Lane
50.4% Win Rate
6.2% Pick Rate
7.5% Ban Rate
2.36 KDA
7.8 CS/min
434.6 Gold/min
980.9 DMG/min
688 Games

Rune Page

49.8% 452 champions
Sorcery
Summon Aery 7.1% 46.9% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate7.1% Win Rate46.9% 49 games
Arcane Comet 0.0% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location.
Stormraider's Surge 69.3% 50.5% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate69.3% Win Rate50.5% 477 games
Deathfire Touch 19.3% 51.1% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate19.3% Win Rate51.1% 133 games
Artifact
Axiom Arcanist 1.3% 50.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate1.3% Win Rate50.0% 6 games
Manaflow Band 0.0% 0.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus Cloak 98.7% 50.5% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate98.7% Win Rate50.5% 471 games
Excellence
Transcendence 96.2% 50.5% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate96.2% Win Rate50.5% 459 games
Celerity 3.8% 50.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate3.8% Win Rate50.0% 18 games
Absolute Focus 0.0% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
Scorch 5.5% 61.5% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate5.5% Win Rate61.5% 26 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 94.5% 49.9% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate94.5% Win Rate49.9% 451 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 0.2% 0.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate0.2% Win Rate0.0% 1 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 0.2% 100.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate0.2% Win Rate100.0% 1 games
Legend: Haste 99.6% 49.8% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate99.6% Win Rate49.8% 450 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 0.4% 50.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate0.4% Win Rate50.0% 2 games
Cut Down 21.9% 53.5% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate21.9% Win Rate53.5% 99 games
Last Stand 77.7% 48.7% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate77.7% Win Rate48.7% 351 games
Stat Shards
Offense
Adaptive Force 2.3% 63.6% Adaptive Force Offense +9 Adaptive Force Pick Rate2.3% Win Rate63.6% 11 games
Attack Speed 1.3% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate1.3% Win Rate50.0% 6 games
Ability Haste 96.4% 50.2% Ability Haste Offense +8 Ability Haste Pick Rate96.4% Win Rate50.2% 460 games
Flex
Adaptive Force 89.1% 50.1% Adaptive Force Flex +9 Adaptive Force Pick Rate89.1% Win Rate50.1% 425 games
Move Speed 10.5% 56.0% Move Speed Flex +2.5% Move Speed Pick Rate10.5% Win Rate56.0% 50 games
Health Scaling 0.4% 0.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.4% Win Rate0.0% 2 games
Defense
Health 16.1% 68.8% Health Defense +65 Health Pick Rate16.1% Win Rate68.8% 77 games
Tenacity and Slow Resist 0.2% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.2% Win Rate100.0% 1 games
Health Scaling 83.6% 46.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate83.6% Win Rate46.9% 399 games

Skill Order

Q Transfusion Transfusion Q Cooldown9/7.9/6.8/5.7/4.6 Range600 Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. W Sanguine Pool Sanguine Pool W Cooldown28/25/22/19/16 Range350 Vladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them. E Tides of Blood Tides of Blood E Cooldown13/11/9/7/5 Range600 Vladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units. R Hemoplague Hemoplague R Cooldown120 Range625 Vladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. After a few seconds, Hemoplague deals magic damage to infected enemies and heals Vladimir for each enemy Champion hit.

Max priority

Transfusion Q Transfusion Q Cooldown9/7.9/6.8/5.7/4.6 Range600 Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time.› Tides of Blood E Tides of Blood E Cooldown13/11/9/7/5 Range600 Vladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units.› Sanguine Pool W Sanguine Pool W Cooldown28/25/22/19/16 Range350 Vladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them. 98.1% 56.6% 53

First 5 points

Transfusion Q Transfusion Q Cooldown9/7.9/6.8/5.7/4.6 Range600 Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. Tides of Blood E Tides of Blood E Cooldown13/11/9/7/5 Range600 Vladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units. Sanguine Pool W Sanguine Pool W Cooldown28/25/22/19/16 Range350 Vladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them. Transfusion Q Transfusion Q Cooldown9/7.9/6.8/5.7/4.6 Range600 Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. Transfusion Q Transfusion Q Cooldown9/7.9/6.8/5.7/4.6 Range600 Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. 48.3% 42.9% 28
Transfusion Q Transfusion Q Cooldown9/7.9/6.8/5.7/4.6 Range600 Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. Sanguine Pool W Sanguine Pool W Cooldown28/25/22/19/16 Range350 Vladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them. Tides of Blood E Tides of Blood E Cooldown13/11/9/7/5 Range600 Vladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units. Transfusion Q Transfusion Q Cooldown9/7.9/6.8/5.7/4.6 Range600 Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. Transfusion Q Transfusion Q Cooldown9/7.9/6.8/5.7/4.6 Range600 Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. 44.8% 69.2% 26
Transfusion Q Transfusion Q Cooldown9/7.9/6.8/5.7/4.6 Range600 Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. Sanguine Pool W Sanguine Pool W Cooldown28/25/22/19/16 Range350 Vladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them. Transfusion Q Transfusion Q Cooldown9/7.9/6.8/5.7/4.6 Range600 Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. Tides of Blood E Tides of Blood E Cooldown13/11/9/7/5 Range600 Vladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units. Transfusion Q Transfusion Q Cooldown9/7.9/6.8/5.7/4.6 Range600 Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time. 6.9% 25.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 75.0% 28 games order not measured
1st ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 58.1% 43 games
›
2nd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 60.9% 23 games
›
3rd ItemRiftmakerRiftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.Riftmaker 20.0% 5 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 75.0% 28 games order not measured
1st ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 58.1% 43 games
›
2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 54.5% 11 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 50.0% 10 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 75.0% 28 games order not measured
1st ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 58.1% 43 games
›
2nd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 60.9% 23 games
›
3rd ItemVoid StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration Void Staff 100.0% 6 games
Later Items situational, after the core
RiftmakerRiftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.60.0% 5
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 60.0% 5
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.33.3% 3
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.50.0% 2
Cosmic DriveCosmic Drive 3000 +70 Ability Power+350 Health+25 Ability Haste+4% Move Speed SpelldanceDealing magic or true damage to champions grants Move Speed for 4 seconds.0.0% 1
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.0.0% 1
Liandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.100.0% 1

Best Duos

MID · All Ranks

BOT

WR Δ n
Ezreal 47.9% +1.2 34
Jinx 52.1% -1.1 32
Jhin 48.5% -1.6 37
Kai'Sa 46.7% -3.8 52

SUP

WR Δ n
Lulu 47.1% -3.5 32
Thresh 49.3% -3.8 33

All duo partners →

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