Lane
38.9% Win Rate
2.4% Pick Rate
0.9% Ban Rate
1.16 KDA
7.1 CS/min
404.0 Gold/min
680.3 DMG/min
36 Games

Rune Page

35.3% 17 champions
Precision
Press the Attack 29.8% 52.9% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate29.8% Win Rate52.9% 17 games
Lethal Tempo 52.6% 40.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate52.6% Win Rate40.0% 30 games
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 1.8% 0.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate1.8% Win Rate0.0% 1 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 90.0% 44.4% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate90.0% Win Rate44.4% 27 games
Presence of Mind 10.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate10.0% Win Rate0.0% 3 games
Legend
Legend: Alacrity 23.3% 28.6% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate23.3% Win Rate28.6% 7 games
Legend: Haste 76.7% 43.5% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate76.7% Win Rate43.5% 23 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 3.3% 100.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate3.3% Win Rate100.0% 1 games
Cut Down 0.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions.
Last Stand 96.7% 37.9% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate96.7% Win Rate37.9% 29 games
Resolve
Strength
Demolish 52.9% 44.4% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate52.9% Win Rate44.4% 9 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 11.8% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate11.8% Win Rate0.0% 2 games
Resistance
Conditioning 5.9% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate5.9% Win Rate0.0% 1 games
Second Wind 0.0% 0.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
Bone Plating 35.3% 33.3% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate35.3% Win Rate33.3% 6 games
Vitality
Overgrowth 11.8% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate11.8% Win Rate0.0% 2 games
Revitalize 76.5% 38.5% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate76.5% Win Rate38.5% 13 games
Unflinching 5.9% 100.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate5.9% Win Rate100.0% 1 games
Stat Shards
Offense
Adaptive Force 3.3% 0.0% Adaptive Force Offense +9 Adaptive Force Pick Rate3.3% Win Rate0.0% 1 games
Attack Speed 93.3% 42.9% Attack Speed Offense +10% Attack Speed Pick Rate93.3% Win Rate42.9% 28 games
Ability Haste 3.3% 0.0% Ability Haste Offense +8 Ability Haste Pick Rate3.3% Win Rate0.0% 1 games
Flex
Adaptive Force 90.0% 40.7% Adaptive Force Flex +9 Adaptive Force Pick Rate90.0% Win Rate40.7% 27 games
Move Speed 6.7% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate6.7% Win Rate50.0% 2 games
Health Scaling 3.3% 0.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate3.3% Win Rate0.0% 1 games
Defense
Health 13.3% 0.0% Health Defense +65 Health Pick Rate13.3% Win Rate0.0% 4 games
Tenacity and Slow Resist 3.3% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.3% Win Rate100.0% 1 games
Health Scaling 83.3% 44.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate83.3% Win Rate44.0% 25 games

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 1 games order not measured
1st ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 50.0% 2 games
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2nd ItemNavori FlickerbladeNavori Flickerblade 2650 +40% Attack Speed+25% Crit Chance+4% Move Speed TranscendenceAttacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.Navori Flickerblade 100.0% 1 games
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3rd ItemRanduin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.Randuin's Omen