% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate91.0% Win Rate54.3% 81 games
Celerity 0.0% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute Focus 9.0% 75.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate9.0% Win Rate75.0% 8 games
Power
Scorch 91.0% 55.6% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate91.0% Win Rate55.6% 81 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 9.0% 62.5% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate9.0% Win Rate62.5% 8 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 1.2% 100.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate1.2% Win Rate100.0% 1 games
Presence of Mind 93.9% 53.2% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate93.9% Win Rate53.2% 77 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 8.5% 85.7% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate8.5% Win Rate85.7% 7 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 87.8% 51.4% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate87.8% Win Rate51.4% 72 games
Cut Down 8.5% 100.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate8.5% Win Rate100.0% 7 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 92.1% 54.9% Adaptive Force Offense +9 Adaptive Force Pick Rate92.1% Win Rate54.9% 82 games
Attack Speed 0.0% 0.0% Attack Speed Offense +10% Attack Speed
Ability Haste 7.9% 71.4% Ability Haste Offense +8 Ability Haste Pick Rate7.9% Win Rate71.4% 7 games
Flex
Adaptive Force 98.9% 55.7% Adaptive Force Flex +9 Adaptive Force Pick Rate98.9% Win Rate55.7% 88 games
Move Speed 1.1% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate1.1% Win Rate100.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 1.1% 100.0% Health Defense +65 Health Pick Rate1.1% Win Rate100.0% 1 games
Tenacity and Slow Resist 4.5% 75.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.5% Win Rate75.0% 4 games
Health Scaling 94.4% 54.8% Health Scaling Defense +10-180 Health (based on level) Pick Rate94.4% Win Rate54.8% 84 games

Skill Order

Q Arcanopulse Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. W Eye of Destruction Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. E Shocking Orb Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. R Rite of the Arcane Rite of the Arcane R Cost100 Cooldown130/115/100 Range5000 Xerath immobilizes himself and gains numerous long-range barrages.

Max priority

Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit.› Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.› Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. 86.5% 47.9% 192
Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit.› Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them.› Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. 11.7% 53.8% 26
Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them.› Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit.› Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. 1.8% 75.0% 4

First 5 points

Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. 95.9% 46.4% 209
Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. 2.3% 40.0% 5
Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. 1.8% 50.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 48.3% 203 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 47.2% 178 games
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2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 49.0% 100 games
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3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 46.2% 65 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 48.3% 203 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 47.2% 178 games
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2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 49.0% 100 games
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3rd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 40.6% 32 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 48.3% 203 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 47.2% 178 games
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2nd ItemHorizon FocusHorizon Focus 2700 +75 Ability Power+25 Ability Haste HypershotDealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.FocusWhenHypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.Horizon Focus 51.9% 52 games
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3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 45.7% 46 games
Later Items situational, after the core
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 45.5% 33
StormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.60.0% 30
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.43.5% 23
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.43.5% 23
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.46.7% 15
Horizon FocusHorizon Focus 2700 +75 Ability Power+25 Ability Haste HypershotDealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.FocusWhenHypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.50.0% 12
Liandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.60.0% 10
MorellonomiconMorellonomicon 2850 +75 Ability Power+350 Health+15 Ability Haste Grievous WoundsDealing magic damage to champions applies 40% Wounds for 3 seconds.50.0% 6

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.