Lane
56.2% Win Rate
5.4% Pick Rate
4.7% Ban Rate
3.39 KDA
6.4 CS/min
424.5 Gold/min
911.5 DMG/min
96 Games

Rune Page

54.8% 42 champions
Sorcery
Summon Aery 0.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane Comet 77.1% 54.1% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate77.1% Win Rate54.1% 74 games
Stormraider's Surge 0.0% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 8.1% 50.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate8.1% Win Rate50.0% 6 games
Manaflow Band 91.9% 54.4% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate91.9% Win Rate54.4% 68 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 77.0% 49.1% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate77.0% Win Rate49.1% 57 games
Celerity 2.7% 50.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate2.7% Win Rate50.0% 2 games
Absolute Focus 20.3% 73.3% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate20.3% Win Rate73.3% 15 games
Power
Scorch 86.5% 50.0% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate86.5% Win Rate50.0% 64 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 13.5% 80.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate13.5% Win Rate80.0% 10 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 0.0% 0.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of Mind 90.5% 52.6% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate90.5% Win Rate52.6% 38 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 9.5% 75.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate9.5% Win Rate75.0% 4 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 66.7% 57.1% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate66.7% Win Rate57.1% 28 games
Cut Down 33.3% 50.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate33.3% Win Rate50.0% 14 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 82.4% 50.8% Adaptive Force Offense +9 Adaptive Force Pick Rate82.4% Win Rate50.8% 61 games
Attack Speed 17.6% 69.2% Attack Speed Offense +10% Attack Speed Pick Rate17.6% Win Rate69.2% 13 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 94.6% 52.9% Adaptive Force Flex +9 Adaptive Force Pick Rate94.6% Win Rate52.9% 70 games
Move Speed 5.4% 75.0% Move Speed Flex +2.5% Move Speed Pick Rate5.4% Win Rate75.0% 4 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 44.6% 51.5% Health Defense +65 Health Pick Rate44.6% Win Rate51.5% 33 games
Tenacity and Slow Resist 2.7% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.7% Win Rate50.0% 2 games
Health Scaling 52.7% 56.4% Health Scaling Defense +10-180 Health (based on level) Pick Rate52.7% Win Rate56.4% 39 games

Skill Order

Q Arcanopulse Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. W Eye of Destruction Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. E Shocking Orb Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. R Rite of the Arcane Rite of the Arcane R Cost100 Cooldown130/115/100 Range5000 Xerath immobilizes himself and gains numerous long-range barrages.

Max priority

Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. 100.0% 40.0% 5

First 5 points

Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. 50.0% 25.0% 4
Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. 37.5% 33.3% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 42.9% 7 games order not measured
1st ItemMalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 50.0% 2 games
2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 100.0% 1 games
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 100.0% 1 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 42.9% 7 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 33.3% 6 games
2nd ItemHorizon FocusHorizon Focus 2700 +75 Ability Power+25 Ability Haste HypershotDealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.FocusWhenHypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.Horizon Focus 0.0% 2 games
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 0.0% 1 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 42.9% 7 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 33.3% 6 games
2nd ItemHorizon FocusHorizon Focus 2700 +75 Ability Power+25 Ability Haste HypershotDealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.FocusWhenHypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.Horizon Focus 0.0% 2 games
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 0.0% 1 games
Later Items situational, after the core
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.0.0% 1

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