
49.1% Win Rate
3.1% Pick Rate
1.5% Ban Rate
1.51 KDA
7.4 CS/min
434.2 Gold/min
824.2 DMG/min
393 Games
Rune Page
Heroism
1.3% 75.0%
Absorb Life Heroism Killing a target heals you.
93.5% 50.5%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
5.2% 31.2%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
18.1% 50.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
81.6% 50.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.3% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
5.8% 38.9%
Coup de Grace Combat Deal more damage to low health enemy champions.
0.6% 0.0%
Cut Down Combat Deal more damage to high health enemy champions.
93.5% 50.9%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
65.0% 46.2%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
16.0% 34.6%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
0.6% 100.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
5.5% 44.4%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
20.2% 48.5%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
2.5% 75.0%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
86.5% 48.2%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
3.7% 33.3%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
2.3% 71.4%
Adaptive Force Offense +9 Adaptive Force
97.7% 49.3%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
97.4% 50.2%
Adaptive Force Flex +9 Adaptive Force
2.6% 37.5%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
15.2% 46.8%
Health Defense +65 Health
3.6% 36.4%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
81.2% 51.0%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 63.6% 11 games order not measured
1st Item
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 50.0% 10 games
› 2nd Item
Navori Flickerblade 2650 +40% Attack Speed+25% Crit Chance+4% Move Speed TranscendenceAttacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.Navori Flickerblade 62.5% 8 games
› 3rd Item
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 100.0% 3 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 63.6% 11 games order not measured
1st Item
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 50.0% 10 games
› 2nd Item
Navori Flickerblade 2650 +40% Attack Speed+25% Crit Chance+4% Move Speed TranscendenceAttacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.Navori Flickerblade 62.5% 8 games
› 3rd Item
Spirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 50.0% 4 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 63.6% 11 games order not measured
1st Item
Statikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.Statikk Shiv 50.0% 8 games
› 2nd Item
Hextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.Hextech Gunblade 33.3% 3 games
› 3rd Item
Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 0.0% 2 games
Later Items situational, after the core
Full Build Win Rate
62.0% with 6 completed items
All champions 57.2%
Difference (pp) +4.8
Games reaching full build 9.4% (50)
Win rate by completed items
117.6% 17
229.4% 34
346.7% 120
452.9% 187
557.3% 117
662.0% 50
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